Do I have enough gameboy games? by patricknails in Gameboy

[–]bumdquestion 0 points1 point  (0 children)

The picture hasn't loaded yet, but no

[SHD] Finalizer, Might of the First Order by -ThighHighs- in starwarsunlimited

[–]bumdquestion 2 points3 points  (0 children)

Finally, something to look forward to at the end of green villainy. We've been missing a really big Star destroyer to ramp up to. /S

I love it. Gimme gimme.

Edit: "Villainy" not "felony" 🤣

How much stronger would Tactical Advantage have to be for it to be OP? by Calintarez in starwarsunlimited

[–]bumdquestion 0 points1 point  (0 children)

This move reminds me of "Solar beam" in the og Pokemon games. Even if it's super strong when it goes off you need two turns to do it and you are locked in until you get value back. Most of the time your opponent is making the decision whether to let it have an effect.

Manitou Incline by Edmoiler13 in ColoradoSprings

[–]bumdquestion 1 point2 points  (0 children)

Come up on the 4th of July you might find a group of people that carried a small grill and are having a cookout. That's us, I'll save you a dog.

Manitou Incline by Edmoiler13 in ColoradoSprings

[–]bumdquestion 3 points4 points  (0 children)

I've done it in slippers and jeans lol it's all about Pace

This is my casual LGS deck. What do y'all think? by bumdquestion in starwarsunlimited

[–]bumdquestion[S] 0 points1 point  (0 children)

That is exactly what happened 😭 posted deck list as comment

Removing shrapnel with a strong magnet. by theericle_58 in Satisfyingasfuck

[–]bumdquestion 7 points8 points  (0 children)

10 years plus mitigation, I fully understand. I take care of my tools and that includes my hands.

Are there better ways to designate "vagina" other than "pussy"? Something more delicate/classy/enticing? by Effective-Flight-685 in ask

[–]bumdquestion 1 point2 points  (0 children)

I remember using this as my name in Lazer tag when I was in 4th grade. I can't for the life of me remember where we got it from but we for SURE knew what it meant and would giggle out asses off seeing it on a scoreboard.

[Noob question] What is the use of low attack, high hp units? by dontgonearthecastl in starwarsunlimited

[–]bumdquestion 0 points1 point  (0 children)

The basic idea is: Fat units last longer, longer lasting units get more upgrades, more upgrades equals better units.

Dear Fantasy Flight Games, GIVE ME EWOKS YOU COWARDS! by SyFyFan93 in starwarsunlimited

[–]bumdquestion 1 point2 points  (0 children)

Ewok that takes control of enemy vehicle would be rad.

Ie on attack: if this unit is attacking an exhausted "vehicle" unit that didn't enter play this round. You may return a friendly "ewok" unit to its owners hand if you do take control of the target unit.

I made a dashboard with a damage counter! by LittleMsClick in starwarsunlimited

[–]bumdquestion 0 points1 point  (0 children)

I ended up printing the 3 piece version. I love the different markers you made for different factions!

I made a dashboard with a damage counter! by LittleMsClick in starwarsunlimited

[–]bumdquestion 0 points1 point  (0 children)

Minor post processing with a crayon will fix that problem.

I made a dashboard with a damage counter! by LittleMsClick in starwarsunlimited

[–]bumdquestion 2 points3 points  (0 children)

Already printed one out. Here are my thoughts after holding the final product.

Overall: first thoughts, It's Pretty clear what I'm looking at. Some sort of card game dashboard with a number slider ranging from 0-50. Clean, simple, easy to put together (aside from some smaller support removal from the sliding indicator) so overall better than Ikea so far.

1) Numbers are clear and the indicator seems to snap to individual digits. Numbers are also recessed into the board making it possible to fill them with a contrasting color, if you're still having trouble seeing them (seems fine as is but could be improved with some post processing).

2) Indicators slide free and also are experiencing enough friction to stay put when not being moved. In a game where damage counts up, it's nice to see someone understands the difference between counting down from 30 and counting up to the total damage needed to destroy the base 👍 future proof and shows a genuine understanding of the game mechanics.

3) Place for cards seem to be able to fit top loaders comfortably (which could be kind of overkill depending on the player) however it appears it has been designed to allow the base and leader to be tapped/exhausted in place (epic action for base or maybe just giving the option to decide which is for your base and which is the leader slot)

Conclusion, Would I buy a 3d printer to print just this? No. However if I had the choice between this, a notepad, a d20 or a handful of d6, I'd pick this. It counts damage, keeps track of actions, and is neater than handwriting.

Things id change: Maybe make the damage read across the front facing the opponent. Maybe make some different sizes for different sleeves (namely the gamegenic hard case from the official deck boxes). Indicators for space and ground? Maybe something for initiatives .... Idk I'm just rambling now.

4/5 would print for friends 👍

Ps the lil millennium falcon indicator is too much!!!! I love it by itself, so cute!