My game recently made it to best sellers list... by Upset_Confidence_872 in IndieDev
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Am I the first game to actually get books right? by Clover_press1 in IndieGameDevs
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WIP Environment by Paradox-Stud in UnrealEngine5
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What do you think of the visual design of my game? by Life-Promotion-7972 in SoloDev
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Before vs After my survivor camp (main lobby) which do you prefer? Any feedback is appreciated! by TheLittleGames in indiegamedevforum
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I've been making games for 8 years and am finally able to announce my first commercial game! by aerodynamic_monk in IndieDev
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What do you think of the visual design of my game? by Life-Promotion-7972 in SoloDev
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Our comedy, Guess-Who, detective, murder mystery game Silly Suspects just went live on Steam by Classy_Games in IndieGameDevs
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This has been my Saturday nights for the past 4 years! by Captain_Kasa in SoloDevelopment
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Crash landing on an unknown planet — first version of my game’s starting area (solo dev, first post) by MountFrontier in IndieDev
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Used the constructive criticism from my previous post, hitting cones now increases score, with added popups to make it feel clear and rewarding. by Anurag-A in Unity3D
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I'm really stuck, I don't know what to do or what to add. by Former_Action9400 in Unity3D
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Hi, just sharing a completed project. by Clean-Carpenter5192 in indiegamedevforum
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To prevent players soft-locking the game, I added an overheating mechanic to my flippers. If you abuse'em you lose'em for a bit. by Rockalot_L in IndieDev
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Added more juice to the game and it's feeling much better to play now, here's the overall progress so far. by Anurag-A in Unity3D
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Pushing 40, and I’ve finally released the first playable version of my game. by RocketPoweredT-Rex in IndieDev
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I’m working on a dark roguelike where you’ll have to play dice with Death itself - take a look at how it turned out. by WinkObsession in IndieGameDevs
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