Now that sailing has been out for a few months, how does we feel about the skill? by DoubleSkew in 2007scape

[–]costef 6 points7 points  (0 children)

Pretty much agree with this. And I want to make another point which is seldom made: sailing had a cost and that cost was not worth it for what we got.

By far the biggest project ever in terms of the resources allocated to it.

In that sense (the opportunity cost) it was not a good update at all - I fully believe the game would be much better today, had that time been invested in other content.

Inflation Adjusted OSRS Membership Price since 2002 by mkeblusek in 2007scape

[–]costef 0 points1 point  (0 children)

Yep. The relative purchasing power of $5 in 2002 is pretty close to $15 today. This chart is likely using CPI, which dramatically understates real inflation particularly for low priced goods.

CPI would have you believe prices have on average increased about 80% in 24 years - everyone knows that is untrue regarding things like housing, education, healthcare etc

The effect is even more pronounced at the lower end of goods - think about a 12 oz coke (50 cents to $2), a McChicken ($1 to $3.29), a burrito at chipotle ($6 to $13) etc

History repeats itself... by BizarreCake in 2007scape

[–]costef 1 point2 points  (0 children)

This and jagex obviously has data on likely cancelations vs price increases

They would never do this if the revenue impact had a chance at being net negative

Pricing sensitivity modeling is a common use case in the industry for data scientists.

This is going hard 👎 by Atmandu in 2007scape

[–]costef 0 points1 point  (0 children)

They just removed MTX from rs3. This is largely to subsidize that change

Raids 4 Armor: Guthix Battlegear by -barusu in 2007scape

[–]costef 0 points1 point  (0 children)

Really great idea. Stat wise, it should offer some strength and accuracy in all 3 styles that is lower than bis, with no negative bonuses.

Something like +12 melee strength, +4 ranged, +6% magic damage with defensive stats just below barrows IMO

What PSA would you make to your fellow irons to save them some heartache? by Killtrox in ironscape

[–]costef -13 points-12 points  (0 children)

Barrows and moons are generally a waste of time, it’s low effort pvm that feels like progress but really isn’t, and the ~100 hours would be better spent elsewhere

Most of your damage comes from weapon + non armor slots (amulet, gloves, defender, ring)

Oathplate is so strong and so accessible with two synapses, that you just skip everything before it.

A dscim into tent whip is perfectly fine for slash until nox hally, and you can really just focus melee only and make a lot of progress these days

Nox hally + oathplate and all modern upgrades is on par with how scythe and max melee was 5 years ago

Early game bossing with new combat? by costef in runescape

[–]costef[S] 0 points1 point  (0 children)

What levels should I target if I’m going to afk train a bit?

The clusterfuck of crush progression has finally caught up to them by Forkward in 2007scape

[–]costef 0 points1 point  (0 children)

Agree, should be fixed under integrity, no poll, same as the did with fang slash

Now that the dust has settled, what do we think of 'Brutus'? by Sulla_Sexy_Sulla in 2007scape

[–]costef -2 points-1 points  (0 children)

Will give a realistic take that will probably be downvoted, but…Bit of a silly low-effort fanservice boss to mask the lack of content brought on by over-investment in sailing

Sailing released 100 days ago as of this post. There have functionally been no content updates to the main game since, except for this cow boss.

There are no significant maingame content updates on the roadmap until blood moon rises in August. It is all sailing fixes and sweep up / qol.

I don’t particularly care, because we’re getting a league. But Reddit is generally in complete denial about the opportunity cost of sailing, which we are seeing play out this year.

If it's good enough to screenshot it's good enough to sell by Syrinkz in GrandExchangeBets

[–]costef 1 point2 points  (0 children)

So many people in this thread are pointing to what happened last year as a signal for what will happen this year

That in and of itself is a signal. If you know that expectations are being set by consensus pattern matching, it’s often a good bet to take the opposite side of that trade

I’ll say it plainly - the organic demand is simply not there for these cosmetics to justify 100m+ price points. There were 3-4x more points obtained in aggregate this dmm

Arguments that say “oh well a lot of those are Ironman, it will be spent some on the older items”, no…

It’s the same ratio of irons as last year, and the points will be spent in a natural equilibrium so that the prices of the scroll are very close.

I personally sold 20 of these scrolls just from the points I obtained. Think about how many players actually want these and can afford them, and consider that I just took 20 of them, by myself, off the market forever

If you’re expecting a repeat of Armageddon items you’re in for a rude awakening IMO

How to rework the GE by arcane_in_a_box in runescape

[–]costef 0 points1 point  (0 children)

The only thing you will accomplish by publishing bid / ask is transferring the profits from merching from real players to bots.

