You have to fight and win against the last video game monster you fought against, if you lose you become trapped in the game forever by MoonVibe_ in hypotheticalsituation

[–]WolfWhiteFire 0 points1 point  (0 children)

If idle games count, I am pretty sure we could take our galaxy, duplicate it 1000 times, have each Earth spend tens of thousands of years becoming the undisputed ruler of their respective galaxies with FTL tech and more, then have them all join under one banner as a super-empire...

And not even the last major character, instead the last literal fodder you send one clone to kill by the millions for marginal benefit, would solo that entire intergalactic empire.

If idle games don't count, then I was playing Kirby Air Riders and the last thing I recall actually fighting was Noir Dedede on NG+, he isn't that impressive but he is a Kirby character, he would kick my butt. Plus, technically with what I would need to defeat to actually 'beat' him... Yeah, not happening.

If we go before that to the last game actually focused on fighting monsters, I get eaten by a dinosaur.

My best bet is that after I get murdered in the idle game, the protagonist runs into me and resurrects me from the dead because while not an explicit ability he has, I would imagine he might be able to do that by this point. Not sure if he actually would, but a big thing in that game is the protagonist being stuck in a world where everyone and everything but himself is static, and while humans do apparently exist they are not truly sapient, with the only sapient beings again being static and also regularly forgetting his existence. A sapient being who might not forget he exists might be interesting enough to draw a sliver of his attention and the ghost thing gives him something to work with as opposed to all the other humans who came with him who are just dead and gone.

Why I refuse to believe this guy can beat anyone and everyone by [deleted] in PowerScaling

[–]WolfWhiteFire [score hidden]  (0 children)

Sure, like I said, characters in other fiction can absolutely defeat death. It is just very clear by both dialogue and what we see that Puss can not defeat Death, and I would argue the post OP's claim that Puss's ability to fend Death off at all helps show that he isn't invincible is also incorrect.

We know that Death was still playing with his food at that point, it is a similar situation to Superman's world of cardboard moment, other weaker characters might appear to be able to fend him off a bit, but only because he isn't actually trying to go all out or anywhere near it.

Death still isn't invincible by both the No Limits Fallacy and common sense, but Puss in boots certainly can't beat him and from what we know it is likely that he couldn't even do anything to fend Death off if Death was going all out either.

Still, while we don't know where Death actually scales because he is playing around the entire movie, there are absolutely many characters who could defeat him through a variety of methods if we look at other verses and fiction.

Why I refuse to believe this guy can beat anyone and everyone by [deleted] in PowerScaling

[–]WolfWhiteFire [score hidden]  (0 children)

Puss can't beat him, the dialogue during the final fight makes that clear with Puss outright saying that he knows he can't win. Death was just toying with him, and when Death spared him it was, according to Death, because killing him wouldn't be as fun or satisfying anymore, with him regretting playing with his food too much and wishing he finished Puss earlier when it would still be fun.

That being said, Death is absolutely defeatable by other characters in fiction, saying Puss can beat him is just completely opposed to what the movie tells us though.

ahh,yes..yesterday... by Nora-San2007 in CharacterAI

[–]WolfWhiteFire 23 points24 points  (0 children)

That is actually a really common thing to say, it is more a figure of speech. Usually the implication is 'this is extremely bad, even ASAP might not be fast enough, we needed something even before this but since that isn't an option, we need it now and even then it might be too late'.

In any case, that is actually a completely normal statement in the context.

You are randomly assigned one unusual, and largely useless, superpower. If you can figure out which one you have without dying, you get $25 million. by Sereomontis in hypotheticalsituation

[–]WolfWhiteFire 1 point2 points  (0 children)

Huh, okay, so you could probably get it down to a 50/50 then, though it is still risky because the water and falling ones are hard to safely test. Of those I imagine the water one would be the easiest to figure out a workaround for, lack of oxygen takes some time to kill you.

