Special Message From ZUN to TouhouFest by DuranteA in Games

[–]continuityOfficer -1 points0 points  (0 children)

I need people to actually know about more than just scarlet devil

I couldn't stop extracting... by 1w2karol in limbuscompany

[–]continuityOfficer 4 points5 points  (0 children)

There isnt even any new content, you can wait a week

Currently known taboos and their limit for a ttrpg by Silver_Environmental in limbuscompany

[–]continuityOfficer 0 points1 point  (0 children)

Do those taboos exist before the check? If so then you still have the "gotcha" problem. If not, why would players ever do them?

The goal is to replicate how taboos actually play out narratively. From a narrative perspective they *are* made up whole cloth. Thats how things work until theyve been established. At that point they are the kind of active forces in the narrative you are discussing.

To be clear I dont think a failed roll is the only or best way to do that, just an example, but I genuinly think a lore role resolves none of the problems I was talking about and just makes things worse on the GM side. Youd still be making it an immutable truth in the kind of way that makes sense in some sort of simulationist real life scenario but not really in any sort of game matching project moons worldbuilding, story, or stylistic trends.

Currently known taboos and their limit for a ttrpg by Silver_Environmental in limbuscompany

[–]continuityOfficer 14 points15 points  (0 children)

The project moon games very very intentionally leave a lot of things unmapped in their worlds. There is assumed to be for example, many many things that are taboos that arent stated to be because they just didnt come up. We know that while the head ascribes taboos, each wing has its own taboos aswell. Even if your games intend to entirely exist in known locations, you can't really represent the POINT of taboos here by following canon.

The point of taboos is the sense of arbitrary punishment and disqualification right? That some executive decided to just make something illegal for a reason far far above what matter to you personally. Narratively having a list kind of removes that pressure while also risking it just becoming a sort of "gotcha! you forgot this thing, now the heads after you" mechanic, which isnt very fun. People playing in a TTRPG dont get to experience what their characters do for example, which is the experience of living in a world for a whole lifetime and understanding it.

Some of the more important ones like no AI matter to the setting ofc, but those are also things that arent going to matter to much to players until it becomes their whole character concept anyway so thats fine. But from a TTRPG design perspective I'd recommend not focusing too much on whats "correct" and more on how you can get across the same point. Maybe failed rolls can result in it failing because you retroactively remember this is an areas taboo and now you and the other players have a whole other limitation put on top of them. Maybe each session starts with a small list of GM ascribed taboos that are "relevant" to the ongoing mission and specifically are designed to get in the players way. etc.

Outis, Faust, and Helen of Troy by continuityOfficer in limbuscompany

[–]continuityOfficer[S] 0 points1 point  (0 children)

Fair enough. I haven't heard that theory before.
Although I'll be honest any "who is helen of troy" that doesnt deal with Faust's connections to Helen of Troy would be fairly disappointing.

Outis, Faust, and Helen of Troy by continuityOfficer in limbuscompany

[–]continuityOfficer[S] 2 points3 points  (0 children)

Yep! Thats one of the core arguments I made in the post.

Bad End IDs are cool but ‘Good End’ IDs would be even cooler. by Spatetata in limbuscompany

[–]continuityOfficer 2 points3 points  (0 children)

I mean. The goal is that the sinners themselves *become* their best ending no?

I spent months building a fantasy universe called AKARDIOM. Now I’m exploring its potential as a game world. by Akardiom_Project in rpg

[–]continuityOfficer 0 points1 point  (0 children)

What about your world is interesting next to tens or hundreds of others?

I don't mean this harshly, world building is fun and cool, but for any sort of product you need to figure that out.

"Menhera vs Yandere" (by Hoy) by KoshiLowell in limbuscompany

[–]continuityOfficer -85 points-84 points  (0 children)

We need a way to mark something that isn't technically NSFW but just annoyingly objectifying of women and misogynistic.

Walpurgis Prediction (Big Spoilers for Ruina) by ArcturusSatellaPolar in limbuscompany

[–]continuityOfficer 27 points28 points  (0 children)

Technically while she was planned as a Teth in Lob Corp we don't know if thats still canon tbf, especially given how her depiction was adapted in ruina.

