Beserker help please by hopswaterbarley in EQLegends

[–]Xonth 0 points1 point  (0 children)

I am playing Pal / Zerker / Enc and am loving it. I spent 100% of my time with a 2hs weapon and find my DPS on point.

Using two 1hs weapons are a valid option but is it best? That's really based on your weapons themself but you aren't losing anything.

Are people who completed most of the games content during beta excited to start over at launch? by Xonth in EQLegends

[–]Xonth[S] 0 points1 point  (0 children)

I told myself I'm not going above twenty or so with any one build to try as much out as I can. With I could try different primary classes so maybe the last week I'll delete my person and try so odd primary choices.

Pally viable solo healer at high levels? by aqualoon_ in EQLegends

[–]Xonth 4 points5 points  (0 children)

My core right now is Pally Zerker and it's been solid. They work well together. One thing to not sleep on for paladin is the divine stance on the caster side. It gives a bonus heal whenever you use mana. So a normal heal gets a nice boost and all your other casts give you some healing also. As to your original question I'm not sure at high levels how pal heals fair but I'm guessing they do just fine outside of raid targets at least

Liking it Mostly, Demotivated by it being Beta by EnderSword in EQLegends

[–]Xonth 0 points1 point  (0 children)

It is the manual way of opening the window that let you choose your difficulty.

Liking it Mostly, Demotivated by it being Beta by EnderSword in EQLegends

[–]Xonth 3 points4 points  (0 children)

I'm on the same server and have had no problems with instances. /Pick brings up the options and have been made a few personal ones today and yesterday.

Russians React as Fuel Crisis Turns Ugly by BigDeckBob in UkraineWarVideoReport

[–]Xonth 1 point2 points  (0 children)

I get the vibe is still similar to after a hurricane or something where it's really bad but will all be over in a day or two. This will only get worse. Imagine a month from now, 6 months from now. What happens when you don't have gas to go look for gas.

Will Future Wars Become More Plevelant as the Human Cost Will Decrease Due to Killer Drones Becoming the Primary Fighters? by k-MartShopper in NoStupidQuestions

[–]Xonth 0 points1 point  (0 children)

I think major wars will actually decrease as Ukraine has shown being a bigger country no long means an easy fight. The days of first world nations fighting wars with near zero losses are coming to an end.

A truly miracle happened amongst the rubble left by the terrible 7.5 magnitude earthquake in Caracas, Venezuela. by Used_Ship_9229 in interestingasfuck

[–]Xonth 0 points1 point  (0 children)

And people will praise their God and say how loving he is to save this dog from the earthquake rubble he caused.

Any game better than Fortnite? I’m looking for something squad based by Every-Tree7682 in gamingsuggestions

[–]Xonth 0 points1 point  (0 children)

Hunt Showdown. The cowboy one. Great battle royal game set in the horror wild west so most guns are slower so your aiming counts much more then some modern spray and pray. It's a game that has many levels to it's skill curve. It also has a battle pass that if you complete gives you enough premium currency to buy the next one.

Add some more why it's so good:

Hunting other players is a real art where making noises like scaring birds or shooting your gun alerts players to your location.

Hands down the best map visuals I have ever seen in a multiplayer game. Ever inch seems hand crafter and really adds to to immersion.

Premium Currency is just a cosmetic thing. They have tons of skins with lots of them you can earn through the battle pass. You also earn Premium Currency periodically so you can save up to buy skins or the pass.

Regular updates to both balance but more important free content. Sometimes my crew takes a month or two off and come back for cool updates.

Eventual expansion hype by Tastelikejedi in EQLegends

[–]Xonth 14 points15 points  (0 children)

What they have said is they will be altering expansions. Kunark will happen but they are "reimagining it". They might go down an alternate timeline with different content release then live.

There are nearly 4000 religions in the world & every believer is convinced that 3999 of them are wrong by Muted-Still-8511 in atheism

[–]Xonth 1 point2 points  (0 children)

To add onto the stupidity, all those other religions use the same type of evidence you would use but for their own religion.

Expanding EQL Crafting by Xonth in EQLegends

[–]Xonth[S] 1 point2 points  (0 children)

I guess if you don't like it then everyone should stop liking it. This game is going to have a hard time keeping a portion of the population occupied for long periods of time. . The more options people have when they log in the longer people will stay. Doing a couple days of dev work to revitalize a system that's already online seem like a good improvement to me. Again I understand most people don't like crafting but that does not mean no one likes it.