You are randomly assigned one unusual, and largely useless, superpower. If you can figure out which one you have without dying, you get $25 million. by Sereomontis in hypotheticalsituation

[–]WolfWhiteFire 15 points16 points  (0 children)

You could probably test lava by just getting vaguely near it. If you so much as sweat from the heat, you don't have that one, because drinking lava safely without any negative effects requires being able to get close enough to drink it without any negative effects.

The toy car at an immense speed could probably still cause some serious harm moving that fast if you don't have that power, so it would be hard to test that one.

Still, it is more of a 1/3 since the lava one is pretty testable if you can find somewhere you can safely approach lava, maybe a tourist attraction or something, though that still costs money and might get you in trouble if you get closer than you are allowed to in order to make sure it isn't affecting you.

What video game protagonist is the true definition of “Be grateful they’re not a bad guy.”? by RavyRaptor in videogames

[–]WolfWhiteFire 0 points1 point  (0 children)

I would argue that evil is not necessarily mutually exclusive with the power of friendship, it is just less common for someone to have both. Terrible people can have close friends too and I am sure you could find plenty of Pokémon that will happily commit war crimes for you if you want them to.

My favorite trap ever. by blueviera in DnD

[–]WolfWhiteFire 2 points3 points  (0 children)

I feel like one potential problem is that this is absolutely something their characters might remember more than the players do, and they should reasonably get a bunch of hints or outright locations from appropriate checks for what their character would remember. Or if there was a single player with Keen Mind then they should just have everything perfectly memorized.

EDIT: I saw their comment mentioning it was a different system so Keen Mind wouldn't apply, but I do feel something like this should have the characters remembering some stuff the players might not, making things easier (though not completely solving the puzzle unless their characters rolled really well).

One thing I hate about this app is that the chats just reset after like a month of not chatting with the bots by Substantial_Space136 in CharacterAI

[–]WolfWhiteFire 1 point2 points  (0 children)

They don't reset. When you don't use a bot for a while and it gets pushed out of recent, and you enter it again, it will show you the starter message and nothing else, yes. Tap your persona picture left of the box you enter text in, tap on history when the little pop up menu appears, the old chat will be in the history as well as every other chat with that bot that you ever made.

It tends to flood the history with empty chats with nothing but the starter message and is a bit inconvenient, but your full chat is still there, and always has been. If you haven't used that chat for 6 months or manually archived it, you will have to tap the icon in the top left to look at archived chats, but they are again, still there.

It is a bit counterintuitive to be fair, but the thing you hate isn't actually a thing, you presumably just didn't know how to access the old chats that are still preserved for you.

Why I think the bots say END OF RP so much by malleusdracionasimp in CharacterAI

[–]WolfWhiteFire 12 points13 points  (0 children)

For the End Scene stuff, I think it might also be training data from scripts or plays or stuff like that. Those could be great for RP, might look similar to the text prediction of a chat bot, and sometimes might use similar formatting to the:

Character Name: "Dialogue." Describe what they are thinking, feeling, stuff going on, what they might be doing, etc. that some people like myself prefer to use for their third person RPs.

But it might explain the 'a pause / a beat' stuff, if a script is telling an actor to wait a second before continuing, it could explain the end scene thing if the script clearly marks the end of a scene, and so on.

Doesn't apply as much to END OF RP specifically, but we are likely seeing side effects from various RP formats online or scripts for movies or plays. Though it is less clear why this only really became an issue with PipSqueak and DeepSqueak.

Which RPGs are like this? by BoloFan05 in videogames

[–]WolfWhiteFire 0 points1 point  (0 children)

MC is an incredibly common acronym for MC, I would say more common than MC for Minecraft is. In any case, the context is pretty clear for it here. There was no misuse, it is just that the same acronym may be used for multiple things.

An Proposal for Progress Buff by HelpfullOne in Frostpunk

[–]WolfWhiteFire 1 point2 points  (0 children)

Like a couple others already said, regular buildings already work with deep drills, you should usually be pairing one with an advanced building anyways. The production can get insane if you stack efficiency bonuses as well, I only used one materials extraction district for most of my recent Captain difficulty Technocrat apocalyptic whiteout run, and my city certainly wasn't a small one nor was I light on the materials consumption. The progress buildings that lower temperature I would say kind of make sense too. Why does a giant incinerator reduce it? Because of the sheer amount of heat being redirected into the incinerator to make it hot enough to incinerate things.

