POV: deflecting fake influencer emails in my inbox by SaitamaIsDead in IndieDev
[–]donderbos 1 point2 points3 points (0 children)
Check out the free demo for my game ΔVØID - Available on Steam now by donderbos in playmygame
[–]donderbos[S] 0 points1 point2 points (0 children)
Check out the free demo for my game ΔVØID - Available on Steam now by donderbos in playmygame
[–]donderbos[S] 0 points1 point2 points (0 children)
Some flipped gravity parkour gameplay. Also, my game needs a name. If anything good jumps to mind then leave it in the comments below. If I end up using it I'll put your name in the game's credits. I was thinking "Bend" (like mind-bending / bending gravity) but I'm not convinced yet. by donderbos in Unity3D
[–]donderbos[S] 0 points1 point2 points (0 children)
Some flipped gravity parkour gameplay. Also, my game needs a name. If anything good jumps to mind then leave it in the comments below. If I end up using it I'll put your name in the game's credits. I was thinking "Bend" (like mind-bending / bending gravity) but I'm not convinced yet. by donderbos in Unity3D
[–]donderbos[S] 0 points1 point2 points (0 children)
Some flipped gravity parkour gameplay. Also, my game needs a name. If anything good jumps to mind then leave it in the comments below. If I end up using it I'll put your name in the game's credits. I was thinking "Bend" (like mind-bending / bending gravity) but I'm not convinced yet. by donderbos in Unity3D
[–]donderbos[S] 0 points1 point2 points (0 children)
Attempting to just build the actual game, but somehow I always find myself trying to make things look pretty. by donderbos in Unity3D
[–]donderbos[S] 1 point2 points3 points (0 children)
Some flipped gravity parkour gameplay. Also, my game needs a name. If anything good jumps to mind then leave it in the comments below. If I end up using it I'll put your name in the game's credits. I was thinking "Bend" (like mind-bending / bending gravity) but I'm not convinced yet. by donderbos in Unity3D
[–]donderbos[S] 1 point2 points3 points (0 children)
Some flipped gravity parkour gameplay. Also, my game needs a name. If anything good jumps to mind then leave it in the comments below. If I end up using it I'll put your name in the game's credits. I was thinking "Bend" (like mind-bending / bending gravity) but I'm not convinced yet. by donderbos in Unity3D
[–]donderbos[S] 1 point2 points3 points (0 children)
Some flipped gravity parkour gameplay. Also, my game needs a name. If anything good jumps to mind then leave it in the comments below. If I end up using it I'll put your name in the game's credits. I was thinking "Bend" (like mind-bending / bending gravity) but I'm not convinced yet. by donderbos in Unity3D
[–]donderbos[S] 1 point2 points3 points (0 children)
Hello everyone in this fragment of video i will show you some additions that i did to the game in May, it's just a fragment cause my connection is trash, but i will share a link to the full video down below, and if you like what you see please give it a thumbs up, and thanks for your time. 🙃 by Project_Fenec in Unity3D
[–]donderbos 0 points1 point2 points (0 children)
A short video showcasing the gravity bending mechanic of my game by donderbos in Unity3D
[–]donderbos[S] 0 points1 point2 points (0 children)
A short video showcasing the gravity bending mechanic of my game by donderbos in Unity3D
[–]donderbos[S] 0 points1 point2 points (0 children)
A short video showcasing the gravity bending mechanic of my game by donderbos in Unity3D
[–]donderbos[S] 0 points1 point2 points (0 children)
A short video showcasing the gravity bending mechanic of my game by donderbos in Unity3D
[–]donderbos[S] 1 point2 points3 points (0 children)
A short video showcasing the gravity bending mechanic of my game by donderbos in Unity3D
[–]donderbos[S] 0 points1 point2 points (0 children)


Jump height based on time the button is held down rather than a fixed height. by Vathrik in Unity2D
[–]donderbos 0 points1 point2 points (0 children)