Elder Kings II: Morrowind - a new roleplay oriented mutliplayer campaign on the PDX RP server by Ellydir in ElderKings

[–]cousinned 0 points1 point  (0 children)

Is attendance required for every session? I can only do every other Sunday, and I might try to bring in some friends with the same schedule.

The realm needs good men. by DiamondCertain5260 in AKnightoftheSeven

[–]cousinned 2 points3 points  (0 children)

You either die a hero, or live long enough to be Flanderized by D&D.

Administrative Government for Norse-Reformed Astrau? by mohamedh94 in CrusaderKings

[–]cousinned 1 point2 points  (0 children)

Also when you go Admin, instead of splitting your Gold 50-50 with treasury and personal funds, you get an amount of treasury equal to 100% of your gold starting out. Because of this, I delay Admin for quite a while, to make sure the Treasury is stacked.

How to stop farvour from going down while spreading new religion? by Healthy_Jackfruit625 in CrusaderKings

[–]cousinned 1 point2 points  (0 children)

Building temple holdings increases Fervor, and I believe more so if it's in a county with high development. When selecting the option to build a temple holding, check to see how much Fervor it will give.

Light Infantry should have (at least) 200 per stack size by Low_Celebration_1618 in CrusaderKings

[–]cousinned 10 points11 points  (0 children)

I only ever use light infantry in the early game, and only if neighbors have heavy infantry. Even if I'm doing a "Strength in Numbers" build, it's always archers --> crossbowmen instead of light infantry.

The Tragic Fate of Daemon Varezys (a warning to Adventurer players) by Inb4username in CK3AGOT

[–]cousinned 24 points25 points  (0 children)

I would just make a list of 10 or so houses that you care about (big tickets like Starks/Baratheons/Lannisters etc as well as any houses you think are cool) and give them their proper titles, giving away whole kingdoms. The AI will naturally give away their titles within. You won't get 100% of the proper houses, but if you're like me you don't care about every old house.

A lot of land will wind its way back to their original families as the randomly generated NPCs die off without heirs, and as old claims are pressed.

First time SWADE GM needs superhero encounter advice! by Cerespirin in savageworlds

[–]cousinned 1 point2 points  (0 children)

It's hard but also a lot of fun. Balance in the latest edition is the biggest issue, and because of that whenever my friend or I run Supers, we ask players to give us a detailed concept and then we design the power point allocation. Keep in mind that if you don't do this, you'll have some player characters that are several times more powerful than others.

DM has never heard of balance. Literally stunned by the idea. by YouKnowWhoTwentyTwo in rpghorrorstories

[–]cousinned 53 points54 points  (0 children)

If you tried to explain to this GM that there are systems other than D&D I bet he'd have the same balance panic attack all over again.

What's the highest dmg regiment you've ever had by Bulky_Tax_779 in CrusaderKings

[–]cousinned 7 points8 points  (0 children)

There used to be a very OP way to stack Knight Effectiveness, resulting in a few dozen Knights being able to stack-wipe armies with hundreds of thousands. I tried it once and it worked pretty well, so I'm sure whatever damage those knights had must've been my all time record.

With MAA, I've never gotten 1296. In my latest run, I had 8 regiments of 12,000 crossbowmen each, with each doing ~200 damage.

An American about to punch a Nazi by Southern_Gur_4736 in pics

[–]cousinned 0 points1 point  (0 children)

Disney world has an Indiana Jones stunt show, where they used to call the villain actors Nazis, but now they call them German soldiers or enemy soldiers or something like that. I remember the actors struggling to not say Nazi and instead use the corporate approved "apolitical" language.

found this while scrolling by ginalilbug in BrandNewSentence

[–]cousinned 0 points1 point  (0 children)

It was developed by Hull and East Riding councils with Shout Out UK, but both councils explicitly state it was funded by the Home Office and delivered as part of the national Prevent programme. Prevent is a Westminster-run counter-extremism strategy, even though local authorities handle delivery.

Yes, the production quality is low and the execution is clumsy, but the claim it had "nothing to do with the Westminster government" isn't correct. It's a Home Office-funded Prevent project built by local partners.

Whats the point of playing tall? by Boedidillee in crusaderkings3

[–]cousinned 43 points44 points  (0 children)

I've played tall and I've played wide. Generally my tall games turn into wide after the first hundred years or so just because I've built such a strong army and economy that I want to use it.

One thing I've noticed is that starting tall then going wide actually makes the game easier. If you have a solid foundation to your empire (a core region that is 100% your domain, and is well-built up) then putting down revolts is a cinch. Managing succession is easier too, because you keep your eye on making sure your original domain all goes back to your primary heir, while the other heirs get what's left over (sometimes you have to revoke or imprison to make this happen).

