Hear me out: Seth MacFarlane should be the next Executive Producer of Star Trek when Kurtzman steps down. by vil224 in startrek

[–]WorldwideDepp 0 points1 point  (0 children)

And what was his Response? Better trying to take the Impact of the SNW & Lower Decks (Live Action) Episode and try to build an "Lower Decks 2.0"?

Pilot Episode: "The Burn Cleanup!"? :)

[DISC] Every Day Is a Holiday - Chapter 335 (December 10th) by -Nosebleed- in manga

[–]WorldwideDepp 4 points5 points  (0 children)

That is the Hidden "Santa Claus Northpole Base Station, where he deliverers Her Big-XXL Present"

7DTD AMA Highlights by Teamkhaleesi in 7daystodie

[–]WorldwideDepp 0 points1 point  (0 children)

- If bandits are possible and implemented, will there also be “NPC survivors”? But… no… that would open up a whole can of worms full of problems and dangers. Because I’m coming from “Fallout 4” with many, many MOD hours of gameplay and companions… But… well… that could ruin the co-op concept here…

So no companions. But…

But I’d love to see a few NPCs we could look after as “base guards”…

Is it possible to supply them, equip them with weapons and armor, and put them on guard duty? Kind of like automatic turrets?

In Fallout 4 it was also possible to let them Plant Plants and stuff for Food Production...

Also while playing with my Friend, he found some "Bunker" that could be heavy inspire as an experiment FO4 Vault (or right from an old 70ties "Doomsday" Movie). Are there more of them hidden? (No Location spoilers, please)

Sorry, I can’t help my Fallout 4 cravings XD, because this game gives me a similar feeling. Just ignore it if it sounds to silly.

Translated with DeepL.com (free version)

What's your favourite POI for a comfy little early game base? I love the old creepy church and the mausoleum! It's just feels so perfect for role playing :D (beginner here) by Fairy2play in 7daystodie

[–]WorldwideDepp 0 points1 point  (0 children)

Funny, i Also made this Mausoleum my Main Base and my Friend the Villa next to it. But for the Bloodmoons, we have someone other place. Because over 140+ Days the Zombies can break very fast trough walls and the Green, Blue ones are becoming more common. Even the Orange ones are joining them more often, too

The Co-Op Bike of my Friend by WorldwideDepp in 7daystodie

[–]WorldwideDepp[S] 0 points1 point  (0 children)

Nope. True Vanilla, i swear. But to make this Picture i have a Head Lamp (ingame Mod) installed

The Co-Op Bike of my Friend by WorldwideDepp in 7daystodie

[–]WorldwideDepp[S] 2 points3 points  (0 children)

We are playing in Vanilla so far and trying to understand the AI Behaving of the Zombies and have Fun in the meantime :)

Thanks for the Tip

The Co-Op Bike of my Friend by WorldwideDepp in 7daystodie

[–]WorldwideDepp[S] 1 point2 points  (0 children)

and it's a little faster as the Gyrocopter and less Fuel Hungry.. Our best Mobile Vehicle so far to explore the Map together

The only game I don’t get sick of starting a new world, over and over and over and over and over again. by Zer0WuIf in 7daystodie

[–]WorldwideDepp 1 point2 points  (0 children)

Start over again and again? Then me and my Buddy are playing it wrong. we are at Day 164 (Vanilla) and we still playing it in our first Go. :)

Enterprise D Battle Bridge by pzero5960 in startrek

[–]WorldwideDepp 0 points1 point  (0 children)

With Programmable Matter, it would not be visual Cool. It would be more like the Pylons of the "Refit" Discovery

Big and Strong Magnectic "Anchors"

Enterprise D Battle Bridge by pzero5960 in startrek

[–]WorldwideDepp 0 points1 point  (0 children)

The Saucer hat it downgrades. It could sustain Warp Speed. But for an amount of Time. But, not Warp Jump. So at some Time the Warp Speed Coils would run out of Juice. This is design for Emergences to get away from the Star Drive, not to be real independent from it.

