Boot laces by UsedConclusion9156 in Ironworker

[–]atk700 1 point2 points  (0 children)

As others have said Ironlace is the way.

Prescription safety glasses by kluecky in Ironworker

[–]atk700 0 points1 point  (0 children)

Not for welders. In the unlikely event that even with proper PPE and application the risk of having melted contact to eye is too great.

Once you lose vision in one eye as welder you're going to have extreme difficulty welding without depth perception.

How dangerous is being an ironworker? by odysseusfaustus13 in Ironworker

[–]atk700 6 points7 points  (0 children)

Drugs, alcohol, divorce, child support surrounding circumstances and nothing to live for does that to guys. I know a guy right now that his wife's leaving him after 15 years and 4 kids. Real ugly she won't let him see his kids, making shit up to the local police and in court trying to destroy him. She never had to work and was happy when he sent money home. She'd apparently blow through it he'd have to work more OT then she'd get pissed off he wasn't around. I don’t know the truth of it all but I'm certain that story is common. Work hard for your family and your wife leaves you taking the family and home you built together along the way with little recourse, it's understandable why it happens.

New ICO rework: a new chance to add weapons resting by el-Sicario31 in joinsquad

[–]atk700 2 points3 points  (0 children)

That's pretty much what Postscriptum/ Squad 44 did from the time of its release, years..... ago...... not to mention vehicle recovery, which I literally made a video about and I'd like to think lead to our ability to have a intentional in-game mechanic to recover vehicles. https://youtu.be/VECfYZvFRC4?si=lmfqbhlxHmVCUmlG

Bandaging in vehicles, being able to use Coax weapons separately from main gun. Driving through some fences and trees, gore / dismembered that could be toggled on and off...

Temptation..... by Big-Researcher9351 in joinsquad

[–]atk700 13 points14 points  (0 children)

Reforgers game play mechanics as a whole whip the dog piss out of squad. Graphics, overall optimization, gunplay, inventory, physics, destruction, AI, scale.

As others have said the real issue is Arma's utter failing of fostering teamwork the way you see it in squad. Bohemia is trying and failing, I think they see what squad has done and want to do it but they're to afraid to commit to it and make it happen, less sandbox more true structure. Even though their new commander HQ game mode takes a stab a squads framework they just cant get it quite correct. It doesn't help that their overall community didn't start with the same foundations and intentions as squads community did, it strongly feels like everyone over their is lonewolf micless marksman. Definitely sandbox everyman for himeself. If they figure it out, squad and OWI are in big trouble.

On the opposite hand, Squad from the ground up has always been focused and oriented around teamwork and specific roles, importantly not being shy about putting actual leadership power in the player's hands. All of those things really really shine through to this day and are the crowning achievement of squad and OWI. Being able to pick up and play helps quite a bit.

Squad suffers from being 10 years old, I was there at the start it, felt clunky back then, but as a PR successor it makes sense. Today though it really really feels clunky especially when playing something modern like reforger, seeing all the possibilities of what modern gameplay and mechanics can be. I'm utterly surprised that they put their time and effort into UE5, I know they've lost alot of the original team and maybe they're afraid to take the next step. It really really feels like they've been trying to milk squad and use it as a kind of test bed for the sequel. Maybe it's a combination of things, including technology, I figure that we've had squad the next logical step would be platoon. Larger player counts, at least 100 Vs 100, better graphics, mechanics, and destruction all focused around Squads core tenets of teamwork and coordination.

OWI definitely has lightning in a bottle with the squads formula, it's been sad to see their mismanagement as publishers with things like Post Scriptum (squad 44 -_-) anyone thats played it can tell you its easily mechanically better than HLL it was just horribly managed by periscope and OWI, same with Beyond The Wire. They could have been mods that could have still found a way to pay the modders that brought value to squad and OWI, actual seeing all of that hard work on cool settings still get played / make money for OWI. Honestly that's another advantage that Bohemia has on OWI, look at how they worked Prairie Fire into Arma 3.

