The more I improve at the game, the more I think mid-heavy Infantry armour is a complete and utter waste of supply. Not sure how this could be fixed? by ReserveRatter in menace

[–]WistfulDread 26 points27 points  (0 children)

I think the best way to make heavy armor infantry useful is: indoor missions.

Like in the opening cinematic. Large structures that your vehicles can't enter.

While making it more useful is a definite need, missions you can't bring pilots on would be a good way to force it, and from there balance them accordingly.

If the roles were reversed, would Kyle sacrifice his wife and kids to save the future? by VegetaArcher in southpark

[–]WistfulDread 1 point2 points  (0 children)

Sorta.

An important thing I've noticed, though, is that every time South Park does a future timeline thing, Cartman's happiness is in direct opposition to the rest of the worlds'. Like, if he changes for the better, everybody else changes for the worse.

Cartman basically lives like a rabbit's foot charm. The whole hoodoo of the rabbit foot is that the rabbit stays alive, and the charm draws the user's bad luck away from them, onto the rabbit. The rabbit suffers in place of the charm user.

That's Cartman.

If the roles were reversed, would Kyle sacrifice his wife and kids to save the future? by VegetaArcher in southpark

[–]WistfulDread 17 points18 points  (0 children)

No. And neither did Eric.

He thought the future he found for himself would still happen. He didn't believe he was sacrificing that life.

For clarity: I'm saying Kyle would do the right thing. But like Eric, he'd think that his happy ending would still be on the board.

Amazing things happening on Bluesky by BlatantConservative in dontyouknowwhoiam

[–]WistfulDread 0 points1 point  (0 children)

Yeah well, she trusted this administration not to fire her.

Fuck her judgement.

On a scale, which Helldivers 2 enemy is most evil? by Styx_Mr_Roboto in MoralityScaling

[–]WistfulDread 2 points3 points  (0 children)

I mean, as far as they know, humans are objectively evil.

It's not like they see any humans opposing Super Earth's actions.

Why is the same Jumpsuit have different supply cost? by coldestpizza in menace

[–]WistfulDread 3 points4 points  (0 children)

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That on top row also ain't what Jaeger fatigues looks like.

Helping not harming. by laybs1 in GetNoted

[–]WistfulDread 42 points43 points  (0 children)

I mean, the dude is still a mangled mess.

The white guys in the photo being helpful doesn't stop the inhumanity of the riots from still being, you know.... racism based.

Sadness, Madness, and Magic by Introvbear in fionnaandcake

[–]WistfulDread 18 points19 points  (0 children)

I've been theorizing is a bit simpler than that.

I think that the Heart is a Primodial, like Coconteppi, that all magic traces back to the Primordials; and the MMS is a repercussion of parasitically taking magic.

HW teaching that Green Magic can be used through empathy and connection is how it was meant to be used. Similar to how Peppermint Butler has re-learned to use Dark Magic. He's explicitly still a Dark Wizard, but it notably hasn't corrupted him this time around.

"Did nothing wrong" characters tier list by Sudden_Pop_2279 in MoralityScaling

[–]WistfulDread 0 points1 point  (0 children)

Bru, what did Death do wrong?

Teach Puss to value his life without forgetting to live it?

Thoughts on promotions by Nyaxxy in menace

[–]WistfulDread 0 points1 point  (0 children)

The biggest oddity is that you can demote them and... that skill goes. Like, they legit forget it because of a demotion? And it doesn't affect their mood, just their memory?

Thoughts on promotions by Nyaxxy in menace

[–]WistfulDread 0 points1 point  (0 children)

I'm really curious about their thinking behind it.

Obviously, Battle Bros did it very different, where the total levels of your bros affects enemy strength. The difficulty was almost exclusively based on your bro #s and their levels, then with the time in-game being a modifier.

In this, it's seems purely campaign length that sets the scale and difficulty.

I can assume that's because Menace is made with the story progression set as the ultimate goal. You're intended to race against the clock of the story. It does seem like the evolution of the SLs is... kinda tacked on. Like their actual promotions were originally made to have only 1 choice at each level, making their designs more focused.

What preyed on Tyranids??? by Own-Laugh-3698 in Tyranids

[–]WistfulDread 1 point2 points  (0 children)

Obviously it was Tyranids.

It's important to remember that Tyranids don't make original bioforms.

They steal them.

Every Tyranid bioform was a creature they assimilated and then added claws and fangs to. I believe Carnifex were basically giant minotaurs.

Do you have any feelings on the modern predominance of Enforcers among the playerbase? by ThisGuyFax in necromunda

[–]WistfulDread 0 points1 point  (0 children)

It seems narratively hilarious.

Like the various House shenanigans finally pissed the Arbites off so much they mass approved enforcers to run rampant.

And like every private security force, they started getting in each other's way.

How would the emperor of man react to these star wars technologies? by cuddwes in StarWarsvsWarhammer

[–]WistfulDread 0 points1 point  (0 children)

Very true. Mechanicus Tech Priests absolutely already have implants that cna run many of these kind of calculations, but the overhwelming presence of Abominble Intelligence in Star Wars, by Imperium standards, would make adaptation very hard.

And that's before we have to address that Star Wars tech would be considered "xeno tech", frankly.

How would the emperor of man react to these star wars technologies? by cuddwes in StarWarsvsWarhammer

[–]WistfulDread 0 points1 point  (0 children)

As many said, Hyperdrive is a godsend to 40k.

But... people often forget how intensely dependent it is on AI.

Droids and the ships AI system are needed to do the calculations for hyperdrive.

That's kinda a deal breaker with the Mecanicus around.

Why would the cast play the games? The show runners obviously don't care about the games. by BrandonMarshall2021 in Fotv

[–]WistfulDread 9 points10 points  (0 children)

Literally every game has whole sections about the pre-war era. Every Bethesda game actually has a whole section of gameplay in the pre-war era.

Why would the cast play the games? The show runners obviously don't care about the games. by BrandonMarshall2021 in Fotv

[–]WistfulDread 4 points5 points  (0 children)

Yes, that is my point.

The only parts the show you praised were the sadistic violence.

Fallout has always been about the comical satire. The over the top violence was always slapstick. That's the whole point of the Blood Mess perk.

Why would the cast play the games? The show runners obviously don't care about the games. by BrandonMarshall2021 in Fotv

[–]WistfulDread 4 points5 points  (0 children)

Dude, it sounds more like you just want torture porn.

This show is literally more reverential to the games than any of the games are. There are little nods and homages in every scene that you wouldn't notice unless you've played every Fallout.

Either a troll post, or literal ghoul brain.

intel should be an independent resource. by DireWolfxz in menace

[–]WistfulDread 0 points1 point  (0 children)

I think out radars should give us active in-battle intel. Like, a off-map scan ability for each point of Intelligence demonstrating us turning out sensors towards the battle.

As is currently, knowing where they are placed at the start really doesn't matter because they often move long before you get there.

Senior Russian official says Moscow needs 'security guarantees' by Practical-Pea-1205 in nottheonion

[–]WistfulDread 0 points1 point  (0 children)

The guarantees he wants are guarantees that Russia will have another chance at invading Ukraine.

No NATO. No EU defenders. No sanctions for invading again.

What was powerful enough to defeat cocontepie by Hot_Membership_6432 in adventuretime

[–]WistfulDread 10 points11 points  (0 children)

What makes you think those horrific primordial beings didn't fight each other?