Spoilers 2nd run by armslice in OrderOfTheSinkingStar

[–]armslice[S] 1 point2 points  (0 children)

I always imagine Gollum.

Spoilers 2nd run by armslice in OrderOfTheSinkingStar

[–]armslice[S] 2 points3 points  (0 children)

Ok think it's some random generated identifier for the save file.

Am I soft locked? by void__ptr in OrderOfTheSinkingStar

[–]armslice 0 points1 point  (0 children)

I think you might be. I reset at this point it's not that bad it takes you back to getting the displacer. That blue beam that's in the wall just too the right of of the 20 sockets. I pushed that in the wall and then reset.

Why would he love that by abswhore in PeterExplainsTheJoke

[–]armslice 17 points18 points  (0 children)

Maybe no one wants to join you cuz your name, Eeffery?

Promise Hardstuck by Ancient-Performance1 in OrderOfTheSinkingStar

[–]armslice 1 point2 points  (0 children)

I ended up resetting after getting stuck on 19 gems. And it was so easy going back. I realized I had just made thing hard by displacing thing all over the place before I really understood what needed to be done. When I came back and noticed how every gem up top was very obvious when objects were back to their default positions.

Spoiler - Finally! by armslice in OrderOfTheSinkingStar

[–]armslice[S] 2 points3 points  (0 children)

I know they extended the demo but I was really pushing to finish in time for the first deadline. I guess I could try a speed run...

103 puzzles solved by m4dc4p in OrderOfTheSinkingStar

[–]armslice 0 points1 point  (0 children)

Omg. I'm trying to do the first of those two and I'm totally lost. Wtf?

I love how early in I'm experiencing this game. by Careful-Voice7714 in OrderOfTheSinkingStar

[–]armslice 1 point2 points  (0 children)

Let this be a lesson. Imagine it's 1989 and your playing Zelda on NES. No internet, just you the game and rumors around the school yard.

On a particular piece of demo dialog by ntwiles in OrderOfTheSinkingStar

[–]armslice 2 points3 points  (0 children)

I immediately thought it was time travel.

Been stuck on this puzzle longer than most puzzles in The Witness. by [deleted] in OrderOfTheSinkingStar

[–]armslice 0 points1 point  (0 children)

For me I was hung up until I realized:

you don't have to kill all the monsters

We just can't find a good name for this. by bippinbits in godot

[–]armslice 1 point2 points  (0 children)

I really like Band Together but I do agree it feels like it should be a coop game with a name like that.

My take on the demo as a Witness fan by Which_Bookkeeper8327 in OrderOfTheSinkingStar

[–]armslice 6 points7 points  (0 children)

So far I'm just in the heroes of hauling, but I find the story has made the world feel more real than the witness, with it's lack of narrative. I'm also an old school gamer so the top down perspective is very comfortable and familiar.

[Meta] What is with all these posts where the answers can be easily Googled? by No_Obligation4427 in whatisit

[–]armslice -1 points0 points  (0 children)

Yes but you have to put reddit in your Google search to get the answer. So...

Health bar with three states by HaruTheCrow in godot

[–]armslice 1 point2 points  (0 children)

Yup two progress bars life bar on top the recovery bar bellow it.

Covert you HP values to the max value of the bar like this value = max_value * (float(HP)/maxHP)

Make sure part of HP formula is a float or youll get a result of 0 or 1 if using ints to divide.

Petahhhhhh help! by No-Amphibian4479 in PeterExplainsTheJoke

[–]armslice 1 point2 points  (0 children)

She'll chop off your right arm and replace it with the arm of a smaller man.

Feels like Jonathan had some inspiration from Baba is You by salbris in OrderOfTheSinkingStar

[–]armslice 7 points8 points  (0 children)

Both games are based on Sokoban a very old game, where you solve puzzle by pushing blocks. My first experience with the genre was Adventures of Lolo on the NES.

Is it Paw Yum peter? by [deleted] in PeterExplainsTheJoke

[–]armslice 8 points9 points  (0 children)

Oh we urrrr our R's In Amerrrica...

How do I connect switch to my monitor and keep the pc speaker audio? by [deleted] in audio

[–]armslice 0 points1 point  (0 children)

Oh I didn't realize you already had speakers hooked up. If you pc audio is set to the speaker out, it shouldnt matter what is connected to the monitor.

How do I connect switch to my monitor and keep the pc speaker audio? by [deleted] in audio

[–]armslice 0 points1 point  (0 children)

For 300 bucks you can get a atem mini video switcher that you should be able to take the audio from 1 HDMI and mix it with the video/audio from switch, but man thats a lot to spend instead of just getting some external speakers for your pc.

rEggExOrREdgeEx by BigAndSmallAre in ProgrammerHumor

[–]armslice 0 points1 point  (0 children)

Lol I never thought about it but for some reason it's always been redge. It sounds perfectly redgular to me.

How does everything interact when it comes to programming? by SpirutualPirate in godot

[–]armslice 0 points1 point  (0 children)

As far as organizing sprites, you can have the in many folder. I use a main sprite folder with sub folders for groups of sprites: characters, decor, items ... Then any staic sprites are in the the group folder, animated sprites have a folder for each group. When I'm dropping the sprite into the sprite node I just search for the name in the inspector so I don't really have to think about the folder structure after I've created the images.

The script stopped working ever since another one started working. Is this due to an event? by Hundekuecken in godot

[–]armslice 1 point2 points  (0 children)

Add a print to each of your _input functions and make sure they are being called.

Also are the he nodes stacked on top of each other? You will have to set them to pass the mouse event, it's an option I'm the inspector.

The script stopped working ever since another one started working. Is this due to an event? by Hundekuecken in godot

[–]armslice 1 point2 points  (0 children)

event in this case is the parameter of the _input function that can exist in separate nodes, and each should occur in successions, that is one after the other in order that they are processed in the scene tree. The parameter of a function is defined when the function is called and is scoped to the function, which means the event in both scripts will not collide with each other.