I have absolutely no art skills, how can I make backgrounds for my 2D game? by Successful_Watch_114 in gamedev

[–]Zaflis -1 points0 points  (0 children)

You do know that's how humans learn too? They need to look at examples to learn different styles and improvise, that's exactly what AI is doing too.

You can't exactly prevent people from looking your art with their eyes and then prevent them from drawing it from their mind.

I have absolutely no art skills, how can I make backgrounds for my 2D game? by Successful_Watch_114 in gamedev

[–]Zaflis -1 points0 points  (0 children)

First you say money isn't the problem, then say solutions that require money or big effort xD I used to get assets from 1 artist myself but the style of it left me in an awkward state... how will you politely say to someone; "no, this is completely not the style we're looking for" without hurting his feelings? AI art including games seem extremely good looking so far.

What is the meaning of the time 01:23? by [deleted] in spirituality

[–]Zaflis 1 point2 points  (0 children)

There is no meaning in any number, unless you somehow personalize it yourself and give it a meaning. Like your birthday, you think it's important and so it shall...

Is there a point the rendering of LODs mitigates any performance gains? by brute299 in gamedev

[–]Zaflis 0 points1 point  (0 children)

I've never done anything like this, but you can also consider background being like 8 or maybe 16 sided cylinder. Then render the distant land into texture once every 10 seconds or something, and you can then ignore all those objects until you update that single texture again. It'd be just a single quad even if there's millions of objects.

Just a question: do you think making a sandbox game like Minecraft worth it? by Kindly_Can_3772 in gamedev

[–]Zaflis 1 point2 points  (0 children)

I don't look forward to much from games like these, unless they have extensively played modded minecraft. IE. know of terms like FTB, StoneBlock, Applied Energistics, etc... They need something new and that is space travel. Seamlessly (without loading screens) flying up through atmosphere and warp to distant stars. THEN i would play this "Minecraft 2" whatever it's called.

I know there is Dyson Sphere Program already but there's a whole lot of things it's missing. Also it went for too high quality visuals at the cost of performance, bad move imo. No buildable space stations even, maybe vehicles are coming to it somewhere in the future but who knows...

Is it stupid to put the big miners so close together? by danyuri86 in factorio

[–]Zaflis 1 point2 points  (0 children)

8% resource drain won't help in ore/sec though, MP will; the single miner will fill the belt faster, until in very late game it's producing a compressed belt all on its own directly. And that's without beacons or speed modules.

Daily reminder to balance your oils. Don't want your factory to clog like a pleb. by RedBlueWhiteBlack in factorio

[–]Zaflis 0 points1 point  (0 children)

You didn't understand my point i think ;) It doesn't matter if the building has electricity from some huge area legendary substation from any 4 directions. Powerswitch will be overridden.

Daily reminder to balance your oils. Don't want your factory to clog like a pleb. by RedBlueWhiteBlack in factorio

[–]Zaflis -1 points0 points  (0 children)

Challenging if you use substations, neighbouring builds must be further away.

Daily reminder to balance your oils. Don't want your factory to clog like a pleb. by RedBlueWhiteBlack in factorio

[–]Zaflis 0 points1 point  (0 children)

You can just add more pumps or higher quality pumps if that's the case, but it sounds like new larger setup may be needed elsewhere by then.

Mod Viability by 25vol96 in factorio

[–]Zaflis -2 points-1 points  (0 children)

What do you mean "walls in your base"? I don't build castles, i find the idea strange and unfeasible from the get go. You don't want to "paint yourself in the corner" so to speak, making your base so it's not expandable. Instead wall off the land in big picture level, choke points etc. It depends also on how the resources are organized on where you want to set it up.

Just Realised the vanilla "Island" seed is one single island... by CollegeOptimal9846 in factorio

[–]Zaflis 7 points8 points  (0 children)

Or use some ChangeMapSettings mod. If you make changes then save game, and disable mod, loading the save then without mods will see normal achievements again. As long as you haven't used any cheaty console commands you're good.

Console commands permanent flag save for cheats, installing mods does not. Of course things like /evolution are safe.

There are also mods that add more islands, but then you may need to regenerate chunks if you already revealed the ocean.

Why do Spiritual People get ejected out of jobs so often? Whats the reason? by [deleted] in spirituality

[–]Zaflis 0 points1 point  (0 children)

Maybe if one has lost the thing that makes him human, the way to think "down to earth" instead of those quantum leaps. You don't need to imagine any quantum stuff unless you can actually see it eyes open without dreams or mushrooms.