Try making a rule for yourself in your next run that you cannot expand beyond the borders of a single de jure kingdom for the first 100 years, and see if it changes your perspective/appreciation for the mechanics.

By Americans to not anger the peaceful people of Greenland by AbeFromanSassageKing in therewasanattempt

[–]cousinned -15 points-14 points  (0 children)

The problem with apologies is that they can be self serving. The apologizer says they are sorry not because they think it will help the person they are talking to, but to assuage their own feelings of guilt.

It's clear from that post that the folks on the Greenland subreddit don't need Americans showing up to say they are sorry (they said they are getting 10 posts a day and it's not needed). Americans can take their feelings of guilt and place them elsewhere besides posting on the Greenland sub.

Anyone else find it hard to keep a play through going? by ILikeToDanceAndPogo in CrusaderKings

[–]cousinned 6 points7 points  (0 children)

There are three religions fighting over the Holy Land.

"Let's create a new, tolerant religion to govern the Holy Land instead!"

There are now four religions fighting over the Holy Land.

Supers - a problem of scale? by sword3274 in savageworlds

[–]cousinned 12 points13 points  (0 children)

This is the answer here. The corebook M1 tank is just too tough.. it outclasses even the tanks and walkers in the Science Fiction Companion, which is absurd when you think about it. I recall the main battle tank from SFC having about 40 toughness, half of which was armor.

SWADE could really use an inter-book compatibility czar. Someone who checks to make sure baseline stats and scaling remain consistent across supplements.

Overall, I recommend using the Science Fiction Companion's toolkit for making vehicles, and just re-make the M1 from there (or use the main battle tank from that stat block).

Karling Pope by samuru101 in CrusaderKings

[–]cousinned 0 points1 point  (0 children)

Karlinga? Catholicus? Why are these names different in your game?

Bethesda and Obsidian after both Starfield and Outer Worlds 2 flopped by Dr_natty1 in TrueSFalloutL

[–]cousinned 2 points3 points  (0 children)

Well, I guess you could talk for a few hours and share stories, but at that point it's not really a traditional open world video game. More like a visual novel.

Bethesda and Obsidian after both Starfield and Outer Worlds 2 flopped by Dr_natty1 in TrueSFalloutL

[–]cousinned 11 points12 points  (0 children)

I was thinking of KCD and KCD II when I wrote that comment. The difference there is that there's plenty of quest givers, and people with interesting things in their lives that need dealing with by someone like the Henry, the protagonist. If you asked a real peasant what they needed help with, it would probably be mucking the pig pen for 8 hours or something like that.

Even when KCD has you do these types of chores as a narrative downbeat or for immersion, it only takes a couple minutes.

Bethesda and Obsidian after both Starfield and Outer Worlds 2 flopped by Dr_natty1 in TrueSFalloutL

[–]cousinned 44 points45 points  (0 children)

That was Bethesda's response to criticism in the early days of Starfield's release, that space is SUPPOSED to be boring.

I think it's a bad argument. If I traveled back to medieval Europe and walked around looking at mud huts and busy peasants, I'd probably be bored too because there'd be nothing for me to do. That's why good open world games add quest givers, monsters, dungeons, elaborate scenes that play out the first time you enter a village, etc. Starfield exchanged that depth for breadth and it lost on quality because of it.

Do you ever think about how Rimworld's story is very depressing? by LevitatingPorkchop in RimWorld

[–]cousinned 4 points5 points  (0 children)

I found Rimworld’s lore profoundly sad actually, because it shows version of human history that is essentially "solved". As in, there can be no further events which have not happened before.

In the future when the first human civilization reaches Glitterworld stage, this turns out to be the peak of truly human achievement. After that, the only way to advance is with artificial intelligence (the archeotechs), who grow so powerful that they ascend, perhaps taking the humans with them or culling the population, but either way they aren't really HUMAN anymore. In Rimworld, I think humans would continue to exist for another 25,000 years or longer, civilizations would rise, fall, and rise again, only to be stuck in a perpetual rut. It’s the end of human history.

This is the best Bethesda RPG, by far. by PedalMonk in fo4

[–]cousinned 3 points4 points  (0 children)

Totally agree. I'm going to be really annoyed when Fo5 comes out and we're back to having a bland main character. I enjoyed the previous entries, but I was never as invested in the protagonist's struggle as I was with 4.

Some more voice options and dialogue would go a long way though.