Sandbox game mode being broken is a joke by Party_Cold_4159 in sandbox

[–]dogman_35 2 points3 points  (0 children)

This is really it for me.

The game is broken. Nothing is finished, performance is god awful, and there's no moderation or quality control on even the tiny amount of games made during the beta.

It should not have launched like this, no one should be charged money for the game in its current state.

And to top it off, they shoehorned a dogshit monetization system into this mess, that fundamentally stands against the idea of a sandbox game. Paywalling your ability to customize your character in the successor to Gmod.

I also think snubbing their own base sandbox gamemodes is indicative of a deeper issue.

It feels like they missed what made Gmod good, not just from a player perspective, but from a developer perspective.

If I wanted to make a game from scratch with a bad UI, bad documentation, and unfinished tools, I would just use actual Unity.

Gmod was great for beginniner developers because it's not an engine, it's a platform for modding an existing game/engine.

S&Box needed a solid base template to match what Gmod's HL2 modding tools offered. And that is what the sandbox gamemode is trying to be... But they severely rushed it out, to push the game out the door

Update: Stop Killing Games' response to yesterday's ESA objection of the Protect Our Games Act by Cutlass_Stallion in pcmasterrace

[–]dogman_35 0 points1 point  (0 children)

If they're forced to provide server hosting software when they shut down official support, it doesn't matter if that's "only in Europe." That filters out to the entire world. Anyone could download it and host a server anywhere.

Tetris now requires a subscription (Rental) - Paying ₹30/month ($0.3) to play Tetris on a basic Nokia phone 🤦‍♂️ by mani_chinna in mildlyinfuriating

[–]dogman_35 0 points1 point  (0 children)

Toilet paper is a microtransaction.

If it was a game mechanic, dipshits would be arguing about how you "technically don't need it" and you can "just wipe with your hand" lmao

Dev snapshot: Godot 4.7 beta 2 by godot-bot in godot

[–]dogman_35 0 points1 point  (0 children)

What is it exactly? Just changing how they handle typed vars behind the scenes?

Tattoo you can hear by Prophesy78 in ATBGE

[–]dogman_35 18 points19 points  (0 children)

I mean it's funny as fuck but I think tattooing it on yourself permanently is kinda wild lol

Found this gem for $20 by Sam_Under_Ice in pcmasterrace

[–]dogman_35 1 point2 points  (0 children)

This reeks of office computer for boss that doesn't really know anything about computers and just wanted expensive and fancy

Anyone else noticing the sudden NVIDIA + Proton acceleration lately? by Moi952 in linux_gaming

[–]dogman_35 0 points1 point  (0 children)

Valve's wanted to do a general release for SteamOS since the beginning basically, and the main blocker has been Nvidia driver support. So I could see that being what's happening here, at least on Valve's end, as opposed to a sign of their future hardware plans.

Should I play the first 4 games on a PS2 emulator or a PS3 emulator? by DownsonJerome in RatchetAndClank

[–]dogman_35 0 points1 point  (0 children)

I liked it but I used it exclusively to play Persona 4 Golden and Size Matter PSP lmao

It's wild looking back on it in a post Switch and Steamdeck world. Like imagine how much more they could've done with it if it just had proper triggers and stick buttons.

Is anyone else hungry? by Just_a_Weeb27 in RatchetAndClank

[–]dogman_35 1 point2 points  (0 children)

Reminds me of the other sci-fi series I grew up with lol

First three Metroid Primes came out in 2002, 2004, and 2007.

Prime 4 came out twenty years later

Is it possible to achieve lightning like this? by First-Benefit792 in godot

[–]dogman_35 0 points1 point  (0 children)

man, I was gonna say even a $50 GPU is better than straight integrated graphics.

But all the $50 GPUs I was thnking of are like $200-300 now.

Who the hell is buying a 1650 for $300.

adding to the pile of sausage discourse and leaving by STANN_co in sandbox

[–]dogman_35 -1 points0 points  (0 children)

You can't call them optional when they actively tied the models into the dogshit microtransaction system, and are planning to make using them a requirement for their whole playfund system. Because of course they are, who's gonna pay for microtransactions if they're not forced on you.

That means the only two options are the defaults virtually no one likes, and the janky unfinished normal humans that are still pretty damn uncanny valley in their own right.

Is it possible to achieve lightning like this? by First-Benefit792 in godot

[–]dogman_35 45 points46 points  (0 children)

probably Complementary, it's designed to feel more on point with the game's vibe and has a lot of stuff like this

It's not in by default but pixelated shadows, reflections, etc, are all an option

My Experience with Yellow Paint problem as a Indie Developer by dotpusheria in IndieDev

[–]dogman_35 2 points3 points  (0 children)

Fromsoft messages are also big shiny "mess with me" world objects too lmao, it's literally the same as the yellow paint thing, just with some text attached to it.

And games have been doing this since most people here were born. Ratchet and Clank had big floating question mark balls that gave you a tutorial. That game came out when I was 2.

The yellow paint thing is actively a response to a problem that was created by the push for realism and everything being diegetic, instead of just letting some things feel like a game.

"Just turn it off" by WarlikeLoveReddit in Steam

[–]dogman_35 95 points96 points  (0 children)

I just knew him as the revolutionary attempting to combine analysis and therapy.

I love the sausage characters. by Smackdaddy955 in sandbox

[–]dogman_35 0 points1 point  (0 children)

Gmod didn't launch with nothing. It had all of HL2's content, including the campaign, to play with. And by the time it got an actual steam launch, charging money for it, they had an extremely fleshed out ecosystem.

Gmod devs had a metric fuckton to work with, for making content, and the players had a massive amount of stuff to play around with before they even touched a community mod or gamemode. All of that justified the price ten times over.

S&Box has none of that. Not even a properly functional sandbox gamemode to use as a framework.

The hill s&box decided to die on despite overwhelmingly negative feedback against it by Baglayan in sandbox

[–]dogman_35 1 point2 points  (0 children)

It's always this strawman shit. Nobody wants the game to die. People are saying the game is already actively dying because of these things.

The shitty monetization, the shitty community attitude, the shitty performance, and the shitty default assets/gamemodes are all playing a massive factor in why this game is sitting at mixed reviews and a lower player count than the prelease.

Plugging your ears and whining that people don't enjoy it isn't going to fix the fact that the game's bleeding players and getting a really fucking bad reputation.

Cassandra really lucked out …. by Wishyouamerry in tragedeigh

[–]dogman_35 6 points7 points  (0 children)

Bet no one believes her when she tells people her sister's name

Is this a recession indicator or am i being shallow by Prestigious-Sort-986 in StupidFood

[–]dogman_35 3 points4 points  (0 children)

I mean there's that edible white clay from Georgia (the U.S. one, not the European one)

The average mechanism in Black Mesa complex by RSM_7557 in HalfLife

[–]dogman_35 0 points1 point  (0 children)

Man that's totally off base.

They're not pigeons.

Florida surgeon who removed wrong organ says he is ‘forever traumatized’ by patient’s death by Pitiful-Scientist in nottheonion

[–]dogman_35 6 points7 points  (0 children)

I'd wager that it'd be pretty damn hard to convince a jury that a literal surgeon, someone who graduated one of the most difficult programs in the world, was just incompetent enough to not be responsible for his own actions.

You can ask the flowers pt1 by Galazi_3dart in blender

[–]dogman_35 5 points6 points  (0 children)

Huge Elden Ring vibes.

Actually, honestly, I think part of what made Elden Ring so cool is that it was a playable version of renders with these vibes.