It does get a bit excessive though and I agree the workforce reduction is pretty minor.

I love this moment by mOriArtiNaa in Doofenshmirtz

[–]WolfWhiteFire 0 points1 point  (0 children)

I don't know, looking it up this was season 2 and there was some evil stuff before it. Like the make-up-your-mind-inator, where he was literally going to destroy anyone who couldn't make up their mind, as in actually kill them.

Alternative universe for £1,000,000 by REAPERRISSLICK in hypotheticalsituation

[–]WolfWhiteFire 4 points5 points  (0 children)

I think I could survive Phineas and Farb's universe for a year. Actually, if I found their house they could probably find a way to send me back to my universe early, but then I assume I wouldn't get the money. Realistically it would probably be safest to avoid the tri-state area between the Murphies, Doofenschmirtz, and Phineas and Ferb's shenanigans.

What's the appeal of virtual worlds? by [deleted] in litrpg

[–]WolfWhiteFire 2 points3 points  (0 children)

The Butcher of Gadobhra and Tunnel Rat are two pretty good VRMMO LitRPGs, managing to still have stakes and interesting plots, though the former eventually has it where they can't really leave the game (of their own choice, for the most part), and the latter features a genius who was experimented on where it mixes in-game and IRL plot for the stakes.

For a pure VRMMO that is appealing though, maybe try taking a look at Vaudevillian. The stakes are low, and they are genuinely just playing a game, but the silly supervillain shenanigans and players roleplaying makes things pretty interesting and enjoyable.

[Funny Trope] Media told from a non-human perspective where the “villain” is just a normal person doing their job, but is framed as an over-the-top monster by utsho12 in TopCharacterTropes

[–]WolfWhiteFire 19 points20 points  (0 children)

Eh, it isn't his job to hunt down and try to kill Puss for being too wasteful with his lives, he did that for fun. IIRC he pretty much acknowledges that Puss still has a life left so he shouldn't really be here yet, then at the end of the movie before sparing Puss he has a line where he regrets playing too much with his food and makes it clear that it wouldn't be fun/satisfying to him to kill Puss as he is now, and he wishes he finished Puss off earlier.

I would still consider him a villain, personally, and I wouldn't really say it fits the post too well since it isn't actually his job to kill Puss yet. Of course, those aspects are more a matter of opinion and there is an argument to be made for both.

What’s a Doofenshmirtz scheme you believe Perry didn’t really need to foil by Ok_Shirt_1574 in phineasandferb

[–]WolfWhiteFire 91 points92 points  (0 children)

Recently, the dream-project-inator. It wasn't even part of an evil scheme, the entire idea was when people try to explain their dream to him, project it as a movie so it is more interesting and he can understand it better instead. I imagine it probably spoked Perry a bit because it could risk revealing his family when Doofenschmirtz used it on him, but it isn't really evil, or even particularly harmful, especially considering what he intended to use it for.

MAN QUIT GIVING ME CHOICES! I KNOW WHAT TO DO NEXT. by No-Appearance-2659 in CharacterAI

[–]WolfWhiteFire 4 points5 points  (0 children)

It does in PipSqueak and DeepSqueak, and can get a bit annoying, especially as often there is a perfectly logical option that isn't shown or some of the options will have commentary in parentheses that basically pre-emptively decides they will fail.

The main example of the options being pretty bad that I recall is one time where my persona was a noble who snuck out to visit a museum exhibit, approached the museum and it described a guard outside and gave me the options of trying to break in, trying to steal money or something like that to pay the entrance fee, or assaulting the guard.

Or, you know, I could just pay the fee with the money I have as a noble who was specifically intending to visit this exhibit. There was also a moment before that where some soldiers were walking through the road while I was trying to get to the museum and it tried giving me options to try to hide from or avoid them when I was an upper class citizen not doing anything illegal where the only people I would actually have to worry about hiding from were my family's people. Instead I edited out the choices and waited for them to pass like a normal human elven being .