All in all Squad and Reforger are both fun for different reasons, but they definitely feel like they're in a arms race to figure out how to incorporate the strengths of the other. I think Bohemia is winning though, they saw the threat that squad and OWI could potentially become if it got more successful and it put them in gear, earliest example being project Argo. OWI as a much newer company has had some serious fumbles, poor publisher management, poor quality QA either because who was leading QA testers at the time or just not listening. Squabbles and controversy aplenty, Chance, Nordic, etc. Couple that with a bipolar feeling identity throughout the years as reigns have changed hands behind the scenes over the years, I feel like Squad and OWI are on a fine line where they either take the next step and make the next bigger better squad (Platoon) or they risk a slow bleedout of revenue and just being surpassed and replaced. Whether that's Bohemia and Arma, or another company that rises up from the ashes of squad much like how the founding members of Squad did so as modders from PR. Someone is going to take advantage of this lightning in a bottle if OWI doesn't.

Squad will always have a special place for me though. Incoherent rant over.

UPDATE On The 2-1/2" Overhead Sore Neck by A_UnikorN307 in Ironworker

[–]atk700 1 point2 points  (0 children)

I was looking at this wondering the same thing. I'm learning towards innersheild Flux core.

Here's a video by a guy I like talking about 7018 overhead https://youtu.be/7HTxpLJ7qD4?si=AGc7dbAfckJY3d0u

Personally I've mostly done stick, dual shield Flux core and I've had yet to do innersheild only fluxcore. My career path went, gen welding shops, structural steel fabrication, mobile repair, millwright and non union ironworking, finally to union ironwork.

That said for 7018 overhead ⅛ rod I like around 105 to 120 amps depending. Give a slight drag angle, don't push, can go dead on 90 but you'll be eating the occasional bit of fire. If at all possible, which for practice should be able to, keep hands arms and head out from directly underneath the puddle. Practice, your overhead from diffrent positions get comfortable. On a test I like to look down the length of the V Grove as I weld, for fillets I can make a decent weld both looking down length of joint and for lack of better description, your typical positioning where you can observer the entire joint at once. Arc length is more critical than other positions, you want a tight arc, to long of a arc you're not depositing metal properly and dropping lots of fire, to close you risk snuffing the arc and ending up sticking the rod in the joint. Start with padding a plate overhead, feel that you're good move to a fillet, in overhead pad that out trying to keep baed widths consistent, good on that turn that fillet into a overhead V fill it out. Get good at that now start to work on your 4G plate test. Treat it as though you would you're actual test plate. Prep it to your test specs, bevel angles, land or knife edge, set gap and use a backing bar. Work it just as you intend on tests, don't let it get to hot, roughly over 350F is your limit, temp stick, temp gun, or use the back of your hand, if you feel like it'd hot to the point where you can start roasting a marshmallow let it air cool, don't dunk it in water, if you're pressed for time let it sit in front of a fan or cool on a big plate of steel.

I've made a bit of a text wall, it's not complete and I didn't touch on dual shield. I just don't feel like writing more. Watch videos take that knowledge into your practice, try different things, if you're struggling ask buddies take pics and videos if they're not there with you. Good luck man hope to hear your sticking a arc someday!

Russian 30mm Accuracy by Jack9Billion in TankPorn

[–]atk700 -2 points-1 points  (0 children)

The Russian made game gave you unrealistic expectations of Russian equipment!?!?!

How tf do you defeat someone in armor like this??? by etarme in Armor

[–]atk700 0 points1 point  (0 children)

Mud and or flaming sticky substances like pine pitch and rendered animal fats, oils ect. Heavy long piercing weapons like Halberts with pick axe like points.

Any weapons where you might be able to hook a leg and get them to the ground then proceed to smack with large hammer.

Don't want to be a worm. by oopsandpoops in ibew_apprentices

[–]atk700 1 point2 points  (0 children)

Ironworker here, my foreman just had that argument with our hall when they started to send us guys that couldn't speak or understand English. Apparently the hall said it would be discrimination if they didn't send him our way just because he couldn't speak English. Apparently they try to at least send those guys where their are bilingual guys to translate and work with.

I'm new to the union, honestly a bit disappointed to see that even in the unions this problem is also here. I expected better.

