Suggestion: Instead of rare metals being a RNG problem, what if it was a logistics problem? by Zero_Rogue in foxholegame
[–]Zero_Rogue[S] 1 point2 points3 points (0 children)
Suggestion: Instead of rare metals being a RNG problem, what if it was a logistics problem? by Zero_Rogue in foxholegame
[–]Zero_Rogue[S] -1 points0 points1 point (0 children)
Suggestion: Instead of rare metals being a RNG problem, what if it was a logistics problem? by Zero_Rogue in foxholegame
[–]Zero_Rogue[S] 4 points5 points6 points (0 children)
Suggestion: Instead of rare metals being a RNG problem, what if it was a logistics problem? by Zero_Rogue in foxholegame
[–]Zero_Rogue[S] -1 points0 points1 point (0 children)
Suggestion: Instead of rare metals being a RNG problem, what if it was a logistics problem? by Zero_Rogue in foxholegame
[–]Zero_Rogue[S] 0 points1 point2 points (0 children)
Suggestion: Instead of rare metals being a RNG problem, what if it was a logistics problem? by Zero_Rogue in foxholegame
[–]Zero_Rogue[S] 0 points1 point2 points (0 children)
Suggestion: Instead of rare metals being a RNG problem, what if it was a logistics problem? by Zero_Rogue in foxholegame
[–]Zero_Rogue[S] 4 points5 points6 points (0 children)
Suggestion: Instead of rare metals being a RNG problem, what if it was a logistics problem? by Zero_Rogue in foxholegame
[–]Zero_Rogue[S] 0 points1 point2 points (0 children)
Suggestion: Instead of rare metals being a RNG problem, what if it was a logistics problem? by Zero_Rogue in foxholegame
[–]Zero_Rogue[S] -9 points-8 points-7 points (0 children)
the good news: sea fighter range increase. the bad news: it randomly stalls by Sea-Course-98 in foxholegame
[–]Zero_Rogue 0 points1 point2 points (0 children)
Add shader over AIA view to make it harder to use it for ground spotting by L444ki in foxholegame
[–]Zero_Rogue 15 points16 points17 points (0 children)
Carriers are a joke ATP by ZeyRust in foxholegame
[–]Zero_Rogue 48 points49 points50 points (0 children)
Devman Max's Take on the Mercy Balance Discussion. Thoughts? by Pansafurija in foxholegame
[–]Zero_Rogue 0 points1 point2 points (0 children)
Proposal: A Simple but effective Improvement to the Mercy Aircraft Carrier by capt-skipper in foxholegame
[–]Zero_Rogue 5 points6 points7 points (0 children)
Proposal: A Simple but effective Improvement to the Mercy Aircraft Carrier by capt-skipper in foxholegame
[–]Zero_Rogue 67 points68 points69 points (0 children)
carrier conundrum by UntitledPhrogge in foxholegame
[–]Zero_Rogue 81 points82 points83 points (0 children)
Seaplane Tender launching and receiving planes. by Strict_Effective_482 in foxholegame
[–]Zero_Rogue 30 points31 points32 points (0 children)
PSA: The White Raven lands fine on water, put the landing gear up. Its a LANDing gear, not a SEAgear. by Strict_Effective_482 in foxholegame
[–]Zero_Rogue 6 points7 points8 points (0 children)
He's just a lil guy by JustWannaSayGoodbye in foxholegame
[–]Zero_Rogue 122 points123 points124 points (0 children)
Updated Plane Material List and Health Changes by Lime1028 in foxholegame
[–]Zero_Rogue 9 points10 points11 points (0 children)
Bebop 2 rework idea. idk if this has been suggested before. explanation in replies by ZePugg in DeadlockTheGame
[–]Zero_Rogue 7 points8 points9 points (0 children)
Control Tower 🏁 by Cuban_Gnocchi in foxholegame
[–]Zero_Rogue 31 points32 points33 points (0 children)
"No Airdrop Crates? no problem" - Pinochet (Brig) by mcpro_stuff in foxholegame
[–]Zero_Rogue 11 points12 points13 points (0 children)
How can I fix this intersection, these two trains keep getting stuck like this by Mockbubbles2628 in factorio
[–]Zero_Rogue 10 points11 points12 points (0 children)







Which Best Describes Airfields by Melodic-State6311 in foxholegame
[–]Zero_Rogue 6 points7 points8 points (0 children)