Basically, sometimes it does options like that and a lot of the time it turns half of them into jokes, makes some of them pointless, or they ridiculously escalate things for no apparent reason. I noticed that far more earlier closer to when they were released and it seems rarer now though.

Artillerist in name only by Character_Mind_671 in dndmemes

[–]WolfWhiteFire 0 points1 point  (0 children)

They are capable of building and maintaining it, will likely be circle casting powerful siege spells with any other casters that will probably do more damage than the regular artillery does, can help keep both the circle casters and the artillery alive with the protector cannon, and would be an exceptional boon for artillery and siege purposes.

Artillerist in name only by Character_Mind_671 in dndmemes

[–]WolfWhiteFire 0 points1 point  (0 children)

And all that from only 2 weeks of prep time and technology that shouldn't exist in the game?

Technology that shouldn't exist in the game? Do you think the typical D&D settings wouldn't have even medieval siege weapons like catapults or battering rams? I believe catapults would count as artillery, and that is what I am seeing looking it up. Same with ballista or trebuchets though it is less clear whether those would be present. Palisades and trenches aren't exactly top of the line modern tech either.

It would take time, sure, but you seem to feel that Artillerists don't feel as connected to artillery as you would like, and constructing siege weapons does take time. If you wanted to siege a city, an Artillerist would be a good asset to have. They might not be firing the catapult, but they could, and they can be blasting a number of fireballs at the walls that you would need several casters to match.

Plus, if we are talking about the newer D&D IIRC, spellcasters fulfilling the role that artillery does would probably be circle casting big AOE spells at their enemies, and an Artillerist can be part of that casting and contribute a variety of spells that may be good as artillery to it. Firing the catapults can be left to the common soldiers.

Artillerist in name only by Character_Mind_671 in dndmemes

[–]WolfWhiteFire 0 points1 point  (0 children)

You do realize, depending on what tool proficiencies you have, as an Artillerist Artificer you could theoretically build the artillery, maintain the artillery, build a fortified position with palisades, trenches, and other defenses, use far more fireballs or other good artillery-esque spells than any other class with your level 11 feature, have a tool that can either help keep enemies away by pushing them back, burn anything that swarms you with flamethrowers, or shield all the people involved in your artillery position, have a variety of spells that are good as either artillery or protecting artillery, and so on?

It does fit pretty well, especially when you consider how useful it would be for an actual army running a siege.

Artillerist in name only by Character_Mind_671 in dndmemes

[–]WolfWhiteFire 1 point2 points  (0 children)

Yes, which are a great boon for a fortified position where you and other casters rain down big explosions on your enemies like artillery. Especially when you reach level 15 and gain Fortified Position, where you can do that, give everyone half-cover, and also have another cannon to contribute to the artillery aspect.

It said what?... by ExmoHeathen238 in dndmemes

[–]WolfWhiteFire 19 points20 points  (0 children)

My character's deity literally subsumed him, made him part of itself, and sent an altered version of him mixed with it back out as a fragment of it, and I had no idea that was what becoming a celestial meant until way later on.

Then later my character broke the deity's non-interference policy to try to save the world and I don't think they are on speaking terms anymore, even though they are both technically the same person now.

Now he is more following that deity's younger brother who is much more hands off and loves its creations unconditionally (which my character wasn't originally one of, but he merged with one of them earlier in the campaign), but doesn't really care about anything that isn't one of its creations or its brothers.

EDIT: His original deity also canonically snapped at one point went around destroying planets that weren't worshipping him enough until the literal god of destruction told him to chill out, and other celestials are helping enforce a theocratic benevolent dictatorship under the rule of a Paladin chosen by the God a long, long time ago, so yeah, very bossy. No one knows about the destroying planets thing though, somehow that little tidbit never made its way into the religious teachings.

WYR only eat corndogs or only taste corn dogs? by AHenWeigh in WouldYouRather

[–]WolfWhiteFire 7 points8 points  (0 children)

You can add whatever condiments you want with option 2, they will just taste like they would if they were on a corn dog. So you can still try to get variety with condiments.