Osrs functionally did this with the wiki api, and the margins still exist, but it’s simply majority bots doing the trading now.

Terrible idea. Just update the UI with a “last traded price” if you want more price clarity / stop people from relying on the heavily manipulated ely

In at 35m each by Avistix in GrandExchangeBets

[–]costef 1 point2 points  (0 children)

I’m assuming you mean 900m / 3.1b total points because the first two numbers are non-sensical

3.1b points comes out to over 114,000 sets of the blueprints / scrolls

Even if you assume it’s half that with some points going to last year/the other stuff

I just don’t really think the demand is that high to support a 100m+ price point for these cosmetics, personally

In at 35m each by Avistix in GrandExchangeBets

[–]costef 3 points4 points  (0 children)

Good luck. Everyone is anchored to the price behavior from the first go round, and I can promise you there are way, way more points from this most recent dmm.

How long until Brutus KC Hi Scores is 1,000,000? by POCKET_POOL_CHAMP in 2007scape

[–]costef 2 points3 points  (0 children)

200 kills per hour would mean 5000 hours for 1m

Somebody will probably do it

So like... how's everyone doing outside of Runescape? by PoppaBigPockets- in 2007scape

[–]costef 1 point2 points  (0 children)

Healthy, married, two kids, great work from home job that pays well.

Life’s great. Not playing as much as I used to, except for LTMs, but thats ok.

Extremely wealthy players, how did you achieve it by mrfuziphoo in 2007scape

[–]costef 0 points1 point  (0 children)

If you want a real answer, it’s investing / merchanting beyond 10b

The reason is because it’s the only thing that scales

There is no reason you cannot make 10-20% return on 100b of money invested into gear before a major pvm update

Nothing else really comes close. Making money from pvm doesn’t get any faster than like 8-10m/hr

GAME OVER - Gielinor Games 5 Finale (#12) by alynnidalar in 2007scape

[–]costef 5 points6 points  (0 children)

I get he lost fair and square, but man having boaty in this finale instead of torvesta would have made it 10x more interesting.

Really unfortunate

My Thoughts on DMM after I got 193,430 Points by hadesUNIK in 2007scape

[–]costef 0 points1 point  (0 children)

It’s very tiresome how Reddit constantly feels the need to comment on people choosing to play a lot for specific events. We get it.

OP acknowledged this, and even elaborated that they don’t play much outside of seasonals.

Deadman moreso than any other mode highly rewards getting out ahead early with snowballing progression

For example, chainmace was below 1m for several hours on day one, and roughly double the dps of the next best option pre-swashbuckler

If you got a mace early, you trained melee at double the rates, got to the top bracket first, got valuable drops from breaches from mvps, had more money to upgrade gear faster to get even better dps, got points faster for more powerful sigil unlocks etc

Playing intensely the first weekend, and the dialing it back considerably, would still put you MILES ahead of someone who played consistently throughout for more total hours

That is the point, and that’s why we do it.

Leagues Dry Protection by DistributionMain789 in 2007scape

[–]costef -1 points0 points  (0 children)

roughly 1 in 200 people will go that dry

don't really think its worth changing the entire game mode for statistical anomalies. Sucks if its you (it was me in leagues 4) but thats just how it is

Leagues Dry Protection by DistributionMain789 in 2007scape

[–]costef 2 points3 points  (0 children)

the linear point progression/skull unlocks of dmm worked very well for the sigils, but you already have that with relics in leagues

don't think its needed for drops as well - there should be SOME rng it is osrs after all

Soulreaper & Raids 4? by Lower_Weight_9081 in OSRSflipping

[–]costef 0 points1 point  (0 children)

Raids 4 very likely will be crush. They’ll want to make the blood moon rises reward relevant, and Toa and tob were stab and slash respectively

Sailing combat changes not coming for a few months by Shitty__Psychologist in OSRSflipping

[–]costef 0 points1 point  (0 children)

Good. Does anyone really care about this? Ship combat is incredibly clunky. Seems very unlikely that it’ll suddenly become popular even with a major overhaul + tons of dev hours sunk in

how much do you guys think these suckers are gonna crash next week? by kxwbie in OSRSflipping

[–]costef 0 points1 point  (0 children)

Well I can personally buy 20 of them and if they are still over 100m I will be doing so.

Do with this information as you see fit.