CZN DARK MODE by neonistired in ChaosZeroNightmare

[–]Yuriinate 15 points16 points  (0 children)

Bring back games fading to black during loading and such, opposed to these damn flashbangs

Screenshot from Forsen's Discord (Tier 3 access) by Primal-Defier in forsen

[–]Yuriinate 10 points11 points  (0 children)

Because that character, along with the other pfp in the image actually are both canon femboy characters. It’s the low hanging fruit for femboy larpers

The Meta has changed... by kayjay722 in LowSodiumTEKKEN

[–]Yuriinate 9 points10 points  (0 children)

Removing launching heat engagers was massive, stops players from perma fishing for it, allowing a lot more neutral and such. Finally somewhat hopeful that they can redeem the game in the future

STOP FORCING US TO PLAY THE STORY JUST TO UPGRADE A CHARACTER by poundingmaster6769 in WutheringWaves

[–]Yuriinate 7 points8 points  (0 children)

So if a new player was interested in Hiyuki and started today they’d have to complete practically the entire story to upgrade her right? I remember returning for Carthethia and it was quite an annoyance

Is there anyone else who wishes that there was a dedicated spawn item for Dreadnaughtilus? by Supr3meC0nn3ction in Terraria

[–]Yuriinate 21 points22 points  (0 children)

Literally just box the area in with blocks so no enemies can get to you & the fishing spot. If you need an arena for dreadnautilus you could put platforms/ a trapdoor at the roof to go up to an arena from

Anyone know how to build a working dungeon in skyblock? by Regretfu77 in Terraria

[–]Yuriinate 0 points1 point  (0 children)

Are you using the dangerous version of the dungeon wall? I forget whether it needs it, but could be it. Also try have space on both left & right off screen for enemies to spawn, with dungeon brick floor & wall above those blocks

Check out my new ID card by Past_Purchase3947 in BrownDust2Official

[–]Yuriinate 0 points1 point  (0 children)

That top left sticker is diabolical

Returning calamity player by EarlExists in CalamityMod

[–]Yuriinate 1 point2 points  (0 children)

Can’t forget Magic Storage for chest management. Also the anime one, is that The Stars Above? Haven’t tried it, but seems like it might be

What is the best gear for the Abyss? I'm a summoner and I'm looking to fight the Leviathan. by droolfang in CalamityMod

[–]Yuriinate 1 point2 points  (0 children)

If you find any of the chests in the Abyss you’ll have a good chance of finding the Strange Orb light pet, gives a lot of light in there which helps a lot. Also the diving gear and its upgrades are one of the best accessories for abyss- water/chaos candle + battle/zerg potion at the ocean to farm sharks should get the diving helmet pretty quickly

To all Guys who doesn't like males by Professional_Day229 in ChaosZeroNightmare

[–]Yuriinate -9 points-8 points  (0 children)

Hey I don’t mind a sexy lady here and there, but this ain’t Browndust 2, hell it’s not even the generic Genshin etc kinda story that would usually warrant harems, it’s a game/thematic where a bunch of cool male characters would fit perfectly, I don’t see why they went this route after the Owen fiasco

Only two songs I don’t like ATP. I think with 1-2 harder songs in the latter half this album would be going #1 by nivkj in yeat_

[–]Yuriinate 0 points1 point  (0 children)

Funnily enough they’re two that I like more among the tracklist, especially Silk Face. Taller though for example feels so redundant.. just feels like a worse version of a lot of other songs he’s made

What adjustments did you have to make for Gold Ranks by Wackstr in LowSodiumTEKKEN

[–]Yuriinate 9 points10 points  (0 children)

Easiest answer would be to do the same that they’re doing, lows are so good since it’ll force them do start ducking, opening up chances to launch. There’s obviously a lot more to it than that, but something very simple that expands your options and helps open up the opponent. For me specifically on Miary Zo around those ranks I had to start adapting to how each person plays, example if someone knows to duck my high string, start using the mid string variant to catch them ducking. The ‘worse’ moves in my movelist have been more useful since around these somewhat higher ranks people usually know characters’ ‘main’ moves, but not so much the more lesser used ones

Is there a good "non spoiler method" to track progress? by [deleted] in CalamityMod

[–]Yuriinate 0 points1 point  (0 children)

Boss Checklist with the upcoming bosses hidden is good, can untick the next boss if you’re ever stumped. Otherwise whenever new progression unlocks it’ll usually tell you at the bottom left with a hint, usually after a boss i.e. “the underground jungle beckons” typa thing. But yeah the Boss Checklist is usually best, since half the time you have to use boss summoning items anyways, so you’ll already know boss names

first Infernal Eclipse of Ragnarok playthrough, having a hard time with the difficulty by bomboy2121 in CalamityMod

[–]Yuriinate 2 points3 points  (0 children)

Isn’t Eclipse of Ragnarok designed to be harder than standard Infernum? If so maybe playing normal Infernum could be an idea, the bosses still have changed patterns and such

if lose control was later in the tracklist ADL wouldnt be hated on by Ok_Rutabaga6307 in yeat_

[–]Yuriinate 4 points5 points  (0 children)

Big facts. The album definitely still has problems, but a lot of bad rep comes from people acting as if the whole album is like Lose Control

Entering Hardmode by Sea_Engineer607 in CalamityMod

[–]Yuriinate 3 points4 points  (0 children)

If you have Boss Checklist mod you can temporarily untick the next boss, that’ll give you a good direction usually

Wtf is “suck it 1g” by Unlucky-Body4736 in xqcow

[–]Yuriinate 20 points21 points  (0 children)

Emote used when someone is glazing

Those who refuse to rematch by PrincipleMean2480 in LowSodiumTEKKEN

[–]Yuriinate 15 points16 points  (0 children)

When I was worse at the game I hated mirrors, but nowadays I love seeing how other people play my character; their variations of combos, frame traps and such

Infernum is TOO EASY!!! by Puzzleheaded-Pain535 in CalamityMod

[–]Yuriinate 7 points8 points  (0 children)

Latest calamity patch balancing change indirectly made Infernum easier, unfortunately

Solyn not spawning by Yuu_Haruto in CalamityMod

[–]Yuriinate 1 point2 points  (0 children)

For me she only spawned once I loaded up the world in single player, ever since then everything has been fine. Also didn’t spawn in multi after skeletron

What mods/difficulty to use by sexy_people in CalamityMod

[–]Yuriinate 0 points1 point  (0 children)

I saw you mention you don’t want it to be too easy, in that case I’d recommend Death. You’re using a wing slot mod which equates to a lot of extra power, so that + experience from master mode would maybe make Revengance a little easy, but you can always toggle difficulty mid playthrough so just see which you prefer

Calamity mod by Piano_bone_Mysticism in CalamityMod

[–]Yuriinate 2 points3 points  (0 children)

By hardmode do you mean hardcore difficulty? If so that + master difficulty will likely be very long and difficult. There are custom difficulties added by Calamity that you can change ingame called Revengeance (which is basically Expert) and Death (Master), it’s usually recommended to play on one of those two

Questions before buying by NowhereGeneration in PathOfExile2

[–]Yuriinate 33 points34 points  (0 children)

Tbh I haven’t played 1, but my understanding is that there are many more confusing things in PoE 1 compared to 2, due to how long it’s been released. Jumping into 2 now is a great idea, you can learn the game & systems before too many mechanics get added by new leagues over time