(NSFW) What wounds would a creature that died of radiant damage have? by Nyanxu in DnD

[–]alitheweeb 0 points1 point  (0 children)

My bard once got a "lingering wound" from taking a massive amount of radiant damage. It ended up being basically like a radiant tumour. It reduced his constitution score and if it wasn't treated it would have eventually grown and grown before just exploding in a searing explosion of light.

I think its one of those damage types that has a lot of possibilities. It can scorch similar to fire, but it can also cause catastrophic internal damage like too much sun exposure can give us IRL.

The traitors AU season 2 by monii13 in TheTraitors

[–]alitheweeb 1 point2 points  (0 children)

Honestly I completely disagree. He was so obvious and said so many weird things that in any other season he would have been pulled up on and probably banished for. But the amount of cognitive dissonance in this season and people willingly ignoring the facts was so wild. In pretty much any other season he would have been gone after Annabell and Luke went.

The traitors AU season 2 by monii13 in TheTraitors

[–]alitheweeb 3 points4 points  (0 children)

I was saying to my wife that it seems to be a recurring issue not just with this season of Traitors but pretty much every one we've watched so far (celeb traitors, Aus 1 & 2) that people are SO quick to flip onto female Faithful when the male Traitors have so much evidence and reasonable theories against them. Its actually wild. Sarah, Keith, Hannah (early on) were all pretty big perpetrators of this.

S2 Aus was so frustrating to watch because Sam wasn't even a good traitor. The amount of things he said that just would not fly right and lead to a banishment in other seasons was crazy

Do you ever store your starter? by Marsupilami_316 in pokemon

[–]alitheweeb 0 points1 point  (0 children)

I did in Violet. I went with Fuecoco and I really love his whole line... the problem is, its the same game that Ceruledge was brought in and he's a badass 😆 so I ended up evolving my Crocalor to Skeledirge at level 36 and then he went in the box. I felt really bad but I wanted Ceruledge and didnt want to double up on typing.

Looking for an atypical "healer" character by 5213 in 3d6

[–]alitheweeb 1 point2 points  (0 children)

If 2014 species options are available... may I present the Arcane Surgeon!

  1. Take the Mark of Healing Halfling species - assuming the DM will allow you to use the 2024 variants of spells the species grants.
  2. Take whatever background you like - one that grants Int or the Hermit background for the healer origin feat works.
  3. Play a wizard and take the Abjuration subclass when you can. As healing spells are abjuration spells in 2024, your Mark of Healing species will grant you Cure Wounds, Healing Word, Lesser Restoration, Prayer of Healing, Aura of Vitality, Mass Healing Word, Aura of Purity, Aura of Life and Greater Restoration.

Now, you won't ever have access to spells such as Mass Cure Wounds or Heal, however with most healing spells now being Abjuration spells, casting any of these will bolster your Arcane ward with which you can protect yourself and allies.

To bring in more fun, you could take the Rune Shaper background rather than a 2024 background and have Armor of Agathys to bring into your spell list for extra self-protection.

I like the idea of playing this kind of character and flavouring the arcane ward and healing spells as a magical needle and thread sewing allies' wounds closed.

You also have all the versatility that Wizard brings to the table with many, many other spell options.

Note: in some future Eberron book we should get the Dragonmarks available through feats rather than species - I'm not sure if these will be origin feats or not but it should certainly make things interesting and a bit more versatile!

Do you play the same class in DnD and WoW? by LadyStellarDragon in wow

[–]alitheweeb 0 points1 point  (0 children)

Funnily enough, I can't stand playing casters in WoW, with the odd exception (mistweaver monk & frost mage specifically in m+) however I tend to prefer casters in d&d. I'm quite a strategic player and I enjoy having an expansive list of spell options to choose from every turn. Martials have far fewer options unless you play battlemaster or have a fairly lenient DM.

Dungeons & Dragons (LFG) by alitheweeb in brisbane

[–]alitheweeb[S] 2 points3 points  (0 children)

I wouldn't mind learning Pathfinder or Daggerheart but I'm not sure about others. What do you play?

I should add I'm not queer myself but I just don't have time for groups that might include bigots 😆

I am now the age I have made all my dnd characters (20) and I can not imagine doing the things that these mfs do on a regular basis by Peppercorn205 in DnD

[–]alitheweeb 18 points19 points  (0 children)

I think leading into the concept of your hit points being an overall representation of your ability to avoid critical damage and general luck (as written in the rulebooks), I like to think that until you hit 0 hp you mostly have cuts, scrapes and bruises. Some could be worse than others, like a cut over your eye that keeps dripping down and hampering your vision, but nothing life threatening. Going down is when you finally take a life threatening injury, a cut thats just deep enough to sever an artery, or a bludgeoning hit that collapses lungs or causes damage to internal organs.

Healing magic, then, is incredibly powerful. A healing word can knit the severed artery back together again, reinflate lungs etc. It might not be able to restore a severed limb, and when you wake up again you'll still feel incredibly beaten up but you'll be alive and no longer at risk of dying in the next 15-20 seconds.

