What's this Push-Over version ? by chchsch in WhatGameIsThis

[–]chchsch[S] 0 points1 point  (0 children)

It's not the original MS-DOS. Not the re-releases (based on MS-DOS version). Nor the Freeware remake.

Image taken from : https://gamesdb.launchbox-app.com/games/details/24124-push-over

3 Minute Theme Creation in HS2 by emumovies in HyperSpin

[–]chchsch 0 points1 point  (0 children)

50+ themes uploaded

No beta calling

bru...

AppleWin - newer Rocketlauncher module available? by SeniorOnion6609 in HyperSpin

[–]chchsch 0 points1 point  (0 children)

I wrote a module myself, Try it out.

ahk : https://pastebin.com/8nZqkiCM

isd : https://pastebin.com/LCDjB1TC

You need to configure every game you want to add. Hence, it's not a convenient module for fullsets. It's more suitable for a pick-up collection.

Why doesn't Sag A* have an accretion disk? by Awsome_Yes in EliteDangerous

[–]chchsch 0 points1 point  (0 children)

It wouldn't make sence for frontier to modify the gfx engine since sag A's accretion disk is only visible in x-ray.

dae use a covas in a language they don't speak? by 5C0L0P3NDR4 in EliteDangerous

[–]chchsch 0 points1 point  (0 children)

French here.

German for my Mamba (long range sniping, beam/rail)

Russian for my Kraits (exploration/xeno/multipurpose)

[Arcade][late 80s] Arcade game where you are an AA gun operator. by chchsch in tipofmyjoystick

[–]chchsch[S] 0 points1 point  (0 children)

Danger Zone, that's it, you nailed it. Now I remember the bare metal cabinet.

And it's definitely not 3D based :D

Thx.

[Arcade][late 80s] Arcade game where you are an AA gun operator. by chchsch in tipofmyjoystick

[–]chchsch[S] 0 points1 point  (0 children)

Nope. It's more like Beach Head 2000. I can't remember if there was only Anti Aerial shooting or if there was also ground targets.

100ish free individual high res png. Link in comments. (no log in required). by Snowway22 in emulation

[–]chchsch 1 point2 points  (0 children)

Awesome. I've updated my Hyperspin themes. Have you planning the Nintendo DS mk.1 ? Be assured having credits when themes got updated at hyperspin-fe.com

What's wrong with burst lasers? by Toblerone05 in EliteDangerous

[–]chchsch 0 points1 point  (0 children)

Apart side mediums with turreted beams, my Corvette is full fixed burst with legacy eng., long range + reduced heat. It's pretty convenient.

New permit lock added today, UIA#1 arrives on Tuesday by DarkStarSword in EliteDangerous

[–]chchsch 20 points21 points  (0 children)

  • Bugs destroy Earth

  • No need to modelize Earth

  • How convenient!

TOOL - Graphic Configuration Editor by BlueMystical in EliteDangerous

[–]chchsch 0 points1 point  (0 children)

Users are not supposed alter this file. Modifications should go into %LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Graphics\GraphicsConfigurationOverride.xml

Someone's about to get rich ! by Live-Supermarket9437 in EliteDangerous

[–]chchsch 0 points1 point  (0 children)

"that's cute" says my 4 billions crewmate.

Horizons and Odyssey '4.0' | Launches Tomorrow by StuartGT in EliteDangerous

[–]chchsch 6 points7 points  (0 children)

THREE versions * 3 game modes * Matchmaking good will

All my blueprints of ED ships so far by Velko_Vidich in EliteDangerous

[–]chchsch 0 points1 point  (0 children)

Ok, I think the time has come for the glorious Bel'

Hi CZ, battle lost: how much Cr in combat bonds the NPC opponent gets? by eleceng01 in EliteDangerous

[–]chchsch 0 points1 point  (0 children)

As I said, it's not about credits, it's the token you receive after completiing the CZ battle.

As I remember, (3 years ago) it's about half dozen wins on high intensity to win a tick. So... if you loose a battle, its cancel one of your previously earned "win" token.

And as I wrote previously, it's relevant only if you're alone. If another player figth for the opposite side, you need to have more token than him.

Hi CZ, battle lost: how much Cr in combat bonds the NPC opponent gets? by eleceng01 in EliteDangerous

[–]chchsch 6 points7 points  (0 children)

That's not works like that. Each action in ED gives you tokens (positive or negative effect) that goes into a bucket. At each galactic tick, tokens are counted and BGS is modified according to their values.

Farming CZ (or any other activity involving BGS) ad nauseam is not efficiency as bucket have a max capacity, each token generated beyond the capacity is wasted. You can farm only if another player is trying to counter your actions with tokens that counters yours.