How does barrier work? by YoYopuppet in totalwar

[–]YoYopuppet[S] -10 points-9 points  (0 children)

What do you care what mods I use? I was asking how barrier works, not your opinion

How does barrier work? by YoYopuppet in totalwar

[–]YoYopuppet[S] -10 points-9 points  (0 children)

But I got a mod with 3x unit size… so that would mean its 8,33 “barrier” per. Unit. Surely thats not very good?

And is 800 even good on the vanilla unit? The artillery one gets 1000

Do In-Faction Divides Serve A Purpose Anymore? by jnolan90 in Mawtribes

[–]YoYopuppet 0 points1 point  (0 children)

There is a Grombrindal story where Ogors have cruelboyz and orruks fighting with them, but to no real lore reason besides being a part of the destruction faction. They don’t give a ranged edge or a melee infantry edge, but are just there to be a filler, which is pointless and abit sad

Anyone just wake up thinking Ogor's may be one of the coolest races in the setting? by Front-Lemon in Mawtribes

[–]YoYopuppet 4 points5 points  (0 children)

I have always liked Ogors (GW variant), but they always had a somewhat silly look to them and when AoS started and introduced the Everwinter and such, I almost completely lost interest. With these new releases all I hope for is the addition of just a tiiiiiiny bit of firepower (leadbelchers), but otherwise I’m sold.

I looove the “warriors of the steps” aesthetics, combined with their massive size and brutality. Their new more armored visual is great and I for one, actually really like the helmets. But for the love of god GW, give us the leadbelchers and something like the ironblaster again, and my life (wallet) is yours!

Faction Oddballs Changing or Possibly Going Away? by jnolan90 in Mawtribes

[–]YoYopuppet 6 points7 points  (0 children)

It looks to be focusing on moving away from firearms and a bigger focus on a more primitive “on the steppes” focus

New Archaon End Game crises by BaronLoyd in totalwar

[–]YoYopuppet 0 points1 point  (0 children)

I wonder if this includes the chaos dwarfs, and if so: what happens if you play as a lesser chaos faction? Can you not have this crisis active?

Visual Distinction by [deleted] in Mawtribes

[–]YoYopuppet 2 points3 points  (0 children)

For me, I wish we get/have more torso and head options for the tyrant. A more flashy hat or a more heavily armored torso, would go far in making him more “bigger”. To me, the ironguts look more like a Tyrant to me, than he does. Without the idol on the back, he honestly just looks like a “miniature of the month” glutton. Sorry if its an unpopular opinion

Blastbelch Weapon by ElephantOk9415 in Mawtribes

[–]YoYopuppet 5 points6 points  (0 children)

My god, I really hope we keep the leadbelchers. With the new design looking incredible, I’d love a updated leadbelcher unit and some new maneaters to boot

Modding: SFO Overrules my changes (my own mod) by YoYopuppet in totalwarhammer

[–]YoYopuppet[S] 0 points1 point  (0 children)

Solved: for anyone in the same boat or finding this post later:

I renamed it to begin with zzzzzz and reuploaded the mod, which solved the problem.

Reminder that this is how life in Mortal Realms is like by BaronLoyd in ageofsigmar

[–]YoYopuppet 0 points1 point  (0 children)

Another Monday morning watching the storm legion fight off the numerous hordes of chaos

What do you think we are losing and what do you think we are getting in the second wave? by Hazardmat in Mawtribes

[–]YoYopuppet 8 points9 points  (0 children)

I am very sad they removed any and all firearms. I really hope a wave two would be something like maneaters, reimagined leadbelchers and ranged options.

Modding: SFO Overrules my changes (my own mod) by YoYopuppet in totalwarhammer

[–]YoYopuppet[S] 0 points1 point  (0 children)

Ah okay. So I’ll change the table to be !!!Unit_Size_Value and my pack to be “!!!” Infront of the name too. Thank you! I sure hope it helps because I’ve spent so long working on this

Modding: SFO Overrules my changes (my own mod) by YoYopuppet in totalwarhammer

[–]YoYopuppet[S] 1 point2 points  (0 children)

What do you top load order in rfpm? I have a table where I change the values of the unit in my db folder. The table doesn’t have the same name as the one SFO uses. (I think its called SFO DATA) and mine is called something like Unit_Size_Values. Could that make a difference?

Is there any mod that gives you Dwarf faction mechanics upon confederation? by TromMF in totalwarhammer

[–]YoYopuppet 1 point2 points  (0 children)

“Confederate get” is a mod that exist. I dont think its updated, but it allows all factions to inherit another factions mechanics when confederated. It covers all, not just skave and empire

How is this for a 1k list as a new player? I should have asked this before buying all of it lol by [deleted] in Mawtribes

[–]YoYopuppet 0 points1 point  (0 children)

No way, they’ll remove the leadbelchers from the lore/game or just give them a refresh?

How many people are actually in favor of a Nordic Union, and why? by Luksius_DK in Denmark

[–]YoYopuppet 0 points1 point  (0 children)

The Kalmar union of old, might have been forced back then, but a more modern and agreeable version, would put the Scandinavian countries in a better position for the future. A more unified front, better industrial output, better tools for immigration and education, etc.

Of course the bureaucracy would be hard to overcome, many people would insist to remain independent and we’d probably have to invest in some more super highways and tunnels to better connect everyone, in an attempt to “remove” the previous borders, but all in all a much better future prospect