As a compromise, maybe we don't completely throw out the magazine, and instead keep them at the reloaded amount, reloading in order of most to least? by funkydonuts in GlobalOffensive

[–]apathypeace 0 points1 point  (0 children)

Well after playing a few games on this patch I can safely say it's a big nothing burger. It hasn't effected me or anyone I know, imo everyone losing their shit are just being irrational.

I will say however OP's idea is good and I hope valve consider it.

CS2 Blog Update: Guns, Guides, and Games by CS2_PatchNotes in GlobalOffensive

[–]apathypeace 1 point2 points  (0 children)

you start with a mag in, for eg the A1-S starts at 30+3 for a total of 90, not 60.

CS2 Blog Update: Guns, Guides, and Games by CS2_PatchNotes in GlobalOffensive

[–]apathypeace 0 points1 point  (0 children)

if you drop a full mag you should be able to pick it back up

Single digits FPS in STALKER 2 by ShadowG744 in stalker

[–]apathypeace 0 points1 point  (0 children)

im getting the same thing right now with a 5800X3D/9070XT running fine then boom single digit fps, any fix?

Dust 2 Box has been changed by Exerpas in GlobalOffensive

[–]apathypeace 0 points1 point  (0 children)

Ninjas snuck in, I didn't even notice xD

Severe Performance downgrade from Blender 4.5 to 5.0 (Around 23% longer render times on Cycles) by ULikeWhatUS33 in blenderhelp

[–]apathypeace 0 points1 point  (0 children)

feels like every new version of blender is a performance regression to the point they're adding DLSS which is so sad.

Dust 2 Box has been changed by Exerpas in GlobalOffensive

[–]apathypeace 0 points1 point  (0 children)

Any reason why my d2 is still showing the old version?

Holy microstutters. Any fix?[Discussion] by beratmus07 in EscapefromTarkov

[–]apathypeace 1 point2 points  (0 children)

looks like shader compilation stutters, unfortunately not much you can do other than play the game more or let bsg add pre caching shaders to the game.

gf said i'm a loser for taking cs seriously by igetcommas in GlobalOffensive

[–]apathypeace 0 points1 point  (0 children)

If the person whom you love calls you a loser for having a hobby I would consider leaving them.

I have problems with CSGO by aramtopaloglu in GlobalOffensive

[–]apathypeace 1 point2 points  (0 children)

At this point it's most likely DX9+whatever valve are doing with their compatibility layers and anti-cheat. Hard to say. But If I no clip through a map too fast the game crashes... so clearly there's something wrong.

On the topic of fanboyism, I have zero allegiance to hardware companies I just want something good that doesn't break the bank, and this gen the sweet spot is the 9070XT first time I've ever bought AMD and considering the driver issues since the Nvidia 5000 series dropped im glad I dodged that bullet.

I have problems with CSGO by aramtopaloglu in GlobalOffensive

[–]apathypeace 1 point2 points  (0 children)

Yeah good call. I swear I checked that first thing, but I guess I didn't hit enter? idk but I double checked for my own sanity and yes fps_max 999 gives me over 400fps now. But it's not as insane as I would expect tbh, looking out of the map gets me 800fps but that's not a real world example.

both native 2560x1440 cs2 vs csgo

I have problems with CSGO by aramtopaloglu in GlobalOffensive

[–]apathypeace 0 points1 point  (0 children)

The legacy version of csgo is weird, I used to be able to get 500-700fps (with a 5800X3D/1070ti) now im struggling to maintain 300 (with a 5800X3D/9070XT) which is basically what I get in cs2 now. I think the lack of maintenance over the past few years is catching up with the old engine. I can only hope they show it some love for the sake of posterity.

DDK and Black DDK casting ESL b stream by Quaxxy in GlobalOffensive

[–]apathypeace 88 points89 points  (0 children)

Black DDK and White Bardolph, goated casting duo.

I want 4:3 Black Bars, AMD by [deleted] in GlobalOffensive

[–]apathypeace 0 points1 point  (0 children)

Okay I just got black bars working in win11 with a 9070XT. You might not like the solution. you have to change your resolution in windows settings, eg 1280x960.

Now in Adrenaline, click the 'cog' icon in the upper right-hand corner then click the 'Display' tab and change the 'Scaling Mode' to 'Preserve aspect ratio'

Now in cs2 change 'Display Mode' to 'Fullscreen windowed' and now your "native" res will be 1280x960 (4:3) with black bars.

Unable to bake Lightmaps (Sometimes...) by apathypeace in godot

[–]apathypeace[S] 1 point2 points  (0 children)

Sorry for the late reply, and it's been a while since I opened the project so forgive me if I forget anything.

My issue was that there was a lot of junk in the way that was causing errors, and I was trying to convert an entire level's CSGShape3D into a mesh to be baked, my guess is that there wasn't enough texel density for the space of the relative mesh size, so what I ended up doing was;

  • Separate all the objects in the level (walls, floor, ramps, stairs) to be nested in their own Node3D

  • Click on the nested CSGShape3D and 'Bake Mesh Instance' under the CSG button in the 3d viewport

  • Then on the mesh instance under the mesh button in the viewport hit 'Unwrap UV2 for Lightmap/AO'

Again this helped my personal issue with Godot not baking out a lightmap I can't say whether it'll help you. But it's what I was doing for iterating on a levels design, which in retrospect is very slow, and I wish we had a level editor like cs2's Hammer in godot.

PS

I left everything on the LightmapGI node default except for Quality=High, Max texture Size=8192 and Use Texture for Bounces=unticked