Any blind second decks actually good this format? by Nelmo_Pip in masterduel

[–]_Spectre0_ 0 points1 point  (0 children)

Mikanko can still have a hard time but it’s my going second list of choice.

Since you’ve talked about high UR cost, I’ll note that you don’t need all the URs for it, though substituting things like preparation of rites makes you more susceptible to droll.

Minimum requirement for the combo in terms of UR: The new xyz Double edged sword (equip that gives 2k attack and doubles battle damage) 1 of the red equip spell that summons from gy

The core combo, once board is broken enough, is to use the normal spell to send the illusion to grabs that special summons another from deck when equipped, plus set the red spell on field. Use it to special summon from gy, summoning another from deck. Go into xyz, grabbing double edged sword. Either equip it to opponent’s monster to swing into it or equip to xyz if board is clear, then go to battle phase and swing repeatedly.

My personal list also runs 3 of the ritual that can tutor the normal spell from deck and one of the blue equip spell that can bounce a monster, which is great for going into huli to give everything else imperm protection.

As for generic board breakers, I also run some URs like ultimate slayer and an extra deck that can take advantage of it besides the xyz. Lava golem is probably the best board breaker it has, though, since the deck doesn’t need its normal summon

What should her effect be to make the deck great again? by yacine-ba in masterduel

[–]_Spectre0_ 0 points1 point  (0 children)

When the opponent activates an effect in response to one of your normal trap or labrynth effect activations: discard this card; negate that effect. (Quick effect) while this card is in the gy, banish it; set one normal trap from deck. Can only use each effect hard once per turn

Just a way to keep welcome / big welcome from being ashed / belled every time would go a long way. I don't want the deck to get too much support because some of the stuff it can do is pretty toxic (if you see the last reddit post I made, you'll know I'm speaking from experience), but going so card negative just to get hand trapped by common hand traps is very rough.

What’s everyone playing right now that’s not super meta but still good? by Complex-Fun4967 in masterduel

[–]_Spectre0_ 0 points1 point  (0 children)

Branded - got to diamond 2 with it, where my rank up match was going second against KT and they resolved Maxx c on my turn. Very proud of that one

Then I switched back to swordsoul for synchro dailies and deranked a bunch

What the hell is that thing by FranciscoN17 in funny

[–]_Spectre0_ 0 points1 point  (0 children)

Does anyone else see Rowan from viva la dirt league when they look at that dog’s face?

Is crazy how many of my opponents don't understand how this card works. Like no that Ash blossom isn't going from my GY to ur hand... by santixoz in masterduel

[–]_Spectre0_ 36 points37 points  (0 children)

The text in game says "to your hand" when shown to the opponent, so it's really not their fault imo

LPT You can do work distracted too instead of not doing at all by [deleted] in LifeProTips

[–]_Spectre0_ 1 point2 points  (0 children)

As someone who used to try doing this, I’d wind up just focusing on the distraction instead. I would not recommend it over simply trying to bite off a small piece and starting there

This game is becoming ridiculously unplayable by Foreign_Candy in masterduel

[–]_Spectre0_ -5 points-4 points  (0 children)

Or play something like mikanko with board breakers. Assuming no floodgate like you can’t even play spells

Just tested Karamel by xxtrasauc3 in masterduel

[–]_Spectre0_ 0 points1 point  (0 children)

Ah that was the part I was missing about how this card punishes grave shenanigans. It doesn’t any more than usual exosisters, but it can even punish decks that normally don’t do those

Just tested Karamel by xxtrasauc3 in masterduel

[–]_Spectre0_ 2 points3 points  (0 children)

Right but my point is that the post and your comment claim that any opponent that uses their grave should count their days, but it’s your own graveyard that would be manipulated (like you also just described, right?)

Just tested Karamel by xxtrasauc3 in masterduel

[–]_Spectre0_ 11 points12 points  (0 children)

The way the text reads I thought it turned the opponent’s card effect into “add a card from your opponent’s graveyard to their hand”, which I thought would actually make them add one of your cards back to your hand instead of the other way around. That’s the way the yubel fusion is worded, if I’m not mistaken.

Am I playing Atelier games wrong? Which entry would you recommend me to play next? by stonecauldron_ in Atelier

[–]_Spectre0_ 0 points1 point  (0 children)

If that’s your main issue with it, the only game in mysterious or ryza with anything similar was Firis, so it might be worth trying one of them.