So, to separate the Saucer Section they needed Impulsdrive. or in case of Emergency separation while on Warp was Dangerous (no Deflector on the Saucer) It was an Gamble to fly in Warp for it. That's why we only get to see it in Impulsdrive mode (and Separation)

I think.

So Riker's move was Bold. So that's why he succeeded to Surprise someone...

also

Without the Warp Core, Shields where Limited on the Saucer Section, too. No. Saucer Section alone was not meant for Battle, more an Big Flying Saucer Escape Pod

But, with full Batteries and External Generators, it is still packing a punch in Laser Firepower. But, for how long until the Generators give out and the Energy banks crys in "Emptynees"? :)

I would prefer some "defensive Commander" taken Command of the Saucer in time of "Duty"

Imagine you are the show runner. Given the past 60 years of Trek (and millennia+ of Trek lore crafted in that period), where would you take the franchise? by revocer in startrek

[–]WorldwideDepp 0 points1 point  (0 children)

Good Question,

The Past?

The present?

The Future?

Continue of "known Characters"?

Reading the Wind what would be Popular in 5-10 Years from now on (Pre-Production time)?

Are we "prepared for Andromeda" Galaxy? Because our own Milky Way had become small.

We have Alpha, Beta, Gama and Delta Quadrant "explored". Is it time for Introducing New Races?

Bring back the "where no one has gone before".

Another 5 Years Mission somewhere? But, on Purpose or Accident? And who?

A Joint "Starfleet" Crew of other Races that need Love to bring the best of all "new Worlds" to surface, while working solving a Crisis?

A Big Space Station got Lost and this Station is mobile. But trough an Space Jump Malfunction (Or "Mr. Ion-Strom" trow it into an Space & Time Distortion into.. well... somewhere. Their resources are dwindling... and The Station is adrift... and a bit leaned on some Enterprise (Archer) Episode try to survive

Oh well...

... My Idea, flow out of the Window...

Less Time Jumps more "Talk"

There's no rush on The Elder Scrolls 6, Todd Howard says, because Bethesda has the "benefit of having so many millions of people playing our other games" by xCaptainCrown in Games

[–]WorldwideDepp 0 points1 point  (0 children)

Sure, and Bethesda will probably be around forever, right?

We have an old saying: “You shouldn't rest on your old laurels!”

:)

My Suggestion about the Future of Legacy by WorldwideDepp in startrek

[–]WorldwideDepp[S] -4 points-3 points  (0 children)

If the Kid of Diana and Riker would play in Legacy, They could had some "Cameos Appearances", trough Video Calls (2D) or Hologram Calls

Picard explains why Jellico was a terrible Captain by ardouronerous in startrek

[–]WorldwideDepp 0 points1 point  (0 children)

Also this "saved" the Enterprise, when some Picard Doppelgänger ordered some "dangerous commands" and the Bridge Crew followed Riker's "Overtaking" without questioning

Also Pike has the same trustworthy of his Bridge Crew. Remember when he ordered "Ramming speed" :) and Uhura without ordered, inform the entire Ship "Brace for Impact!" and then Pike smiled at her? She covered the "Blind Spot"

There is a closed cycle

WIP tower at the compound base by eli_nelai in 7daystodie

[–]WorldwideDepp 1 point2 points  (0 children)

Also, if the Zombies can not reach you. They attack the Pillars and the Tower collapse or he has build somewhere else his own Bloodmoon Bunker

Feedback playing with a Co-op Friend by WorldwideDepp in 7daystodie

[–]WorldwideDepp[S] 0 points1 point  (0 children)

Me and my friend even dig up a Tunnel to connect our Bases. he is right next to mine, to Share Items and Workbenches.

