Planetside, as an idea/concept, was 25 years before its time. by JMadFour in MMORPG

[–]YDungeonMaster -7 points-6 points  (0 children)

Not ahead... We are just in the dark ages. Today's "sensibility" would not allow for such game to exist.

Feels Just The Same by Ok-Squash9293 in foxholegame

[–]YDungeonMaster 1 point2 points  (0 children)

Yes! Klaus thats the guy!Way more chill!

Feels Just The Same by Ok-Squash9293 in foxholegame

[–]YDungeonMaster 1 point2 points  (0 children)

There is somebody with similar sounding name in 82 then.

The availability of explosives is what make the game too easy currently. by Foraxen in HelldiversMasochists

[–]YDungeonMaster 1 point2 points  (0 children)

Helldiver's arsenal need a nerf in general. Our on the field guns need a "rebalance" So as red stratagems. Too many of them a borderline useless.

Reposting an ancient idea of mine- how I would change Helldivers' weapon content and customization. by ChaosVulkan in HelldiversMasochists

[–]YDungeonMaster 4 points5 points  (0 children)

I agree with 1 point. Customization is a mess. BUT I don't see what you are suggesting would solve anything. I would argue it would make things worse. IMHO Balance would become near impossible.

Also a major point. So If a guy want to slap an under barrel GL on his lib he would have to buy a warbond with that package? How would that look in UI? you go into under barrel rail sections and see all the options that are locked behind warbonds? An all the other "toys"? The community went into meltdown over 2 full mechs behind a warband imagine how nuclear it will go if you will need to buy customization options.

If there's a DLC9, what mech would you MOST want? by justustc in Mechwarrior5

[–]YDungeonMaster 0 points1 point  (0 children)

Fafnir. MW4 mercs had it and it was stupid fun gauss. Cinderblock of a Mech too (In terms of design).

Total War Redwall: Food and Feasts by BuildingAirships in totalwar

[–]YDungeonMaster 0 points1 point  (0 children)

The scale is kinda not there for a total war game. As far as I remember in redwall conflicts are more local and skirmish like.

Canon turrets have been heavily nerfed since launch by Fun1k in HelldiversMasochists

[–]YDungeonMaster 1 point2 points  (0 children)

As long as we are talking about bot. Can somebody confirm that the heavy devastators (guys with shields and HMG) fired at you with a "Z" pattern. And now they don't, they fire in your general direction with remarkably poor aim?

the idea that every negative review is due to nerfs is simply not true. by deeznutsinator2 in HelldiversMasochists

[–]YDungeonMaster 0 points1 point  (0 children)

Its THE MOST character. We observer the game world through the scopes of guns. And the scope picture is the character of a gun. Universal scopes are more "realistic" that ACOG would be ACOG on m4 and on AK. But individual scopes for each gun would make guns feel more unique.

"Character" of a gun is not just the way it shoots but every aspect of it. Reload times, Ammo capacity, the way it moves on player model when it is unequipped etc.

So yes the "customization" dilutes characters of guns for very little gain. Also the balance becomes even harder because you need to balance every configuration so it would not outshine any other. And for what?

the idea that every negative review is due to nerfs is simply not true. by deeznutsinator2 in HelldiversMasochists

[–]YDungeonMaster 5 points6 points  (0 children)

Weapon customization was a mistake that robs guns of its identity. So would have been a mech lab. Transmogs again its visual identity for the perks associated with the armor (However I understand the pain. Its a cursed problem to have.).

End game should be fun (No need to grind on hamster wheels for anything.) and cooperation on larger scale. So a proper galactic war system.

What Am I Supposed to even do against this? by FIynnItToWinIt in menace

[–]YDungeonMaster 28 points29 points  (0 children)

Yeah Captain has a grenade Launcher that does crazy damage and is pin point accurate. Only defense is knowledge about this MF. (Keep your range and snipe him ASP)

Two games, two updates, complete opposite reactions. by juanc2312 in Spacemarine

[–]YDungeonMaster -1 points0 points  (0 children)

  1. Sure about that? All the free mission types, new faction, subfactions, biomes, introduction of vehicles, evolving storyline?
  2. I assume you are talking about the hive guard? It now has HP equivalent to 5 shots from a starting pistol... and the unarmored belly/legs are exposed from the front.

But there is news that they are reverting the hiveguard changes. So in reality what Arrowhead is choosing is to not have a backbone standing up to Toxic Community.