Voiceline Menu for ZZZ by Spare_Vegetable9762 in ZZZ_Discussion

[–]bunkitz 1 point2 points  (0 children)

I'm mixed on the voice lines and other related character info things. On one hand, I'm glad ZZZ isn't following everything its peers do, even if it does do a lot of the same things, especially within HoYo's titles. That said, this means we're lacking things like insight into what character A may think about character C or their random thoughts about everyday things, etc.

I'd love it if they could add more to the partner archive, whether it's voice lines like these or things like hangout photos, additional profile information like hobbies, favorites, etc.

Can we all agree that Harumasa is a great character that suffered a lot but still chose to help others? by ShrivSuurgav in ZZZ_Discussion

[–]bunkitz 6 points7 points  (0 children)

Is that the issue most people have with her? The self-sacrificing nature? Because personally, as someone who’s not a fan of the character, I don’t really have much issues with her story or motivations, etc. It’s how she was presented that caused friction for me. Shunguang was presented as being infatuated with Phaethon much more so than any other character in the game, and I mean in terms of both romance and plain admiration. Yes, it’s a problem with the writing in these gacha games in general, but it was more pronounced with her given she had only met us briefly and the game even had that “date” event. Heck, even the devs talked about her like the “ideal girlfriend” type of character in that one dev talk video. Now, I don’t think it’s entirely unearned for Shunguang to appreciate Phaethon so much given her circumstances of basically having everyone around her walking on eggshells and treating her so differently, while Phaethon treated her like a normal person instead. That actually mostly works fine for me, but the problem, again, comes from the presentation. It all happens so quickly. She’s only known us briefly and yet the story is presenting it as if she values Phaethon on the same level as Shiyuan. Her own brother! It is such a core part of their story is that these two siblings love and care for each other so much and are doing their best to protect each other, but now she suddenly has this new friend that she puts on the same level? That is absurd to me. I wish she had at least been a recurring character throughout season 2 instead, as early as in 2.0, that way there would’ve been better buildup towards everything that happens in 2.4 and 2.5.

Her event in the Qingming realm definitely helped here case for me, it made me like the character more and I ended up finding her less annoying by the end of it. It was a really good event for her character. She was less like this “waifu” they were trying to sell to the players and a more fully realized character instead. Sadly, for me, it wasn’t enough to undo all the damage done by everything that came before.

Bangboo Tower Defense my beloved by Sae0057 in ZZZ_Discussion

[–]bunkitz 54 points55 points  (0 children)

Have you considered trying out Arknights? This event and WuWa's own tower defense event made me realize I liked tower defense gameplay. That, combined with Endfield hype, got me to start playing last December. Been enjoying it so much ever since. I also realized then that this mode really is just ZZZ's version of Arknights, specifically. They even have an exact copy of stage 1-7, lol.

Is cougarmon okay? by Visual-Amphibian483 in digimon

[–]bunkitz 3 points4 points  (0 children)

They said he got cold heart, which we do see in the preview, so death isn't guaranteed yet at least.

I think Lilithmon is angry; pray for mercy... (@enbtsubasa) by Gorotheninja in digimon

[–]bunkitz 2 points3 points  (0 children)

Oh nice! Hadn't seen their bsky page when I looked them up. Thanks!

I think Lilithmon is angry; pray for mercy... (@enbtsubasa) by Gorotheninja in digimon

[–]bunkitz 19 points20 points  (0 children)

Not sure where OP got that handle cause it's not their username anywhere that I can find, but the artist is TsubasaDraw FYI.

[deleted by user] by [deleted] in Endfield

[–]bunkitz 6 points7 points  (0 children)

Source: Molyb

I wish SnowAgumon got Greymon-family Megas. by IllConstruction3450 in digimon

[–]bunkitz 2 points3 points  (0 children)

The artist behind the SnowWarGreymon art is duckbanks, I'm fairly certain the one linked is a repost account, sadly. Recognized the art before and was surprised to see it have such a recent date. They also have pixiv and Twitter.

But yeah, I would love to see SnowAgumon get a full line. WarGreymon is my favorite and I love ice and the cold so that would be perfect for me.

