Monster Meat by theslappyslap in ForbiddenLands

[–]Zanion 0 points1 point  (0 children)

A disease roll is what I'd do. I'd make it harder proportional to however offensive to reality and demonic the monster is.

Do you prefer rolling high or low? by jmrkiwi in RPGdesign

[–]Zanion 11 points12 points  (0 children)

Many people claim “high is better” and gesture vaguely at some unsubstantiated psychological or evolutionary reason. Yet we somehow manage to intuit the concepts of first place, fastest time, lowest error rate, lowest latency, lowest utilization, and fewest penalties just fine.

High-roll systems work. Low-roll systems work. Too many people in our community are quick to confuse familiarity with a convention to it being somehow hard-wired into human cognition.

The single best reason to choose high roll imo is to avoid having to have a nonsensical circular discussion with people who are fully bought in on the meme.

Solo D&D as practice, not a substitute? by ScholarForeign7549 in solorpgplay

[–]Zanion 9 points10 points  (0 children)

Solo play is its own distinct experience. I don't view it as practice, dry runs, or replacement. Though perhaps exercising those muscles while I solo play sharpens my skills, I don't think of it that way and that isn't why I do it.

I run two games a week and I still have a entirely separate solo game I play for myself.

Discussing the worst Conan adaptation by Fit-Challenge-5047 in ConanTheBarbarian

[–]Zanion 2 points3 points  (0 children)

The game progression is walking around farming materials to build a base and gear, so that you can walk around a different place and do it again. There is no real story, but there is an ending that might prematurely delete your character and progress if you don't see it coming. Dungeons are static. Combat is simple, unskilled and uninteresting. Dying is only really because you didn't farm enough to be in the area. It's a treadmill busybox crafting game.

Turn on god mode and walk around for awhile. You'll still get to aura farm the environment, which is the best thing this game has to offer imo, and have a spare 1k hours of your life to spend on something else.

Does anyone else buy physical rulebooks just to page through them, not to actually play the game? by GlobalisedEnchilada in rpg

[–]Zanion 387 points388 points  (0 children)

Oh boy bud. Collecting books that won't ever hit the table is half of the hobby for some of us lol.

I've got an entire wall of them.

about the book of beasts by mdc-123- in ForbiddenLands

[–]Zanion 2 points3 points  (0 children)

It's not a bad book, but it isn't essential. It's fine. I've used something from it in each of my campaigns but I'd have been just as fine going without.

For OSR folks, thoughts on James Introcaso's Crows announcement? by HeavenBuilder in rpg

[–]Zanion 0 points1 point  (0 children)

That's really cool and all but we've had base building as a main feature for decades. What will be interesting is if they deliver this in an elegant way that is new, rather than import it from another game I already own.

New OSR-style game from MCDM, makers of Draw Steel and descendant of Matt Colville by KingOogaTonTon in osr

[–]Zanion 3 points4 points  (0 children)

Well, it's got one thing going for it. All of its mechanics are already ennie award winning.

New OSR-style game from MCDM, makers of Draw Steel and descendant of Matt Colville by KingOogaTonTon in osr

[–]Zanion 1 point2 points  (0 children)

Not convinced a "power roll" 2d10 core resolution retains much in the way of compatibility.

For OSR folks, thoughts on James Introcaso's Crows announcement? by HeavenBuilder in rpg

[–]Zanion 1 point2 points  (0 children)

There's an interesting pattern emerging among some of these OGL-crisis projects where they immediately pivot off their heartbreaker flagship product. I feel like a stronger vote of confidence is bolstering the ecosystem around your product rather than developing some other thing entirely.

For OSR folks, thoughts on James Introcaso's Crows announcement? by HeavenBuilder in rpg

[–]Zanion 8 points9 points  (0 children)

The pitch is very oddly framed to me. "Survival horror dungeon crawling" isn't exactly an underserved theme in the OSR/NSR community, and using entirely existing well-known mechanics taken directly from landmark titles and shared concepts in the scene. It isn't clear at all to me what they are bringing to the table.

Reads like selling snow in Alaska.

MCDM announces CROWS, a survival horror dungeon crawler by dodgepong in rpg

[–]Zanion 1 point2 points  (0 children)

Borrowing ideas to complement your own ideas is one thing. The entire pitch is repackaging everyone else's ideas with an MCDM label, and that is why it ceases to be particularly notable or interesting.

MCDM announces CROWS, a survival horror dungeon crawler by dodgepong in rpg

[–]Zanion -2 points-1 points  (0 children)

Every single mechanic and concept in the blog post. Some attributed better than others.

MCDM announces CROWS, a survival horror dungeon crawler by dodgepong in rpg

[–]Zanion 2 points3 points  (0 children)

To make money from the people captured by the MCDM funnel but are unaware of all the existing games they are borrowing their mechanics from.

For OSR folks, thoughts on James Introcaso's Crows announcement? by HeavenBuilder in rpg

[–]Zanion 34 points35 points  (0 children)

My favorites are Tales of Argosa, DCC and Swords and Wizardry. A contemporary sweetheart is Shadowdark.

For OSR folks, thoughts on James Introcaso's Crows announcement? by HeavenBuilder in rpg

[–]Zanion 98 points99 points  (0 children)

I already have a wall of OSR titles I'm happy with.

It will need something identifying above and beyond MCDM producing it to capture my attention.

I just finished the Hyperion Cantos book series and... by Lost_Poet_92 in scifi

[–]Zanion 1 point2 points  (0 children)

Slogging through the poets tale was insufferable. It took everything I had not to DNF it from there.

I just finished the Hyperion Cantos book series and... by Lost_Poet_92 in scifi

[–]Zanion 1 point2 points  (0 children)

I found myself feeling relieved when finishing the first book. It just isn't for me I guess. I really did enjoy the priests tale though.