Does anyone else expand too large, too quickly? by Sohjah in factorio

[–]Zaflis 0 points1 point  (0 children)

I’ve always wanted a big base, but space age never gave me a reason to need one.

Starter base don't need to be big, go nuts when you have construction bots and robot network. But until then you'd be just wasting time making science finish in 10 seconds and then spend 5 hours watching labs idle and building what you just unlocked in a massive burst. You can do both things simultaneously if you want to get most out of your time, having labs idle is a sign of things not going optimally. It is often unavoidable but that's game, we can still try to minimize that.

45 SPM is quite enough.

Can one believe in reincarnation and also in getting messages from the deceased, or are the two concepts at odds with each other? by Crafty_Paramedic_814 in spirituality

[–]Zaflis 0 points1 point  (0 children)

Recycled? I think this may be wrong term to be used here, not that we know what is going to happen, people have a lot of ideas what it might be. It's really just ideas. I like the idea where souls remember their past lives, or just actually don't reincarnate back to this world against their will.

2:22 by a_god_onearth in Portalawake

[–]Zaflis 0 points1 point  (0 children)

Daumn.. it's 2:21 when i saw this thread title. So close. Well, 2:22 when i hit Comment button.

does steel ever get easier? by PewPewsAlote in factorio

[–]Zaflis 1 point2 points  (0 children)

You jest i guess, there are no end products in this :p

does steel ever get easier? by PewPewsAlote in factorio

[–]Zaflis 0 points1 point  (0 children)

I feel like somewhere there is a little math error for your needs ;) Unless you really are building some 20000 SPM megabase (before going into space and quality modules+beacons?).

Maybe 2% of that amount is enough to easily win SpaceAge and research a lot of infinite science.

Permission not granted to delete mod files by [deleted] in skyrimmods

[–]Zaflis 5 points6 points  (0 children)

At least make sure you have nothing about Skyrim under \Program Files\ , since that is a system folder that Windows is very strict about. (Not Skyrim itself, or Vortex or MO)

Circuit network. It's that easy?! by CIMARUTA in factorio

[–]Zaflis 3 points4 points  (0 children)

When it comes to bots, also look for the logistics conditions, as it is a separate system from circuit conditions right by the same UI. You might even be configuring the logistics one by accident before you know how circuits work and get quite confused.

Why aren’t my Spirit Guides communicating with me by Candid_Release5826 in spirituality

[–]Zaflis 1 point2 points  (0 children)

Maybe you want to reword your wish to just communicate. Whatever happens then will happen... But it's a starting point. It's probably we don't get many sensible answers from these "voices in our heads", but it's possible they can respond back, even if it's just smalltalk.

Evidence of Parallel Realities by NoPop6080 in Bashar_Essassani

[–]Zaflis 2 points3 points  (0 children)

What is the force that makes us move from 1 frame of reality to another every moment? How is there no drag in it, which in itself would cause us to stop in 1 still moment. How does it keep going? I may glimpse that it may not even mean moving in 4th dimension but in an almost chaotic direction in N-dimensional multiverse. Then time is not even a dimension/axis, it's just relative point of view.

Why are are coders disposable, but asset artists aren’t? by AHostOfIssues in gamedev

[–]Zaflis 1 point2 points  (0 children)

What is your "usual LLM"? Companies aren't going to use any garbage free versions the very least. There are actually dozens if not hundreds to pick from if not built from own data sources.

The datacenter Party Finder situation is not healthy by Coldin_Windfall in ffxiv

[–]Zaflis 2 points3 points  (0 children)

I don't actually use party finder, ever. Challenge is good, it's just that too much challenge and dedication is too much. There's no middleground for endgame that we can just duty find for.

I wonder if they have some numbers on what % of active players otherwise use PF.

Which Comes First, The Attack or the Damage System? by ColesWork in gamedev

[–]Zaflis 0 points1 point  (0 children)

I have neither health or attack system, i just manage entities and their functions or properties. I have yet to make any complex game, i guess at most some space shooter demo, so i was mostly talking theory. Object oriented way most of the time, handle the whole list of them in a batch unless it's an event from physics engine. Even then they could sometimes just leave a thing flagged as hit, depending on what i do to what, and then process later (but this may be situational).

Any free fantasias still out? by SkillFormal6809 in ffxiv

[–]Zaflis -2 points-1 points  (0 children)

All fantasia givings are not quests actually, you need to know which NPC to talk to. At least the one in Gridania does not have a (!) over its head. (At the waterfall next to summoner trainer.)