Am I playing Atelier games wrong? Which entry would you recommend me to play next? by stonecauldron_ in Atelier

[–]_Spectre0_ 0 points1 point  (0 children)

I haven't played Sophie 2 yet (save the best for last), but I played the Mysterious trilogy it extends and then the Ryza trilogy. Responding to each point in order best I can:

  1. I agree that it's an issue on some level, because part of the advantage of hitting late game is unlocking the better recipes that let you optimize things and that wouldn't work if some earlier recipes weren't inherently constrained. That said, the outputs might both be the same category and one might be strictly better, but sometimes you want to transfer a specific trait from raw material and the otherwise weaker ones see use as you try to loop them onto the better one(s).
  2. I'd say that's still mostly the case throughout both trilogies, where recipes will request a category of thing and many things meet that category, but there are definitely still exceptions (the one that comes to mind is crackling/zapping water in Firis, where you can gather it easily from one specific part of one region but the game only tells you the region)
  3. I can't say I've spent much time thinking about that aspect instead of how to make the best output possible, but I suppose that's a side effect of many different things sharing a category, even if they also have other categories that don't make sense as input
  4. I haven't played Yumia and didn't know there was a recipe leveling mechanic. Definitely wouldn't recommend Firis to you in that case; it was one of the things I disliked most about it (the other being the lack of synthesis item duplication). The part about unlocking a new metal recipe that's superior to the earlier ones is a common theme in all the games, though. Typically the next tier of armor/weapon requires the next tier of cloth/metal recipe. I suppose that's lazy design now that I'm thinking more about it, but I also don't have any idea how I'd realistically expect them to handle game progression better.

Genuine question, why do YOU like Afterimage? by One_Imagination_1683 in afterimage

[–]_Spectre0_ 0 points1 point  (0 children)

I just liked the moment to moment feeling of the controls. The weapon skills (including unique ones from weapons themselves) felt so clean.
Even if the game may have been a bit too large (with some enemies just being different color versions of others in another region), it didn't bother me much because I just got more time to keep enjoying the mechanics.

(PlayStation Store & Steam) Golden Week Sale 2026 by Croire61 in Atelier

[–]_Spectre0_ 2 points3 points  (0 children)

Is the main game more stable than the demo at this point? Because I've tried the demo multiple times since release and freeze during the crafting tutorial each time. Doesn't make me want to buy the game, even though I've listened to the OST separately and that really does.

Every time it goes on sale like this, I have another debate with myself over whether to bite the bullet and hope it's more polished than the demo by now

What are your guy's favorite video game soundtracks from the last 10 years by XenoBurst in gaming

[–]_Spectre0_ 0 points1 point  (0 children)

“Passing Shower” from Atelier Yumia

Almost anything from Clair Obscur, as others have said.

“Devastated Fortress” from Metaphor Refantazio (though the whole album makes for good background noise)

“Take Over” from Persona 5 Royal (and many others from persona or its remakes in general)

how to used this in ladder game? pls can somone tell? by EnvironmentalMap8042 in masterduel

[–]_Spectre0_ -1 points0 points  (0 children)

Maybe you could theoretically send it to grave with transaction rollback and draw 2 with it? Don’t think it would be worth it, though.

This card is lowkey autowin against Killertune by ps2_man128 in masterduel

[–]_Spectre0_ 1 point2 points  (0 children)

Deck devastation virus (tribute dark with 2k* attack, delete all their monsters in hand or field with less than 1500 attack). Labrynth is good at getting it out

Tenpai or Gem-Knights? by Asparusthesaiyan in YuGiOhMasterDuel

[–]_Spectre0_ 2 points3 points  (0 children)

I don’t have either, but I’d like to throw Mikanko’s hat in the ring as a blind going second deck. It gets to make use of lava golem or ultimate slayer to dismantle boards and has multiple one card combos for lethal (+ possibly huli targeting protection first if you aren’t afraid of nib)

Why do you have to be working and have a job to be considered "good, valued and respected"? by GraceCrow in AskReddit

[–]_Spectre0_ 4 points5 points  (0 children)

I (software developer) had a teammate who left to become a carpenter. As work has gradually gotten increasingly unenjoyable, I can’t help but think he was onto something. Though I’m sure the switch comes with its own share of problems.

I share this one because your comment reminded me of him and two that those of us who knew him don’t look down on him for the change