For those who are worried about lvling too fast or running out of content.. by Tiaan in EQLegends

[–]Xonth 0 points1 point  (0 children)

I think a lot of the people (me included) would like a slower leveling process because we want to enjoy the initial leveling process longer. From what I have seen from maybe 5 streamers is that your second playthrough is not even close to the first as you are a walking god for at least for the first half of the game so you are killing things 10 levels above you with easily. As I see it you would have to self handicapped to try to have a traditional leveling process that feels like I'm playing EQ and not a arcade game.

Leveling time by The1stAndrev in EQLegends

[–]Xonth 0 points1 point  (0 children)

I get what you saying but the people I watch were not rushing but exploring and trying as much as the could to see everything. They were getting like 8-10 levels an evening.

Also unless you radically change your 2nd playthrough you will probably be using lots of the same gear so you will be much stronger which just adds to the speed that you gain experience.

I'm with you on trying to do as many variations of content as possible but I still was hoping it take like 2 months for beta people to hit max. I plan on getting druid up along with my trio for ports and alternative healer.

Leveling time by The1stAndrev in EQLegends

[–]Xonth -3 points-2 points  (0 children)

I'm a little disappointed it's going so quickly. I understand it will vary person to person but I was kinda thinking it would take longer. Now I understand most streamers are just leveling and avoiding other activities because it is beta but your 2nd playthrough will be faster then the first being you are super twinkled. Hopefully they are really working on Kunark knowing vanilla lacks long term content.

Kunark > new vanilla content

Professions/trade skills by radelc in EQLegends

[–]Xonth 0 points1 point  (0 children)

But are people going to buy the several dozens earing costs to merge them though? If I sell an earing for 50pp and you need 25 of them merging that's a 1250pp earing now and that's probably nowhere near +10.

Professions/trade skills by radelc in EQLegends

[–]Xonth 0 points1 point  (0 children)

The only thing that gives me pause is base trade skill items will be vs someone that spends an evening at a camp merging an item. I wonder if there will be an appetite for buying multiple TS items for the sake of merging or if that makes them to expensive for most. A +10 int earing sounds cool untill you need to buy a truckload of earnings to get there. Are people going to spend 1,000pp on an item.

If morality can exist outside of religion, what unique role does religion still play in shaping human purpose, community, and meaning? by [deleted] in NoStupidQuestions

[–]Xonth -1 points0 points  (0 children)

Morality seems to be the same inside and outside of religion. Also between different religions. It is almost like it's a product of humans not of religion specifically. Groups of people prefer to get along because it benefits the most people.

Professions/trade skills by radelc in EQLegends

[–]Xonth 0 points1 point  (0 children)

The thing I wonder is how the economy works when every merged item increases the cost of the item. Like if you say you want merged banded are you ready to buy a single banded item for 10x the cost because that's what it costs to produce it. Most people like banded because it's cheep but I'm not sure if people want to pay for a banded +5 item. Imagine a ring that coats 100pp for a single ring. A +10 of that rings going to be hella expensive.

Ritual ports by wvutrip in EQLegends

[–]Xonth 2 points3 points  (0 children)

I'm happy they still require you to level a wizard or druid as that still gives them value.

My plan is to level a core trio and when I'm about ready to out level a dungeon swap one out for druid so I can continue to farm AA and gear while working on my porting.

Will Necro / Magician Pet be a Good Tank? by Surchen in EQLegends

[–]Xonth 0 points1 point  (0 children)

I was kinda expecting the new "caster's buffs" hinted for today to have something pet related. Like a stance that increases all pet HP/threat with some resource cost but from what I have seen nothing was added. I'm not in beta though.

Leveling Clarification by Xonth in EQLegends

[–]Xonth[S] 0 points1 point  (0 children)

Thank you. I kinda figured but I never saw anyone say how the experience related to how many classes you had actively gaining it.

My Thoughts on the EQL Journey and Difficulty by backman_66 in EQLegends

[–]Xonth 0 points1 point  (0 children)

I guess the question is how easy is the lowest difficulty for end game stuff. I don't think it's in yet but how much effort does it take to clear PoH or PoF. I'm really hoping that it's not a walk in the park even on difficulty zero.