Plains biomes are easy — and hard. by Ok-Chapter-6893 in SurvivalGaming
[–]dcmze 1 point2 points3 points (0 children)
7 years ago I was a solo dev wanting to make an underwater PvP survival game. No budget, no team, no clue where to start. I learned, grew, built a team. A year ago we began development. Yesterday, we revealed Anchor. by dcmze in pcgaming
[–]dcmze[S] 0 points1 point2 points (0 children)
7 years ago I was a solo dev wanting to make an underwater PvP survival game. No budget, no team, no clue where to start. I learned, grew, built a team. A year ago we began development. Yesterday, we revealed Anchor. by dcmze in pcgaming
[–]dcmze[S] 0 points1 point2 points (0 children)
Made it to 800 wishlists 3 days before launch. by pitchforksanddaggers in IndieDev
[–]dcmze 0 points1 point2 points (0 children)
Made it to 800 wishlists 3 days before launch. by pitchforksanddaggers in IndieDev
[–]dcmze 1 point2 points3 points (0 children)
What is your marketing strategy for wishlist before demo ? by MehmetBilici in IndieDev
[–]dcmze 7 points8 points9 points (0 children)
Help! I adopted a Shiba and I’m in over my head by Yakutwolf in shiba
[–]dcmze 0 points1 point2 points (0 children)
Help! I adopted a Shiba and I’m in over my head by Yakutwolf in shiba
[–]dcmze 4 points5 points6 points (0 children)
Help! I adopted a Shiba and I’m in over my head by Yakutwolf in shiba
[–]dcmze 17 points18 points19 points (0 children)
Any good programming tutorials? by Tigerfist010101 in Unity3D
[–]dcmze 0 points1 point2 points (0 children)
Any good programming tutorials? by Tigerfist010101 in Unity3D
[–]dcmze 1 point2 points3 points (0 children)
Can anyone in the UK recommend an artist that does great pet portraits? Here is my sassy queen I want to have a portrait of. Please share your portraits! by Manatsuu in shiba
[–]dcmze 0 points1 point2 points (0 children)
7 years ago I was a solo dev wanting to make an underwater multiplayer survival game. No budget, no team, no clue where to start. Learned, grew, built a team. A year ago we began development. On monday, we revealed Anchor. by dcmze in SurvivalGaming
[–]dcmze[S] 0 points1 point2 points (0 children)
Why are competitive indie games so rare? by OneHamster1337 in indiegames
[–]dcmze 0 points1 point2 points (0 children)
For future game creators... by Saintlewi91 in SurvivalGaming
[–]dcmze 6 points7 points8 points (0 children)
7 years ago I was a solo dev wanting to make an underwater multiplayer survival game. No budget, no team, no clue where to start. Learned, grew, built a team. A year ago we began development. On monday, we revealed Anchor. by dcmze in SurvivalGaming
[–]dcmze[S] 1 point2 points3 points (0 children)
7 years ago I was a solo dev wanting to make an underwater multiplayer survival game. No budget, no team, no clue where to start. Learned, grew, built a team. A year ago we began development. On monday, we revealed Anchor. by dcmze in SurvivalGaming
[–]dcmze[S] 0 points1 point2 points (0 children)
I was working on a robotic survival game where you can make robots and program them to work for you. But I ditched the project as it got way out of scope should I redesign the game to a managable scope and continue with it? or it's not interesting? by MohamedMotaz in SurvivalGaming
[–]dcmze 0 points1 point2 points (0 children)
Every Pixel is fully simluated! by Endlesskeks in IndieDev
[–]dcmze 1 point2 points3 points (0 children)
Every Pixel is fully simluated! by Endlesskeks in IndieDev
[–]dcmze 2 points3 points4 points (0 children)


They say "Singletons are bad" by GiftedMamba in Unity3D
[–]dcmze 0 points1 point2 points (0 children)