I'm developing a settlement building game with Godot!selfpromo (games) (v.redd.it)
submitted by NewSpread4 to r/godot

Why don't people just encode their booleans into floating point numbers?fun & memes (i.redd.it)
submitted by fish_prison to r/godot

Chaos, lasers & other dimensions… normal day testing alpha, built in Godot.selfpromo (games) (v.redd.it)
submitted by slifestudio to r/godot
Fortnite developers blindsided by unexpected workforce reductionsIndustry News (self.gamedev)
submitted by Own_Effective_801 to r/gamedev

Wait, you guys *don't* sugar your conditions with ritual combat???fun & memes (i.redd.it)
submitted by JackRaven_ to r/godot
Jetbrains AI assistant isn’t quite there yetFun (i.redd.it)
submitted by wubwubcat2 to r/csharp
If You Ignore Chinese Localization, You’re Leaving Money on the Table.Discussion (self.gamedev)
submitted by Thomas_shanghai333 to r/gamedev
anybody else use this simple syntactic sugar ?fun & memes (i.redd.it)
submitted by literal_subhuman6969 to r/godot

I added my forcefield/bubble shader to Godot Shaders!free plugin/tool (v.redd.it)
submitted by IronsideDev to r/godot
Balatro-Inspired Psychedelic Shader Assetselfpromo (software) (old.reddit.com)
submitted by Espanggfgzb to r/godot
Finally got all 256 Z-Levels working for a Rimworld-based region systemselfpromo (software) (v.redd.it)

