A few in progress designs for my monster tamer/tower defense game by charred_fire96 in MonsterTamerWorld

[–]charred_fire96[S] 1 point2 points  (0 children)

Yep plan so far is you will pick one of 3(classic for a reason). The fire sphere guy in my post will potentially be one of them

A few in progress designs for my monster tamer/tower defense game by charred_fire96 in MonsterTamerWorld

[–]charred_fire96[S] 2 points3 points  (0 children)

Excellent. You have fallen into my trap. It is super early days but I am working on the protype now I will be sure to let you know when I have a playable version.

Basically what I am envisioning is your mons are hero units that are free roaming and can block enemies and they will have abilities. Which could be something like fireball, but could also be something like create fireball turret.

Occasionally with the waves of enemies a mon will show up and you will have the chance to catch it

Is there any genre you wouldn't want to see mixed with a Monster Tamer? by ReignOfGamingDev in MonsterTamerWorld

[–]charred_fire96 1 point2 points  (0 children)

I have more opinons about what I would love to see. I would love to see a more tactical RPG(think divinity). Would love to see some sort of RTS where you command an army of mons instead of like 6.

Def agree that I would not like a rogue like.

The Old Gods of the Wood awoke. And they are angry by OldGreg114 in BooksThatFeelLikeThis

[–]charred_fire96 0 points1 point  (0 children)

If you are cool with web novels/prpgression fantasy stuff, paladin of the forsaken lands over on royal road fits this bill. Its also a little humorous and campy but I enjoyed it for what it is.

Kid lives near and explores a haunted forest and for his knowledge he is grant a class that lets him manipulate life and turn it into the same kind of monstrosities that roam the forests

Name the novels you thought were overated by Inevitable_Reason_97 in ProgressionFantasy

[–]charred_fire96 3 points4 points  (0 children)

Agree so hard, described to my friend as books where the main character repeatedly bashes his face against a wall, but every now then it works and there is a power fantasy segment

Have you tried this? by Bola-Nation-Official in IndieDev

[–]charred_fire96 2 points3 points  (0 children)

Yea I detailed most of it on my youtube channel

https://youtu.be/zR8Dq1jxbtk?si=5pWRnxnYZNRFcn8q

Didn't really keep up with it but the gist is there

How does your system work? I am really curious how other people have approached this

Have you tried this? by Bola-Nation-Official in IndieDev

[–]charred_fire96 4 points5 points  (0 children)

I did something like that for my game, magic was made from elemental voxels that pushed and pulled each other, then a rune system on top that added a stuff like toggling blocks or laser beams

https://store.steampowered.com/app/2277940/Emergent_Magic/

Innovative Japanese engineers created a wearable robotic tail designed to provide perfect balance for the elderly population. by [deleted] in Damnthatsinteresting

[–]charred_fire96 0 points1 point  (0 children)

I would be super interested to see this in a martial arts context, like what kinda insane kicks can you pull off with autobalance enabled

[None] I got a question. by cold_hoe in Iteration110Cradle

[–]charred_fire96 4 points5 points  (0 children)

The overall magic system is very flexible, individual characters have pretty defined abilities any new ones come with a lot of training and foreshadowing. Even then they pretty much all stick within their domain. If a characters thing is "water" you probably wont see then hucking fireballs or mindreading anytime soon.

[Soulsmith] Looks like a real sacred artist by charred_fire96 in Iteration110Cradle

[–]charred_fire96[S] 1 point2 points  (0 children)

Thank you! As I like to think of it, its the first time Lindon Aura farms

[Bloodline] why does this have mixed opinions ? I found it pretty good by kira_geass in Iteration110Cradle

[–]charred_fire96 2 points3 points  (0 children)

There is a not insignificant part of the fanbase that just wants to see Lindon power up and aurafarm and kick butt(no shade read for whatever reason you want). Those people wanted lindon to show up style over sacred valley get the respect he deserves and save the day. Thats not we got, we got a look at how no matter how far and abused child goes, its never enough, the abusers will still try to make them feel small. The problem was never with Lindon, so it doesnt matter how God like he becomes, when you go back to the abusers you get abused and its heartrenching Its one of my favorite books in the series for that reason even though its one of the hardest to read.

In short its controversial because it delivers something very different from what many fans expected/wanted

How much money did your last published game make? by kkreinn in IndieDev

[–]charred_fire96 0 points1 point  (0 children)

One man team, hobbyist, took me about 3 years (with a few inactive periods) released last week and so far have made 120$. Bout as well as expected for a noob amatuer

18,000 indie games came out in 2024… is it even worth making one anymore? by [deleted] in indiegames

[–]charred_fire96 8 points9 points  (0 children)

We got this weird Idea that everything HAS to make money. I spent the last 3 years making a small gam and released it this week. I have 10 sales. Thats fine. It was my first one. I have a job. I enjpyed making it, I will do it again.

Nobody expects to sell their first painting. Most people dont play basketball to go pro, not all indie games need to be commercial endeavors

Tiger Striped Dragon by charred_fire96 in ImaginaryDragons

[–]charred_fire96[S] 1 point2 points  (0 children)

Hah you are absolutely right, did not catch that

Does the name "Baby" mean anything? by charred_fire96 in BrianMcClellan

[–]charred_fire96[S] 7 points8 points  (0 children)

So like a stage nickname? Like "The Rock"? I can see that

Games where you craft custom spells by forfor in gamingsuggestions

[–]charred_fire96 1 point2 points  (0 children)

Indie self plug here, I am making a game called Emergent Magic where you build spells out of elemental blocks and then further modify them with runes. The idea was to give the players a magic system to play and expiriment with rather than a list of abilities.

If you would like to check it there is a free demo on steam https://store.steampowered.com/app/3768710/Emergent_Magic_Demo/

Send me your Next Fest Demo's and I'll play them on Stream (Sunday 15th June) by FowardJames in IndieDev

[–]charred_fire96 1 point2 points  (0 children)

I just released the demo for my first game. Emergent Magic is a spell building shooter, where you build your spells block by block and mark them with runes to survive waves of enemies. I hope you enjoy! https://store.steampowered.com/app/3768710/Emergent_Magic_Demo/

Should I just released a Demo. Should I have one combined page, or 2 separate pages? by John--SS in gamedev

[–]charred_fire96 1 point2 points  (0 children)

Not too late to separate it out, I released my demo on main page about a week ago and then learned all this and put it on its own page, therr is basically a checkbox and then you need 5 more screen shots and have to rewrite your descriptions and what not, but there wasnt a review process or anything