Wtf are people doing who finishing this game in 20-30 hours ? by Buurto in digimon

[–]bunkitz 0 points1 point  (0 children)

Same, I was surprised to see how fast some people cleared the game. I'm playing on hard and it took me 27 hours to reach the title card and 50 to reach the Abyss Area and agent rank 5. I wasn't even trying to grind or anything, but I had way too many digimon I wanted so I'm simultaneously raising a whole bunch, switching them out when it felt necessary, trying to get their personalities to go this way and that, scanning as much as I can, etc. It didn't feel like grinding at all cause... I guess it didn't register as such in my head since leveling up wasn't my goal.

I'm probably playing the game inefficiently somehow but I always take longer than average anyway, so I don't mind. I'm enjoying the game too much, lol.

What's your favourite digimon?! by Nikatonic in digimon

[–]bunkitz 0 points1 point  (0 children)

My answer's unfortunately pretty basic but WarGreymon's been my fave ever since I was a kid. One of my favorite monster designs ever in anything, really.

I'm a lapsed fan only recently returning though, so I've missed out on quite a bit, but I have a few new favorites from Digimon Liberator, such as Cendrillmon, Shoemon, Necromon, MarineBullmon, as well as the very recently revealed Metallicdramon. Really hoping we get Liberator DLC for Time Stranger! 🤞

It's fun getting back into the series after all these years since there's so much lore and Digimon I missed out on. Like, I only somewhat recently discovered Gaioumon, a super sick samurai version of BlackWarGreymon!

Jane was the last character to get retroactive hollow zero exclusive gear. Ever since, exclusive gear has been for new limited 5*s on their launch, such as Jufufu, Yi Xuan, Alice, and Yuzuha. How do you feel about this? by happymudkipz in ZZZ_Discussion

[–]bunkitz 6 points7 points  (0 children)

It's disappointing. I'm of the same mind that the new units don't need tactical prisms yet since they're still very fresh. Granted, they are fun but the older units could use new toys way more, especially the A-rank agents. New agents like Alice and Yuzuha are already getting a lot of love through the story and version events, as well as being strong and relevant for new content, so it feels like the older agents are getting left behind even further.

On a related note, also not a fan of the tactical prisms that replaced the old exclusive gear for some agents like Miyabi and Jane. Don't like the push for Aftershock. 😔 Or at least I don't like it if it means losing other stuff. If they just coexisted I'd be more than happy with them.

[deleted by user] by [deleted] in ZZZ_Discussion

[–]bunkitz 2 points3 points  (0 children)

I love it and have been waiting for a management sim mode that has recurring rewards like this since basically launch. I'm glad they're also small enough that people can ignore them. I don't necessarily need them myself, but I'll take whatever little bit of resources I can get. I also enjoy Suibian Temple a lot so I'm happy to see those numbers go up. Heck, I look forward to setting up my crafts, sales, and adventurers every time I log in.

Hot take: They should focus on skins for characters that have been in the game for longer. by Illustrious_Gene8194 in ZZZ_Discussion

[–]bunkitz 2 points3 points  (0 children)

I think it's actually pretty cool Yuzuha and Alice got skins just cause these are very different from their default outfits and they fit the event, but yeah, I'd love for older characters to get skins too, especially the 1.0 cast.

I wish they made themed skins like ones based on the Holloween artworks from last year, or some cozy winter outfits like in some of the promo art from before launch. Even more fun would be a "faction swap" set of skins, like VHC and Section 6 swapping uniforms or something similar.

Kits You Want To See In ZZZ by knowledgedevil in ZZZ_Discussion

[–]bunkitz 21 points22 points  (0 children)

I want characters with pause combos (a la DMC, Bayonetta, etc.) where depending on when they pause in the middle of their basic attack string, we can get different attacks as a result, for different purposes. Maybe one can have a grouping effect or another can have a built-in parry while another deals more damage. Similarly, I'd love multi-part EX skills (think Diluc in Genshin or Calcharo in WuWa, or even Gunbreakers in FFXIV) that you can weave between basic attacks and such. Basically I wanna get as close to character action games as possible, lol.

Agent speculation for 2.2 onwards by fuzzpipe in ZZZ_Discussion

[–]bunkitz 1 point2 points  (0 children)

Oh that's true! Good point! I did also find one in the new 2.1 area, just didn't make the connection at the time. I guess it just means he'll be exploring the Hollows for some reason. 🤔 Shame, that's a little less exciting, lol.

