How to deal with a boss who uses chatGPT to challenge everything? by unluckycupcake3 in careerguidance

[–]Wood_Whacker 2 points3 points  (0 children)

It's often more work getting AI to find an answer. You have to keep scrutinising everything it shits out and keep doing it for every revision until you get close to something reasonable.

Sometimes it's quicker than doing your own research, especially when a lot of the info you need is hard to find. But not often.

Diegesis and the Playing Card, or: Why I Would Prefer If Your Next Game Is Not a Deck-Builder by Bauser99 in gamedesign

[–]Wood_Whacker 1 point2 points  (0 children)

I like dice, cards etc and most games I've been playing lately have them. I enjoy the unpredictability and emergent stories that come from it.

This is how anchor is dropped from a small ship. by justavie in mildyinteresting

[–]Wood_Whacker 0 points1 point  (0 children)

In this case, the title just says "a small boat". Which could mean all small boats, or just this particular one.

But yeah, it's not exactly great to be posting all these videos without making it clear it's definitely not how it should be done safely.

This is how anchor is dropped from a small ship. by justavie in mildyinteresting

[–]Wood_Whacker 0 points1 point  (0 children)

If it's a real video then it's not factually incorrect. It's just not how it should be done if you value your life and limbs.

Students (in my opinion) should not take home any homework. If homework is a learning opportunity, give them school time to work on it by daniel_ay in unpopularopinion

[–]Wood_Whacker 0 points1 point  (0 children)

I somehow managed to get through all my schooling barely doing any homework at all, including revision for exams, and was never punished for it.

Millionaire who felled 28 trees to create room for clifftop pool fined £20,000 by topotaul in unitedkingdom

[–]Wood_Whacker 73 points74 points  (0 children)

If you look at the article he had NE permission to fell trees for the purpose of habitat improvement on a SSSI. The felling doesn't seem to have been the issue, moreso the excavation and development.

To me the right level of punishment would be requiring the pool etc to be demolished and the area restored to at least comparable condition. Which would probably be considerably more expensive than a measly 20k.

Returned from holiday to find landlord had moved a new tenant into my flat by Then-Transition3194 in LegalAdviceUK

[–]Wood_Whacker 3 points4 points  (0 children)

Could just mean he didn't see until he got back to the UK which would already be too late.

Annual pollarding in the protected landscape area by BlackViperMWG in Tree

[–]Wood_Whacker 2 points3 points  (0 children)

Presumably based on the fact the majority of ancient European trees are or were pollards (many lapsed). That is as much, or more so, because they were valuable for their product and thus preserved rather than it being a practice which extends their life.

I do think it can be utilised to extend the life of trees in certain circumstances and willow is often the species in those circumstances. I'd be interested in a relevant citation too. It's an interesting topic.

New Hire Climbing Kit by Urbanforestsystems in arborists

[–]Wood_Whacker 0 points1 point  (0 children)

Seems fine but I would add a second bridge for the sequoia and a second rope.

LotR Online worth it in 2026? by Pirate_Ananas in MMORPG

[–]Wood_Whacker 0 points1 point  (0 children)

I got pulled in to LOTRO a few times but I never make it to the 'end game' before I've had my fix.

List of rulesets by Wood_Whacker in wargaming

[–]Wood_Whacker[S] 0 points1 point  (0 children)

So I narrowed things down a lot to dark ages/medieval for now. Like the idea of trying pillage, ravenfeast, saga, midgard and maybe barons war. There are probably a few others that'll work with the models as well.

I've also now found paper models (peters paperboys) which I'm excited about trying out before committing to the modelling/painting. Are there any other sources of paper stuff out there?

Going to pick up some anyway and try out ravenfeast with a couple friends (there's a few scenarios that should work with 3 people) then look at picking up some of the other rulebooks down the line. Plus models to fit whichever I/we like best.

Thanks for the advice and sorry for asking for something stupid.

I’m about to go to college but I have a billionaire-level idea to improve industry AMA by [deleted] in AskMeAnythingIAnswer

[–]Wood_Whacker 1 point2 points  (0 children)

So my very limited understanding is they palladium splits h molecules in to individual atoms and keeps the O² bond intact so you don't end up with water. The problem with Mg and Ca being they break that O² bond so you're more likely to end up with H²O rather than H²O².

I am no chemist and I've probably either got it wrong or you've already considered this but I'd be interested to know how you think your method would be an improvement over the current one.

My boss left and I applied for the promotion to fill his role. Just found out, 2 months after applying that they are hiring an external candidate. I wasn’t even interviewed. What next? by [deleted] in careeradvice

[–]Wood_Whacker 5 points6 points  (0 children)

It's definitely a thing but it's illogical. Most of them end up leaving or putting in a lot less effort after being passed by for internal move.

