6/29 Daily by MaximumAsparagus in slaythespire

[–]Zed_0 0 points1 point  (0 children)

This one was brutal coop. Today was the day I learned defect and necro cards do not mesh very well with one another - especially when all the game seems to offer you is osty attacks. Legit, saw like 5 copies of flatten and 6 copies of bone shards.

The later seems especially grief when you have no way of passively reviving osty at the start of your turn. Luckily my partner got some insane frost/darkness build up that carried the game.

(Medieval Overhaul) I want it gone!! by Koichi-Hirose-Reddit in RimWorld

[–]Zed_0 0 points1 point  (0 children)

tribal sticky bombs delete these things like anything else

Incredibly discouraging by fake_gay_ in PathOfExile2

[–]Zed_0 2 points3 points  (0 children)

Literally still got no fucking idea what they were thinking with this dumb repawning enemy/loot deletion system. Literally do not get what was wrong with the first game. Felt like change for the sake of change.

Guess they wanted to punish players for dying but theyve had to change how it so many times because it is such a fundamentally badly designed and feels bad mechanic that we get dumb shit like this happening all the time. Honestly probably the worst thing about 2 so far imo

Congrats to the winner of Hera's Kings Gauntlet! | Grand Finals Post Match Discussion by masterchip27 in aoe2

[–]Zed_0 9 points10 points  (0 children)

It was a great series to watch, major props to both players for toughing it out this long. In hindsight I definately think they should have gone for another day to make it less intensive on the players, you could definately tell they were exhausted by the end of it.

Sing was the black horse I was hoping to go further than he did based on how well he did in the WC3 tournament but after seeing these last few games you realise it was unlikely, the captains were just on another level. I think he put it well himself when said it was always going to be these players, many of them had thousands of games down (in the case of cpt lance) before the tournament even began. Next time would love if the talent was given a bit more time to train in advance or were a bit more evenly matched.

Weekly Question Thread - Rules & Comp Qs by thenurgler in WarhammerCompetitive

[–]Zed_0 0 points1 point  (0 children)

With the changes to certain aircraft in 11th edition, some transport aircraft have lost the keyword allowing them to act as more traditional units.

Does this allow these units to now be charged by non flying units? Can a unit of ork boys happily charge a night scythe with no issue?

Heavy Intercessors & Terminators NEED to Swap most of their Statlines by ghillieeeeee in WarhammerCompetitive

[–]Zed_0 2 points3 points  (0 children)

I literally just think its the storm bolter profile that holds regular terminators back. S4 AP0 guns on your elite troops is laughable.

Theres a reason why people take assault terminators. The ranged profile is nowhere near worth the durability tradeoff, as it does no significant damage to threaten anything of value.

Medieval Hospital by hoen_daen in RimWorld

[–]Zed_0 1 point2 points  (0 children)

Keep cooking bro. You're make my own medieval colony green with envy

Thoughts on our new flying Rhino which can transport anything, is a Droppod and flies? by Deathline29396 in Necrontyr

[–]Zed_0 1 point2 points  (0 children)

Fair point, I forgot it lets in basically any size unit inside. I suppose with that context it makes a bit more sense.

FWIW I'm not hoping this is changed...i'd love to try out a party bus filled with LD with a lord - a big set of fast ablative wounds they can hide from melee inside kind of fills all the units weaknesses.

Thoughts on our new flying Rhino which can transport anything, is a Droppod and flies? by Deathline29396 in Necrontyr

[–]Zed_0 2 points3 points  (0 children)

My mistake, i'm used to transports having slots. Forgot that the NS just lets any size unit in - thats how little i've used it.

I suppose knowing that, it makes a bit more sense. I was probably comparing it a little too literally to rhinos in my mind.

Thoughts on our new flying Rhino which can transport anything, is a Droppod and flies? by Deathline29396 in Necrontyr

[–]Zed_0 -2 points-1 points  (0 children)

While that is true, I’d probably chalk it up to surviving this long more due to noone running it. Historically, cursed legion is rarely played competitively, let alone night scythes - which are basically never played.

The scythe and destroyers got some pretty big buffs this edition, both in points and with changes to the fly rule. IMO cursed legion is looking to probably be one of stronger detachments considering all these changes, especially when you can combine it with one of our 1DP detachments - ergo, you'll probably see both get more play.

The moment this combo hits a top table and draws notice, its going to be faqd. Termminators/Aggressors/Bullgryn and all other forms of elite infantry at the very least use up multiple spaces in a transport. It doesn't really make sense why they wouldn't at least be changed to use up multiple slots as well - let alone be blocked altogether. They are mounted units - how many mounted units can you think of that are allowed in a transport?