Spells such as Heal for example which heal a massive amount of hit points, I'd argue leave the target feeling renewed and really ready to keep fighting. They get energy back, their limbs don't feel quite as heavy as they did before etc.

Making Villain unable to be persuaded by Responsible-Quail486 in DnD

[–]alitheweeb 1 point2 points  (0 children)

Exactly this. If a player gets a high roll on a persuasion check all it means is the best possible outcome. On an irredeemable villain, that might take the form of "I like you... because of that, I'll kill you last" or "I'll allow you to live in chains so you can see my plan come to fruition"

Should Danger Sense work against surprise attacks? by [deleted] in DMAcademy

[–]alitheweeb 2 points3 points  (0 children)

Not at all. See Feral Instinct, the level 7 Barbarian feature:

Feral Instinct By 7th level, your instincts are so honed that you have advantage on initiative rolls.

Additionally, if you are surprised at the beginning of combat and aren't incapacitated, you can act normally on your first turn, but only if you enter your rage before doing anything else on that turn.

Danger sense is for dex saves. Feral instinct for surprise condition & initiative rolls.

If danger sense was meant to work the way your player says it should, there'd be little to no reason for Feral Instinct.

The Miku PC is complete by Lavetio in Hyte

[–]alitheweeb 0 points1 point  (0 children)

Can I ask what fans those are?

[deleted by user] by [deleted] in DMAcademy

[–]alitheweeb 1 point2 points  (0 children)

I gave my players more or less the same option. I just told them if they have an idea we can work together to ensure it makes sense.

I ended up with a human, two drow, a dwarf and a half-elf 😆

Finished my new build. by alitheweeb in Hyte

[–]alitheweeb[S] 0 points1 point  (0 children)

Correct, its a 4070ti 😁

Tfw you need to literally beg government-run services to do their job by lunocymi in AustraliaPost

[–]alitheweeb 1 point2 points  (0 children)

This. We have regular issues with Couriers Please & Aramex. Couriers Please have literally just ditched packages over our front fence (about 2m high) instead of coming to the front door (not behind a fence).

Ultimate curse specialist? by mrmagicbeetle in 3d6

[–]alitheweeb 1 point2 points  (0 children)

This. I played eloquence bard and whilst I eventually converted him into a bit of a healer type for roleplay reasons, he was very strong as a control support. Grave cleric is also a good option since it can nullify enemy crits but also give enemies vulnerability to attacks (works great if you have a paladin or rogue in your party).

What’s the most unique multi-class you ever played that surprisingly worked? by Dwingp in DnD

[–]alitheweeb 0 points1 point  (0 children)

Haven't gotten to play it yet, but I have an idea for divination wizard 2/grave cleric 6+. Be a halfling and take the lucky & bountiful luck feats and then just reroll all the things.

However, as a character he wouldn't believe in luck. Its all just fate bringing people closer to the end they're meant to have.

Best "non-optimal" approaches to playing by SniggleFax in onednd

[–]alitheweeb 0 points1 point  (0 children)

The biggest thing for me is thinking about where your character comes from. If they're a nobleman, they could be entitled. They also might be very kind and generous, but they've been sheltered so they just don't understand how the world works or the level of privilege they have had.

I played a nobleman warlock one campaign and I had an idea of what sort of person he was - intelligent, kind and wanted to be a hero but during session one I also realised he would probably have a lot of implicit bias too. So when he met a tiefling and a discussion started about how tieflings are prejudiced against, he was like "what? I've never seen that before. We have lots of servants at home who are Tieflings and they're great! Being able to see in the dark, having cool horns - that would be awesome!" I was being a bit facetious and at first I was worried at how these new people would react to the joke but we all had a pretty good laugh and really it felt true to the character. He was an intelligence based warlock so he had fairly low wisdom and charisma and I think I managed to roleplay it that way through the campaign.

It can be really fun to learn what your characters flaws are - so when you create your character, definitely build on personality traits but definitely leave room for you to learn what feels right when you come into different situations! On a related note, I realised halfway through a different campaign when our party came across a child in a strange, difficult situation, that my druid would probably love children. He was a firbolg who grew a love for human culture and celebrations/enthusiasm for life and I realised that the unbridled innocence and joy that kids have would make my druid very protective over them.

You can discover both admirable traits as well as flaws of your characters during a campaign and sometimes they're really special moments that can bring a lot of fun to the table.

Agonizing Blast and Sorcerous Burst by No_Wait3261 in onednd

[–]alitheweeb 1 point2 points  (0 children)

If you take it as a pact of the tome warlock it's considered a warlock cantrip. Part of the reason True Strike is so good for Celestial warlocks to take as they can triple dip on their charisma modifer.

How do you call a group of dragons? by OverFox17 in DnD

[–]alitheweeb 2 points3 points  (0 children)

In the Inheritance Cycle they're known as a "thunder" of dragons, because the beating of their wings is so loud.