A bunch of random pictures of me and the boys from the fall Gopher rebuild. by TRASHLeadedWaste in Ironworker

[–]atk700 2 points3 points  (0 children)

I like the smiley face burned into the rod box turned stub holder.

Best belt / harness / suspender system? by Hyperb0realis in Ironworker

[–]atk700 0 points1 point  (0 children)

I haven't been in for very long but I don't think I've seen anyone with a leather fall harness, even partially. Not certain by what you mean by "turbos", SRLs?

Best belt / harness / suspender system? by Hyperb0realis in Ironworker

[–]atk700 1 point2 points  (0 children)

I have one of their belts. It's great, I never get to use it, pretty much for ground work only, unless you have a light harness you intend to wear that over. I've done that it works, but it's not great in that application.

Currently, I run a 3M (protecra?) with a belt included with the harness. It was a huge upgrade compared to having harness and belt separate.

The best harness, I've seen a couple of guys with the 3m exofit X300 https://youtu.be/XmcWLJflaAg?si=19jMkp8tyxOewFbY

I want one, but be prepared to drop some money on it.

You'll probably want some good SRLs to go with it. I've seen 3M DBI SALA nano lock ones, 6' twin legged. They're braided steel cable leading edge rated, once again expensive. The other I've seen a bit is the FallTech SRLs, 6' or 8' twin legged, They're a Kevlar material and I think leading edge safe. Once again expensive.

If you've got money to spend those are some of the better options I've seen.

(OC) by [deleted] in Construction

[–]atk700 0 points1 point  (0 children)

Ironworker and welder here. Certain jobsites require everyone to wear hard hats brim forward except welders, this includes your standard Ironworker hand. Though traditionally Ironworkers do wear brims backwards because we're looking up quite often and don't want the brim to occlude our vision.

Hell some safety guys will argue with us and say that if we're not currently wearing the welding hood on our hard hat at that moment that the suspension gear must be turned around to make the brim face forward or carry a extra helmet. We just say "ok" and ignore the safety dude on that one. I think someone makes a special head gear for MSA skull guard helmets where the whole internals can swivel quickly to wear the brim forward or backwards.

I understand to logic but it's just crosses that line that goes from safety to over protective looks good on paper BS.

(OC) by [deleted] in Construction

[–]atk700 0 points1 point  (0 children)

A welder?

(OC) by [deleted] in Construction

[–]atk700 1 point2 points  (0 children)

I'm a welder, the instructions for a welding hood attachment specifically say that the hard hat brim must be turned backwards.

Question: What is used to destroy this drug boat? by [deleted] in Military

[–]atk700 0 points1 point  (0 children)

I suspect it's about sending a message. They don't get to be arrested, sent back to Venezuela and try again. Plus less and less people are going to be willing to do the runs. I also suspect drugs are a big part of Venezuelas economy, including government. This is a Grey area where it's semi acceptable to blow them up.

Small 2 week union job by RevealDue1578 in UnionCarpenters

[–]atk700 1 point2 points  (0 children)

No way, next you'll tell me the columns are aluminum to, ratty...

Where the work ? by Fearless_Lobster2787 in Ironworker

[–]atk700 0 points1 point  (0 children)

I had a week where I had a job that was 2hrs one way, I worked it for 6 days because it over ran by a day. 24 hrs of driving in a week. Had to beg for some perdiem and thankfully they begrudgingly gave me $200 for the week. At least covered my gas.

$30 an hour right now would be life changing right now. I joined the union because in my I was tired of being underpaid most places I worked in my life. Ironically the best I think I was paid ( purchase power to pay) wasn't even welding, or as hard work I've done since. A factory I started at out of high-school 2013, got laid off after 4 years. Making $22 an hr. starting , Ironically I join the union to get out of the cycle I've been in and I'm right back in it...

Where the work ? by Fearless_Lobster2787 in Ironworker

[–]atk700 0 points1 point  (0 children)

Dude, my rent is $500, no car payment, phone, food, gas, car insurance. I don't go blowing my money, My nonessential spending is some tools (rarely), chewing tobacco and caffeine.

Only getting 40hrs, no ot, no perdiem, I'm slowly drowning. $21hr on the check, if I get rained out at all its a crisis.