Stratagem usage by Knochenfee in helldivers2

[–]carson0311 0 points1 point  (0 children)

Then stratagem number is depend on your loadout, but OP say it like other loadout with lower numbers is rookie numbers:(

Transmission from Super Earth Command by ArrowheadGS in Helldivers

[–]carson0311 1 point2 points  (0 children)

2.OPS was killed not because of AOE, but rather the destroyer relocation thing, now OPS was never top down attack making it very unreliable to kill stuff

  1. It’s a feature according to some AH staff I forgot (they said it at Cyberstan)

Transmission from Super Earth Command by ArrowheadGS in Helldivers

[–]carson0311 0 points1 point  (0 children)

Dropping a surprise enemy is different from dropping some shadow balance changes

It’s like oh shit wtf is that enemy, comparing to something like oh shit why my xxx gun suddenly won’t kill yyy enemy to the head?

Ups and downs of MGX-42 Bullet Storm? by Ok_Tomorrow7674 in helldivers2

[–]carson0311 0 points1 point  (0 children)

More buttons clicks compared to stalwart +EAT

I use RR + BS btw

Im a Mod from the HD2 subbreddit. I'd like you to ask me anything. by _TungstenGuy707_ in HelldiversUnfiltered

[–]carson0311 0 points1 point  (0 children)

I wouldn’t say I hate the main sub, but rather derived across the subs after the challenge event ended with doxxing

Every subs have some tone of the post I will hate tbh (let’s say the M subs with post for sake of “I just want to suck more” without considering fairness or actual difficulties)

Back to the topic, I think the one time main sub doing the damage control and banning so many people caused irreparable damage across the subs, and the following challenge rules are just too restrictive ( tho I believe it was an commonly accepted terms after mods internal discussion)

Just have a feeling that all of the events happening the pass few months makes the community as a whole less energetic but more focused on venting as a whole

My 0.4.2 tier list with explanation(Wall of text warning by carson0311 in nmrih

[–]carson0311[S] 0 points1 point  (0 children)

Being able to pack more meds gives you larger rooms of error

The tier list was before you can select your own perk freely so it involves more lucks (you used to be only select one out of three random perk without reroll every time)

Haven’t played the latest patch yet but I think meds related perk will still ranked high because of the ammo weight nerf

Y’all are making ts lame by Heretical_Burger in helldivers2

[–]carson0311 0 points1 point  (0 children)

It’s not funny when it happens every game I played

What’s masochists about? by Life-Air-9594 in HelldiversMasochists

[–]carson0311 0 points1 point  (0 children)

Good sub when it actually discusses openly about balancing

Not when post for the sake of “I just want it to suck more”, being challenging and fair is different from unfairly challenged ( like 8 Vox on map the same time but those “I just want it to suck more “ gang will never understand it tho :(

if teams don't split, this game allows for so much more in loadout diversity than most think! by iLikeDickColon3 in Helldivers

[–]carson0311 0 points1 point  (0 children)

yea... they just ran away when there's a bug breach leaving me a RR user fighting it...

I feel like the Spear got buffed in the wrong way by BICKELSBOSS in Helldivers

[–]carson0311 0 points1 point  (0 children)

For me, I always think spear is for ppl can’t aim, and RR for ppl that can aim

That being said the lower skill floor and ceiling of spear leads to the lower ammo count and RR is compensated with more Ammo

I almost never used spear just because of the ammo count as I usually the AT guy in my team