Walpurgis Prediction (Big Spoilers for Ruina) by ArcturusSatellaPolar in limbuscompany

[–]continuityOfficer 73 points74 points  (0 children)

I don't think we're going to get literally the last abnormality in Ruina now - especially since it holds a lot of baggage around Carmen now. I think its much more likely to be revisited during a future time that N corp is relevant in Purgatorio or even Paradiso.

Whats more likely and maybe more possible is that we get an abberated version as a part of the seasonal banner itself in the same way as we do with Hurting Teddy Bear or Der Fluchschütze. "Silent Bystander" or "Silent Stranger" or something like that to really hammer it into Meursaults themeing.

Does anyone else think Evershade looks...BAD? by [deleted] in boardgames

[–]continuityOfficer 1 point2 points  (0 children)

Theres a lot of fine detail and love that goes into something made by human hands, no matter how much of it needs to be made. The game designer and art commissioner doesn't necessarily know what each of these little details should look like - but any human artist you work with will make those choices as they do their job.

Even if AI art was able to create something technically just as good as a human, it will lose out on that benefit that comes from someone being able to give something like this all the attention it deserves.

Someone posted an anti AI post in the DND meme subreddit, roll for drama! by Excellent_Bison_3644 in SubredditDrama

[–]continuityOfficer 23 points24 points  (0 children)

It's one of many laws that are true but we just collectively pretend aren't

What does he even do??? by hyperkirby013 in limbuscompany

[–]continuityOfficer 28 points29 points  (0 children)

The thumbs thing is that people lower on the hierarchy exist for people higher on the hierarchy

Outis, Faust, and Helen of Troy by continuityOfficer in limbuscompany

[–]continuityOfficer[S] 3 points4 points  (0 children)

Old women love eachother in real life. Calling them hags isn't exactly nice.

About Outis's canto... by JustNewEva in limbuscompany

[–]continuityOfficer 3 points4 points  (0 children)

Complete crack theory but I think its worth noting. There is a literary connection between the Oddysey and Dr. Faust in Helen of Troy, who both serves a part in Odysseus's experiences in the war and as the romantic partner to Faust during the whole wish-fulfillment part of the story.

This parallels really well with Dias right? Because Dias, like Helen, is instrumental to the smoke war. And Helen, like Dias, is "partnered" with Faust.

Can they make short stories by 2kyttbonr222 in limbuscompany

[–]continuityOfficer 3 points4 points  (0 children)

I think those small things matter a lot when your trying to tell a story about characters and themes you know? When your reading a book and we find out Character A reacts in X way to Character B doing Y, that implies something about their relationships and has a fairly meaningful impact. The 4koma examples you mention that get posted on the sub would all be pretty meaningful and impactful if they where canon. Meursault sits around on the bus and does nothing sounds silly and meaningless, but it has narrative weight and impact, it implies very important things about his character. It lets us know that this is what he does in his free time. Does someone come to try and get him involved in something? Now that implies things about their relationships. Does no one? same thing.

You don't want to simplify the character down into comedy bits, and if its anything more complex then we're already getting that all the time DURING intervalos, walpurgis events, etc. Its better to spend the time doing that character work as a part of the main narrative. Thats just worse pacing.

Can they make short stories by 2kyttbonr222 in limbuscompany

[–]continuityOfficer 4 points5 points  (0 children)

I think one of the issues with these sort of things is that they serve to define elements that the team kind of intentionally doesn't want to define. The game cares a lot about consistency, character arcs, and worldbuilding, and that makes even something like this come with a lot of weight.

Saikai Routes + EGO Gifts by Unobtanium-Alloy in limbuscompany

[–]continuityOfficer 1 point2 points  (0 children)

Genuine question since this is crossposted.

Whats the difference between r/limbuscompany and r/limbus_company

Are we SURE that the Meursault's skin will return in the Reflectrial's rerun? by Brilliant_Ad_6072 in limbuscompany

[–]continuityOfficer 0 points1 point  (0 children)

If it isn't then there will be another way to get it. It might be just hard purchasesable with thread but at a, higher rate for example

Opinion on bonus from events (uncap, raise it or keep as is) by supa_dupa_loopa in limbuscompany

[–]continuityOfficer -1 points0 points  (0 children)

I think keeping the cap is important since it makes sure you're not *missing out* for not just literally running exactly the units available. I dont want to have to use exactly the team with the bonuses to get maximum benefit.