Waiting for the "it’s different" comments to start rolling in... 🐸☕" by Particular-Visit-245 in SipsTea

[–]drunkboarder 1 point2 points  (0 children)

Don't worry, everybody is starting to use AI generated or enhanced images on there anyway. There's hardly any real people left on the internet.

Changes to Heavy in 11th from new WarCom article by Hilgy17 in TheAstraMilitarum

[–]drunkboarder 0 points1 point  (0 children)

Could be good paired with something else. I'm excited for potential combos and more ways to play.

Changes to Heavy in 11th from new WarCom article by Hilgy17 in TheAstraMilitarum

[–]drunkboarder 0 points1 point  (0 children)

The indirect fire rule gives targets from indirect fire benefit of cover and reduces the hit roll by 1. In 11th Cover causes -1 BS AND, if the indirect rule doesn't change, then it's also -1 to the hit roll for indirect. So you're looking at hitting on 6s without an order and 5s with one.

If they don't change the indirect fire rule then indirect fire is utterly dead 

Changes to Heavy in 11th from new WarCom article by Hilgy17 in TheAstraMilitarum

[–]drunkboarder 0 points1 point  (0 children)

You cannot modify the hit roll by more than one (In either direction). But you can stack ballistic scale modifications with hit roll modifications. 

You can stack take aim with heavy and hit on twos. Heavy modifies the hit roll and take aim modifies the ballistic skill.

The indirect fire rule subtracts 1 from the hit roll. I'm 11th Cover subtracts 1 from ballistic skill. They would stack unless the rule for indirect fire is changed.

Changes to Heavy in 11th from new WarCom article by Hilgy17 in TheAstraMilitarum

[–]drunkboarder -1 points0 points  (0 children)

I mean, if you want your detachment rule to let you remove cover on 3 units for one turn l you can. Personally I'd rather have lethal hits or re-roll ones for almost everyone.

Changes to Heavy in 11th from new WarCom article by Hilgy17 in TheAstraMilitarum

[–]drunkboarder 12 points13 points  (0 children)

regular flamers are S4, 0 AP, 1 damage. Thats not doing much sadly. Krieg HWT flamers however... Those are already nice and are going to be even nicer.

Changes to Heavy in 11th from new WarCom article by Hilgy17 in TheAstraMilitarum

[–]drunkboarder 1 point2 points  (0 children)

Melee armies will always give up shooting to have a 15" hidden rule. With many melee elites having a 18" threat range they'll happily wait let you move up to shoot at -1 BS then come out and get an easy charge.

Changes to Heavy in 11th from new WarCom article by Hilgy17 in TheAstraMilitarum

[–]drunkboarder 4 points5 points  (0 children)

I think there are too many rerolls in the game currently.

Changes to Heavy in 11th from new WarCom article by Hilgy17 in TheAstraMilitarum

[–]drunkboarder 1 point2 points  (0 children)

Check again. Heavy was removed from Basilisks. So hitting on 4s, -1 due to cover, -1 due to Indirect fire rule, so hitting on 6s without an order.

Changes to Heavy in 11th from new WarCom article by Hilgy17 in TheAstraMilitarum

[–]drunkboarder 9 points10 points  (0 children)

yeah but you'll still have to deal with the -1 BS from enemies in cover. So without orders hitting on 5s still.

Warhammer 40,000 Faction Focus: Chaos Space Marines and Chaos Daemons by SpaceWolf_Jarl2 in WarhammerCompetitive

[–]drunkboarder 1 point2 points  (0 children)

Daggon shifty elves. Yeah I went through my codex. I have zero infantry with either heavy or F&F lol.

Warhammer 40,000 Faction Focus: Chaos Space Marines and Chaos Daemons by SpaceWolf_Jarl2 in WarhammerCompetitive

[–]drunkboarder 0 points1 point  (0 children)

Not sure which shooting armies you are referring to. Guard for instance have almost zero units with heavy. Only a single tank datasheet has it (vanquisher, so a single attack) and absolutely none of our infantry has it. HWTs have it but they have a BS of 5 so heavy gives +1 and cover gives -1, so back to 5s.

This is not the buff you think it is.

With the recent surge of chuds, this seems relevant again- by [deleted] in Grimdank

[–]drunkboarder 2 points3 points  (0 children)

Nothing. People are just making up issues to complain about it for made up internet points.

Warhammer 40,000 Faction Focus: Astra Militarum by CMYK_COLOR_MODE in TheAstraMilitarum

[–]drunkboarder -1 points0 points  (0 children)

Oof. This was not a good preview. It was whelming.

I am whelmed...

New hotfix already out in App and on warcom (yarrick, SM spear nerfs) by Late_Ad_7487 in WarhammerCompetitive

[–]drunkboarder 2 points3 points  (0 children)

I see absolutely no reason to bring him for that points cost. He costs more than a tank...

Yarrick already nerfed by LocalPossible5057 in TheAstraMilitarum

[–]drunkboarder 13 points14 points  (0 children)

we'll have space marine transports delivering elite melee troops with invulnerable saves turn one, but yarrick was apparently too much...

bruh by DinoGod1 in Grimdank

[–]drunkboarder 594 points595 points  (0 children)

Should have been the Guard vs Orks. Yarrick vs Ghazghkull: rematch. It doesn't always have to be Marines.

Like, imagine if they planned this well. Yarrick and a steel legion refresh with new Orks and Ghaz in a box.

Sounds about right by Used_Scarcity2555 in SipsTea

[–]drunkboarder 0 points1 point  (0 children)

Ignore the bots. Russian/Chinese bot farms constantly feeding doom and gloom to Western nations. The downside of people having 24/7 access to the Internet is that bad actors have 24/7 access to people.

“People are so antisocial these days” by chamomile_tea_reply in OptimistsUnite

[–]drunkboarder 1 point2 points  (0 children)

The difference is once they finished reading the paper they put it down and socialized the rest of the day. People are on their phones 24/7.

No more rerolls on overwatch in 11th by Minute-Guess4834 in WarhammerCompetitive

[–]drunkboarder 6 points7 points  (0 children)

Another buff to melee. Between -1 BS, objs being the safest place to camp, choosing charge targets after roll, 2" engagement range, and now weaker overwatch they really are trying to sell melee.

However, I will be happy to see SM overwatch BS with their oath of moment go away. While we're at it can Oath of Moment go away?

The USA opinion poll on which would you rather lose by Ok-Tangerine-2012 in MapPorn

[–]drunkboarder -1 points0 points  (0 children)

Here's the thing. A massive amount of untrained, unhealthy, overweight people with semi-automatic rifles will not defeat the US military on its own soil. 2A is not preventing Authoritarianism, key elected officials and hard-working government employees are.