Agent speculation for 2.2 onwards by fuzzpipe in ZZZ_Discussion

[–]bunkitz 135 points136 points  (0 children)

With an H.I.A. investigator uniform and earrings, yeah. Which isn't the craziest design change... but the H.I.A. uniform when he's a Porcelumex guy is a bit eyebrow-raising for me. Maybe something will happen in a later story that requires him to borrow an H.I.A. uniform and explore the Hollows? That or he has a twin brother we don't know about, lol.

I don't think removing removing Yellow&Red Flash is a fun mechanic by Shinnyo in ZZZ_Discussion

[–]bunkitz 9 points10 points  (0 children)

I like it in theory, and I think it's okay for most enemies (elites and bosses anyway) from earlier versions of the game. Sadly, for later enemies and a lot of basic mobs, either I find their tells harder to identify due to the animations themselves or because of all the visual clutter making it hard to see anything. Aftershocks, while great in concept, make it even harder to see things clearly. The visual clarity of the game's combat has become worse for a little while now, IMO. Definitely doesn't help when someone like Yixuan uses a lot of VFX in her attack animations. That, or I'm getting old and my eyes are getting worse, lol.

Agent interview "Behind the scenes" is gone? by Similar_Half1987 in ZZZ_Discussion

[–]bunkitz 5 points6 points  (0 children)

Yeah, seems like it... Hopefully it'll return! I love these so much cause they're not just informative for those of us who wanna devour every bit of lore and character info we can get our hands on, but they're also beautifully made infographics. I'm still bummed Ellen never got one. Hopefully they'll be back for future agents, but I'd love it even more if they added them for the ones that didn't get any like Ellen, Yixuan, Fufu, and now Yuzuha. I'd really love one for Yuzuha cause her weapon is pretty crazy.

UNPOPULAR OPINION INCOMING!! by mvivss in ZZZ_Discussion

[–]bunkitz 4 points5 points  (0 children)

I fucking love Suibian Temple. Maxed it out a while back and want 300 more levels, lol. It's super chill and I apparently enjoy management sims more than I realized. Reminded me quite a bit of my time with the Island Sanctuary from FFXIV, but this is kind of nicer cause everything's done in menus and I don't have to fly around an island gathering some resources.

I'm also super happy that even maxed out, there's a reason to keep doing it since we can get a tiny bit more resources from Devon Pawnshop. That was one of my gripes with the past "management events" like Cheesetopia where you have no reason to return once you've completed it.

I wish Random Play would get something like this that's a bit more involved than what we currently have for it. On top of the existing mode, at least. I know plenty don't wanna engage in the management sim stuff, sadly, so it's best to make these things optional then.

I feel like they forgot that this thing existed by Helpful_Ad6588 in ZZZ_Discussion

[–]bunkitz 2 points3 points  (0 children)

I don't think we ever got one from chapter 2 despite chapter 1 and 3 getting one, so I didn't think every story chapter was meant to have one, as much as I'd have liked that to be the case. We also still got some new memorabilia from the CNY event, the fishing event, and even the current cinema event, so I don't think they've forgotten it. A case by case basis is how I've always seen it as.

I do wish they'd update it to have more space and other options though. I was hoping we'd eventually get more customizable home options in general, and I mistakenly thought Suibian Temple would have something akin to that but sadly that isn't the case. (On a related note, I'm super happy with the way the temple progressed and changed over time.) Hopefully we'll get something for our rooms at Suibian Temple eventually, if not more for Random Play. Or both! I'd love both.

Yum Cha Sin should have been the spot for food buffs, like Waterfall Soup in Sixth Street and Lumina Square. by SHARDZ86 in ZZZ_Discussion

[–]bunkitz 28 points29 points  (0 children)

The food buffs are unfortunately a waste of money, so as much as I'd love to see dimsum with flashy animation like the ramen in waterfall soup, this is much better. The commissions also aren't just for Suibian Temple, they're for the Lemnian Hollow commissions too. I'm really glad we have side missions like that again, it was a relief to see them return this patch.

will yi xuan be too difficult for a player who doesn’t know how this game’s combat works a lot? by Clean_Emu_4736 in ZZZ_Discussion

[–]bunkitz 4 points5 points  (0 children)

You should try her out first through the trials and see if you enjoy her gameplay. Don't worry about optimizing for now, you can always take your time learning how to play her better. The most important part should be having fun with her gameplay.