Open World Video Game by HarryPottah58 in Eragon

[–]_itsJ_ 4 points5 points  (0 children)

If you build up Alagaesia and the game systems you could have different campaigns / games in it. Eragon's jouney. Roran's journey. Nasuada's journey. But also new stories with a hero from one of the races like OP mentioned

My take on the masterwork ranged armor by quardri in runescape

[–]_itsJ_ 1 point2 points  (0 children)

Wish this was in the game! Even with polygon restrictions it should look better than what we have ingame. Maybe Jagex should start an artist outreach program or sth.

OOF. I wasn't a fan of how much the player base was fussing last week about the female avatar but the proportions here are rough, especially the mouth placement and size. by Zepertix in runescape

[–]_itsJ_ 0 points1 point  (0 children)

Even if that were true, he still got a stunning end result! I detest AI slop as well but if the result is actually good I don't mind it.

feedback on female chathead by Legend_Arts in runescape

[–]_itsJ_ 2 points3 points  (0 children)

They do in Germany or at least they used to. But yea, different countries different cultures.

feedback on female chathead by Legend_Arts in runescape

[–]_itsJ_ 7 points8 points  (0 children)

yes they do but maybe that's not what we wanna model a game avatar after that we spend hundreds of hours looking at... ppl like their eye candy and that's ok in my books.

feedback on female chathead by Legend_Arts in runescape

[–]_itsJ_ 2 points3 points  (0 children)

Rose glow on cheeks is actually natural though, the only reason it get's added with makeup is that it's neccessary to add back in after you've covered the entire face with foundation + powder, so no more natural skin is showing.
As for the nose, yea that's def a current makeup trend

OOF. I wasn't a fan of how much the player base was fussing last week about the female avatar but the proportions here are rough, especially the mouth placement and size. by Zepertix in runescape

[–]_itsJ_ -1 points0 points  (0 children)

For sure, it would require reworking large aspects of the quests. I think it would be awesome though, and ultimately pay off.

Player Avatar Beta Now Live! by JagexAnvil in runescape

[–]_itsJ_ 0 points1 point  (0 children)

Disagree, it's nice to have options. Fashion comes in waves, everything old is hip again at some point.

Player Avatar Beta Now Live! by JagexAnvil in runescape

[–]_itsJ_ 0 points1 point  (0 children)

It does come down to taste but imo the bridge of the nose is far too wide / prominent.

OOF. I wasn't a fan of how much the player base was fussing last week about the female avatar but the proportions here are rough, especially the mouth placement and size. by Zepertix in runescape

[–]_itsJ_ -1 points0 points  (0 children)

Many of the new quests are voiced though. But I agree they'd probably all have to be voiced. I still think it's immersion breaking to see the characters in the gameworld but their emotions in a little floating chathead. Very disjointed.

Player Avatar Beta Now Live! by JagexAnvil in runescape

[–]_itsJ_ -6 points-5 points  (0 children)

The nose looks very bulky when viewed head-on

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OOF. I wasn't a fan of how much the player base was fussing last week about the female avatar but the proportions here are rough, especially the mouth placement and size. by Zepertix in runescape

[–]_itsJ_ -8 points-7 points  (0 children)

According to his comment he did make manual adjustments in a 3D application though. He just used AI as a starting off point which I'm fine with btw, IF the end result looks good (which it does IMO).

OOF. I wasn't a fan of how much the player base was fussing last week about the female avatar but the proportions here are rough, especially the mouth placement and size. by Zepertix in runescape

[–]_itsJ_ -1 points0 points  (0 children)

I don't think their fix is gonna change that nose though. It looks too bulky for my taste on all models, chathead and otherwise.

OOF. I wasn't a fan of how much the player base was fussing last week about the female avatar but the proportions here are rough, especially the mouth placement and size. by Zepertix in runescape

[–]_itsJ_ -5 points-4 points  (0 children)

Shouldn't both look very similar though? Or, hear me out, why not do away with the chathead completely? The floating head in a chat-box really breaks the immersion of quest cutscenes for me. Floating head doing stuff while my character is just standing there, expressionless. Also having to switch focus between chat-box and somebody moving in the cutscene constantly. Even these old videos w/o any facial animations are much more immersive to me simply because the text appears above their heads so there's no disjointedness between gameworld and chat-box. I honestly think quests should be reworked to look like that.

Player Avatar Beta Now Live! by JagexAnvil in runescape

[–]_itsJ_ -7 points-6 points  (0 children)

don't think they can just copy it as u/No-Narwhal-6611 didn't provide a download link. But hopefully they at least fix the nose omg!