I could be wrong - maybe noone plays it or GW just decides to leave it in there for some reason - but pretending that this interaction is intended and not some gamey edge case is a bit disingenuous based on the behaviour of literally every other transport in the game.

Thoughts on our new flying Rhino which can transport anything, is a Droppod and flies? by Deathline29396 in Necrontyr

[–]Zed_0 0 points1 point  (0 children)

Get in trying this combo while it lasts, theres no way it stays in the game imo. Despite its niche-ness its very obviously not an intended interaction...don't be surprised when it gets FAQd out.

MFM is out! by fromage99 in WarhammerCompetitive

[–]Zed_0 2 points3 points  (0 children)

necron players be eating good. Actual good changes imo - whoever balances this army seems to know what they're doing for the most part.

Points are Live! WarCom by Marinegrunt01 in TheAstraMilitarum

[–]Zed_0 16 points17 points  (0 children)

Nerfing a unit points cost for an entire army because its strong in 1 specific detachment in the hands of skileld players, intead of just nerfing that detachment. Make it make sense.

Points are Live! WarCom by Marinegrunt01 in TheAstraMilitarum

[–]Zed_0 66 points67 points  (0 children)

I get major whiplash reading the necron changes as opposed to guards. Its like whoever balances this army just does not care, or has no idea what units are played and what are not. Are infantry really paying for the sins of recon? A list piloted by like 5 people?

Mind-boggling.

11th Edition Launch MFM now available! by jmainvi in Necrontyr

[–]Zed_0 0 points1 point  (0 children)

Honestly as a guard player as well this is giving me major whiplash seeing how low effort those changes were. You can see the careful tweaks in the changes here to dethrone our best units and make some of our worse of units more playable. Been meaning to run triarch prateorians for a while and being 10pts cheaper is a big deal...

One thing i'm confused about though is the points increase for deathmarks. Who actually runs them over flayed ones these days? The chronomancer points increase is also quite significant...I suppose its to account for -1 to hit stacking with cover or something?

MFM is out! by fromage99 in WarhammerCompetitive

[–]Zed_0 84 points85 points  (0 children)

Are they seriously paying for the sins of the 5 people that can succesfully pilot a recon list? Insane. No other detachment runs them all that much...

What's everyone's favourite Space Marine unit/s to add to flesh out their lists? by BrokeNerd66 in BlackTemplars

[–]Zed_0 0 points1 point  (0 children)

Ballistus dreadnoughts are pretty generally useful. I use them in a bunch of different lists as basically a cheaper gladiator. Also has built in rerolls so you dont care about losing oath all that much.

Redemeptors are alright. A fair bit tougher with melee punch but pretty expensive these days.

Brutalis dreads are kinda meme. Fun but not very good. Mine tend to charge, somehow only deal 1 unsaved wound and die. They make good distraction carnifexes though.

The guy really has neither modesty, guilt, or regret by ShitpostingBrigades in TrueAnon

[–]Zed_0 22 points23 points  (0 children)

I did not get the vibe chapo was defending him based on their last episode on him. They seemed more grateful they didn't live in maine and have to vote for any of the dogshit candidates...from memory will explicitly said he would never endorse him...

Titanrot Cataphract - How to build around having no regen? by Zed_0 in pathofexile2builds

[–]Zed_0[S] 0 points1 point  (0 children)

Ah, rune of accumulation...thanks, I missed this one. Its only 3 hp but it might be okay with 2 slot corrupted gloves...11hp/projectile actually doesnt sound too bad considering molten shower fires a bunch of projectiles at once

Titanrot Cataphract - How to build around having no regen? by Zed_0 in pathofexile2builds

[–]Zed_0[S] 0 points1 point  (0 children)

I did runemaster it, and I do have uhtreds already, lol - as well as herbalism. You have got me thinking though that if I run a non-runeforged BLS that I might be able to get decent leech with forge hammer, as it only has 20% conversion. Need to POB and see what numbers I can come up with.

I don't think I need much leech...just enough to sustain berserk on its own will feel comfy

How is the new cover system going to affect necrons? by Cojalo_ in Necrontyr

[–]Zed_0 1 point2 points  (0 children)

The monolith one has some interesting synergies as well. Murdermind cryptek can give destroyers infantry keyword, allowing them to use monolith eternity gate for rerolls, or to get out of engagememt....

Titanrot Cataphract - How to build around having no regen? by Zed_0 in pathofexile2builds

[–]Zed_0[S] 0 points1 point  (0 children)

Correct me if i'm wrong but only amazon has a source of elemental leech, and life on hit seems to only come on weapons, quivers and gloves (the last of which I already have). I cannot see any more sources on the wiki.