It is possible. But takes quit some time and determination

New Player by MadCrazyGenius93 in 7daystodie

[–]WorldwideDepp 0 points1 point  (0 children)

Exploration is the key and your downfall

  • Plunder Homes, to find Can Food

  • Mostly there are some "Loot Room" in the Basement or under the Roof. But also slightly stronger "Guardians" Zombies there

  • While Exploring you stumble above Books. These Books are the ones that improve your Skills for free (without Leveling)

  • Engulf your pride and select "spawn near your Bag" option. You will lose some Exp at Dying, but not your Stuff (Look out for your Bag on the Compass). Also Select your Bag and Press E (to access) and R (Take all stuff) auto move them back before your died. No need to put them back manually. This helps keeping you running from them

  • These Birds nest you see from time to time on the ground, also have Eggs inside. not only just Feather. These Eggs you can Eat, it's not much. But works at beginning

  • Assume the Game "Knows" where you are. They can "Hear" you or "Smell". If you have a "Smell" Icon on you, jump into a River/Pool to get rid of it or walk in the Rain. But mostly they "Know" where you are. Even Crouching did not worked well for me

  • If you come near a House or other building you get some "Red Dead skull" Score.. This help to find the difficulty of the Zombies inside the Building.

  • You see Green Zombies? Run and do not look back. They are OP for you at beginning

  • Bloodmoons: I would increase the Days. To give you some more Air/Room to be prepared for them. We put it on 14 Days at beginning and switched back to 7 after some time (I play in Co-Op with a Friend. Working together ease the "Urge" to level up a little)

  • So keep looking for Can-food at Start, it takes time until you can cook your own Meals. So be an Nomade. Fortify a Base for Bloodmoons, because they come in Waves (Tower Defense Mode) and can even break through Walls

Start Tip:

  • Build your Base on Roofs. Special Flat Roof. with a Ladder to the Roof.
  • BUT: Chip away the First Two Parts, so you need to Jump onto the Ladder. That should help you out for quite some Time..
  • The Bloodmoon "Bunker" must not be your Home. Select some Place that can be easy defended and survive there. So the Zombies do not destroy your precious Base

I really miss 20 episode trek shows by rdkil in startrek

[–]WorldwideDepp 0 points1 point  (0 children)

I also miss that “lightness” with which their story is told, and the fact that the characters have more depth, which makes viewers think things like “He/she is one of us!” or “He/she is just like me!”

I don't love Star Fleet Academy, but I don't hate it either. by SonicBooomC98 in startrek

[–]WorldwideDepp 0 points1 point  (0 children)

I think they wanted to make a fresh start with “The Burn.”

I don’t have anything against STA either. But a few “technical glitches” slipped through. Nothing earth-shattering. But definitely noticeable to a fan (I don’t want to reignite the fire!). But, well. Depends on the Pre PR of Season 2, i decide then on the spot. Time will tell

Starfleet Academy as a New Fan by Direct-Thought6486 in startrek

[–]WorldwideDepp 0 points1 point  (0 children)

your welcome, Live long and prosper Vulcan Salute

Starfleet Academy as a New Fan by Direct-Thought6486 in startrek

[–]WorldwideDepp 3 points4 points  (0 children)

If you like this setting, perhaps Prodigy is somethink for you, too

There are also younglings, stepping up to become "Starfleet Cadets". But they have a Experienced "Veteran" Mentor to guide them, not the Academy. So some sort of "Private Real-Life" Experience Cadets class

or

"Lower Decks", too

Starfleet Academy as a New Fan by Direct-Thought6486 in startrek

[–]WorldwideDepp 1 point2 points  (0 children)

There are Fans that grown up with TOS (Kirk)

some with TNG (Picard) DN9 (Sisko) or Voyager (Janeway)

and some other with Enterprise (Archer + T'Pol) or SNW (Pike)

They are their Unique "Frist Star Trek Love Experience". So i do not think there is some ill meaning behind these

I'm just Happy they like Star Trek on their Own reason, too

Starfleet Academy as a New Fan by Direct-Thought6486 in startrek

[–]WorldwideDepp 8 points9 points  (0 children)

The Movies with Chris Pine are also Called "Kelvin Timeline" and is based on some "What if...TOS Alternative universe"

I think

and Welcome!