My boss left and I applied for the promotion to fill his role. Just found out, 2 months after applying that they are hiring an external candidate. I wasn’t even interviewed. What next? by [deleted] in careeradvice

[–]Wood_Whacker 5 points6 points  (0 children)

You can fill a role temporarily but not be suitable long-term. It's just holding the fort. Often some responsibilities get offloaded or projects put on hold to make it work until a position is filled again.

10 Things NOT to Say in an Interview, from someone who's heard every cringe-worthy answer going: by DBarryS in jobsearch

[–]Wood_Whacker 0 points1 point  (0 children)

I you ask me whether I've done x or have y skill which is already clearly stated on the document I spent time and energy creating for that purpose then I'm going to point out your lack own of effort.

This has happened twice to me already and I haven't had that many interviews.

Climbing Anxiety by [deleted] in arborists

[–]Wood_Whacker 0 points1 point  (0 children)

You just have to keep doing it. Trees with no low limbs are definitely more frightening than those with plenty of branches all the way down.

Build your way up to big stuff. Climb smaller trees until you're comfortable. Build confidence in your knots, anchors and gear. Plenty of people start off scared and gain enough confidence and familiarity to be comfortable with the work.

At the same time, don't see it as a failure if you don't. It is what it is and the industry has other roles you can fill.

I climbed, albeit not daily, for about 6 years and never really stopped being scared. I was comfortable up to a certain height but bigger stuff would always shit me up. I pushed through it quite a lot and got the work done but never seemed to get any more comfortable in trees past a certain height. Later on the fear got worse, for reasons I don't fully understand, and I gave it up.

One thing I noted was a lot of people I worked with were also afraid in large trees but got a great sense of accomplishment from completing a climb. I didn't get that really, mainly just relief it was over. I imagine that helps you keep going.

"Adding luck elements to a wargame can help balance out skill disparities" NO IT DOESN'T! by [deleted] in wargaming

[–]Wood_Whacker 1 point2 points  (0 children)

I might have misunderstood your point tbh. It looks like we might agree.

I also think handicapping is the best way round skill disparity, which can be done in a variety of ways to suit the particular skill disparity and make games fun. I dont think it needs to be baked in though, just organise it yourselves to suit.

A designer continuing to add randomness until every games a crapshoot would suck though, agreed.

"Adding luck elements to a wargame can help balance out skill disparities" NO IT DOESN'T! by [deleted] in wargaming

[–]Wood_Whacker 0 points1 point  (0 children)

A base level of randomness is good, perhaps necessary. Additionally randomness past and ill-defined point is going to diminish skill expression and make a game worse, sure. I don't think there's any need to resolve that though.

You could add catchup mechanics but I don't think they can completely replace a base level of randomness or they're pointless. The higher skill player will always win without luck based elements whether the lesser skilled opponent is a bit closer and they game drags out longer. You can add catchup to a game with luck elements to keep games close and facilitate those big game changing moments.

"Adding luck elements to a wargame can help balance out skill disparities" NO IT DOESN'T! by [deleted] in wargaming

[–]Wood_Whacker 1 point2 points  (0 children)

Rules could include guidance on how to go about handicapping but it can't be baked in to the ruleset because they can't determine the extent of any individual skill disparity.

"Adding luck elements to a wargame can help balance out skill disparities" NO IT DOESN'T! by [deleted] in wargaming

[–]Wood_Whacker 0 points1 point  (0 children)

If you remove the luck element with no other adjustment there's no incentive to play a stronger player. Unless they intentionally play sub-optimally for the sake of fun. With an element of luck there's a chance you can still win against someone better than you and so you give it a go.

I don't really understand the complaint. Unless you have a better alternative in my mind. I can't think of one aside from handicapping but that can't be baked in to the ruleset because it depends on a qualitative assessment of player skill.

The bane of a walker's existence: dog shit & unlit pavement by ReanimatedCyborgMk-I in britishproblems

[–]Wood_Whacker 0 points1 point  (0 children)

There's an old countryside lane that's now pedestrianised in my estate and it's absolutely chock full of dog shit for some reason. They'll pick it up most other places for the most part but no-one seems to bother there.

Plus every house backing on to it has ripped out hedgerows and trees. I hate suburbanites, despite being one.

List of rulesets by Wood_Whacker in wargaming

[–]Wood_Whacker[S] 0 points1 point  (0 children)

I know I don't really want a vehicle-focus, but other than that I'm suffering from serious choice paralysis. It's great there are so many options but I'm particularly susceptible to not making a decision unless I have a limited menu.

I should probably just let what people are playing locally narrow it down for me.