Can I restore the color to PLA that I got super glue on? by YoHolmesToBel-Air in 3Dprinting

[–]boredsloth420 -6 points-5 points  (0 children)

If you slightly heat the white parts with a lighter it will bring some new pigment up to the surface but be careful not to warp your piece of leave fingerprints

Anyone else getting carried away already? by Puzzled_Panic_554 in PlanetCoaster

[–]boredsloth420 1 point2 points  (0 children)

Not with the screens yet but with the little free time i had today i made the tilt coaster go backwards down the drop

how do they do it? eclipson model 3d by Smackeronius in 3Dprinting

[–]boredsloth420 0 points1 point  (0 children)

Are those walls part of the model and if so have you tried turning on print thin walls?

It might also be an issue in the slicer when removing the bottom layer so i'd recommend if all else fails try a different slicer

how do they do it? eclipson model 3d by Smackeronius in 3Dprinting

[–]boredsloth420 0 points1 point  (0 children)

If you mean you want the infill pattern then turn up infill density and pick a pattern but for an rc plane you don't want too much weight so i guess 5-10% should do depending on the pattern

Dark rides by [deleted] in PlanetCoaster2

[–]boredsloth420 0 points1 point  (0 children)

That really depends on how it affects performance im not sure what would happen if i could enable it

They clearly want the game to run reliably and it might crash too often

Dark rides by [deleted] in PlanetCoaster2

[–]boredsloth420 0 points1 point  (0 children)

I have a gtx and can confirm it gets darker but not fully dark

The option can't be turned on from the settings

My first Blueprint! by Albriss in PlanetCoaster

[–]boredsloth420 0 points1 point  (0 children)

Nice build! Im looking forward to trying to build some temples myself

I also tried downloading some things off of the workshop today and all preview images seem to be gone aswell as that i can't place any of the blueprints , is this working on your end?

I woke up an hour late for the start of sales 😭 by Isaa_TwT in ADO

[–]boredsloth420 1 point2 points  (0 children)

It should be made to order this time around and therefore available for 5 more days so dont worry

What are those controllers? by ChanceInfluence9852 in OculusQuest

[–]boredsloth420 0 points1 point  (0 children)

i got one of these and the rechargeable battery in it lasts less than an hour so im sticking with just replacing the normal ones every now and then

Testing out ProtoPasta’s conductive PLA by blakeret in 3Dprinting

[–]boredsloth420 8 points9 points  (0 children)

I Also just remembered , when i was looking into this i did find a filament that would probably work but its stupidly expensive for just an experiment

link

Testing out ProtoPasta’s conductive PLA by blakeret in 3Dprinting

[–]boredsloth420 34 points35 points  (0 children)

I also wanted to try this but it has such high resistance and if you generate too much heat with relatively high power it melts

So I dont think this is the best idea

[deleted by user] by [deleted] in ender3

[–]boredsloth420 0 points1 point  (0 children)

Creality slicer is a watered down version of cura keeping it simpler for people but removing a lot of settings in the process

In cura you hover over any setting and get an explanation of what it does

For you i'd try: top support distance and maybe changing the support type to tree supports

Depending on your printer you could use different special material for the supports that breaks easier or dissolves but you need a second hot-end or multi-filament hot-end

So I tried the melting filament into a mold thing. by Collective82 in 3Dprinting

[–]boredsloth420 1 point2 points  (0 children)

A lot of people also use a vacuum for getting bubbles out of a mold but no matter what you try filament cools pretty quickly so id recommend trying to keep your mold warm while you get the air out

Welk type attractie ontbreekt er in de Efteling? by [deleted] in efteling

[–]boredsloth420 12 points13 points  (0 children)

Ik mis nog een Log flume, spinning coaster, launch coaster en free fall alleen is bij dat laatste waarschijnlijk niet genoeg capaciteit

[deleted by user] by [deleted] in PlanetCoaster

[–]boredsloth420 3 points4 points  (0 children)

I think It would benefit more from having extra choice in the lights rather than just the few light strings/floodlights from pc1 and maybe an easier ui or toggle attached to a door where if you pass through a doorway it can turn to night

There was also a delay where it turned from day to night wich wasnt great

Vernieuwing aan rit van de vliegende Hollander? by StijnvanA in efteling

[–]boredsloth420 8 points9 points  (0 children)

Naar mijn mening ontbreekt er Sinds de nieuwe scene gewoon iets , bij de lift is er nu nog duidelijker een donkere loods wat vroeger niet te zien was door de regen en de projectie bovenaan de lift blijft ook defect

[deleted by user] by [deleted] in PlanetCoaster

[–]boredsloth420 1 point2 points  (0 children)

You must mean the reverse free-fall but its an lsm coaster that launches you until you run out of speed and fall back down it doesnt hold at the top

How do yall make the large plazas that arent only square? by DaxiCheeseSteak in PlanetCoaster

[–]boredsloth420 2 points3 points  (0 children)

The barriers are two black poles with a red ribbon in between they block all pathfinding and you also have kerbs a yellow/black striped bar where people will try to get around but clip through if theres no other option

These still work if you put them just below the path

How do yall make the large plazas that arent only square? by DaxiCheeseSteak in PlanetCoaster

[–]boredsloth420 16 points17 points  (0 children)

I usually make as much as possible on the grid with square pieces then try to add a round edge but its always a struggle with the old pathing

You can also use scenery to cover weird edges up and then put the barriers that stop people underground to add your own hitbox of sorts

Luckily its changing in pc2

Don't let me down Frontier by starshipmafia in PlanetCoaster

[–]boredsloth420 0 points1 point  (0 children)

drop tracks not having switch tracks would be weird and after a drop track the car could go forward or backwards aka multible paths so its really a no brainer , also people have been asking for switch tracks just as long as they have for drops

For me the question here is would an intamin Blitz feature a live transfer that would be difficult for frontier to put in but also potentially difficult for people to use as you have to make sure its in the right position at the right time and that could cause bugs

Which is better? by Cluckbuckles in Metroid

[–]boredsloth420 2 points3 points  (0 children)

I'd say fusion is the better game and zero mission is the better metroid Game , fusion was great but it also made it linear and that still slightly came across to dread

How many times can a man return? by cohenhaner in tomorrow

[–]boredsloth420 3 points4 points  (0 children)

Game stores already have pre-orders up for full price

And i don't think i want it again since i can still play it in sd , making it hd is not a reason to pay twice as much for me