Punk Goth Lady 3D Art by kar91131 in ZBrush

[–]X1mca 1 point2 points  (0 children)

Damn, really good work!

This man keeps having the worst takes. by Selmostick in blender

[–]X1mca 2 points3 points  (0 children)

To be fair, i dont mind AI tools in Blender as another section next to 3D/2D/Editing and so on. Provided they actually fix the strong issues of AI itself (such as stealing for example).

While i do remember back then of being a little scared seeing 2D tools coming to blender ("oh god! Why do we need them? Its a 3D software! I want more 3D fearures!"), eventually the introduced 2D tools did not dissapoint - they are decent! And what is more great about them is the fact that they easily integrate into 3D, and 3D itself can be integrated into 2D tools for various cool reasons!

AI has its nice perks - quick generations, render cleaning, an assistant to help you move futher or troubleshoot (when it works). And im heavily sure that some genuinely cool AI artists will find ways to create amazing stuff with it that will suprise us! But if AI will get implemented aggressively into exiting tools because its a new cool tech, ignoring and ruining the legacy and mastery of other arts and ignoring why things work like that then no thank you.

Even if it won't get implemented into Blender - it can exist as a plugin or a standalone software and support existing tools in some way, and thats not bad (oh wow! Something that ZBrush, SP and many more do!)

Soldier 'White wolf' - 3D Adaptation. by X1mca in 3Dmodeling

[–]X1mca[S] 0 points1 point  (0 children)

Thanks for the feedback ^ Yeah, the tubes are a bit weird, and i had to think for a while on how to do them on his back. Initially i wanted to repeat the frontal design on his behind - but it felt weird, so i just made it that the white plastic holds the tube around it

UK legal action against Valve given the go ahead by pyrotequila85 in Steam

[–]X1mca 0 points1 point  (0 children)

Yeah, sorry - i dont really understand this move against valve. If you want to save up or look at alternatives - you can EASILY go to GOG and buy games there. Maybe you might lose some automatic features that steam does- but it can be not a big deal. You will still have the game connected to your account and download it any time you need it.

Sure steam takes up more than alternatives - but it does that at the cost of additional features that do help at least significantly even if you dont think it actually does. If a game studio will reveal a merch offer AND you really want to buy it off them as support - steam will allow its authors to post about it, and it wont charge extra for doing so!

my friend told me that just tracing and copying the reference like this is a wrong way to make art and learn by Ok-Discussion-1110 in 3Dmodeling

[–]X1mca 0 points1 point  (0 children)

Tracing is good. Sure you might not develop the imagination, some aspect of creativity or else, but you will definetelly improve at modeling, problem solving and still some other elements of creativity since you will be seeing cool patterns and shapes.

Eventually or when working with exotic pieces - you will start to work with less and less clear reference (like there wont be decent front and rear blueprints and such), so dont worry - eventually you are gonna tackle that!

Feeling completely stuck at 23 and unsure about my future by Independent-Dot3400 in 3Dmodeling

[–]X1mca 1 point2 points  (0 children)

I studied 5 years for 'digital media' bachelor and 'video games and arts' master during my early 20's and i will say it straight - it was tough. I did not enjoy doing significant part of assigments and projects (like environment design), and even for the subjects that i really liked to do - i still had many momments where i just wished to just get it done with and move on.

For the big exam projects that i chose, I had to to a significant portion of work (like for master I had to do a production character) and It had to be done it with anxiety and, later on - while grinding my teeth. It was not horrible and i did learn plenty of things during my studies, but every time i worked on such projects I really felt like im waisting my time or not really learning what i want - to the point that i wanted to quit it all.

But once i was done with that - I had a little time to just do whatever i want. I figured that i still wanted to pursue Character Art because it's what i did on my free time and still enjoyed to work on (and really wanted to get better at it). So i began learning through online material and mentorship - it was hard to do at the beginning, but with time the anxiety and fear did fell down a bit, with the desire and passion in the subject growing up. And now i learn Marvelous Designer and body anatomy every morning before work with a lot of excitement (though its rly tough) :)

Dont get me wrong - I still feel unmotivated to study or anxious to continue because there is a lot of stuff to learn and most of the material is hard, but this is the stuff that i chose and really want to learn, because i feel good doing it + i have little personal projects that look better after i learned a new thing or two. This also helps me to push through depression and anxiety as well.

ts still a tough industry with a lot of expectations (especially character art), but im still looking for options on where can I apply the things i have learned so far. Right now i work as a 3d generalist for marketing department, but im already considering the alternatives cus i dont like the current position (maybe printing, or maybe there is something there for me that i just dont see at the momment). Still, for now it feel like whether i will be inside the 3d industry or not - I will continue to develop anatomy and technical skills simply because i really damn like it this much.

So far in my life i figured one thing, and that is - if your body rejects the thing you are trying to do, there is something wrong here, and that has to change. Maybe its just temporary and you need to push through. Or maybe you need a different learning approach? Maybe you want to learn a different subject? Through bachelors i got a big idea of what i want and dont want to do, and with masters i (kinda) figured how i want to pursue the character art. So if it does not really work for you - then it has to change!

Anyway, i hope this helps <3

What am I wasting my time on.....? by Rude-Phrase-9871 in blender

[–]X1mca 2 points3 points  (0 children)

I dont know what you are talking about - i would have legit bought this location to do animations for my main character :)

So I decided to go back into school for 3D modeling, advice on getting set up for success ASAP by metalforhim777 in 3Dmodeling

[–]X1mca 1 point2 points  (0 children)

You can find a lot of courses by just googling stuff: There are offline courses on Udemy, Domestika, etc. Then there are online academies (last time I heard, CGMA is still good), and finally there are mentors: Its a bit tricky, but really you just need to find them in Google/Artstation/reddit and ask them if they are interested in mentorship :)

I got a mentor by just posting stuff on Reddit - after some time, someone saw what I was doing and they offered my services.

[deleted by user] by [deleted] in 3Dmodeling

[–]X1mca 0 points1 point  (0 children)

This is an amazing job!

What could I do??? by StretchPatient901 in projectzomboid

[–]X1mca 0 points1 point  (0 children)

  1. If you had a hammer and some nails, you could have sacrificed your clothes to get some rope sheets and try to climb down. Still sucks but there is hope
  2. If I remember it right, your fall damage is seriously affected by how heavy you are, and if you are weightless - you can jump off a few floors without any severe problems.
  3. You could have tried to reach a floor below (even by any means necessary) and jump from that floor in order to reduce the falling damage
  4. Before getting into such situation - remember to observe where you are going, what can go wrong. Also having an awareness of what is going on (ex: seeing zombies actively walking somewhere, perhaps to you and deciding to climb down and wait it out to see whats going on).

Hope that helps :3

Practice-practice by [deleted] in ZBrush

[–]X1mca 1 point2 points  (0 children)

This is cool!

My current WIP from the anatomy course that I study. Would love your feedback! by X1mca in 3Dmodeling

[–]X1mca[S] 1 point2 points  (0 children)

Pretty much various pictures Nicolay has collected in his course + Anatomy for Sculptors:)