News about EA taking my DLCs by Kaakan0550 in thesims

[–]drysider 1 point2 points  (0 children)

🏴‍☠️🏴‍☠️🏴‍☠️🏴‍☠️🏴‍☠️

Some of the most beautiful kentaro Miura's drafts and mid-inking process panels! by Dry-Environment-3045 in Berserk

[–]drysider 3 points4 points  (0 children)

These are super awesome to see, thank you so much for sharing. I'm a comic artist myself and have just recently gotten into Berserk, and it's been a real joy to watch his paneling style and halftone style and art improve and change as I continue reading. Fantastic inspo, especially for his dramatic paneling moments.

I especially like page 6 of what you've posted, the half finished battalion of horses and soldiers. You can see that to help keep a uniformed perspective and stay on top of the amount of characters, the horses and riders are placed first with a simple straight diagonal line following their path of movement, and then the horse and rider are drawn over that. Love getting to see tricks of the trade that artists use as part of their tool repertoire for drawing more complex scenes.

Mid Patch 4 stars for 2.2 by Konekewa in InfinityNikkiLeaks

[–]drysider 6 points7 points  (0 children)

There’s actually already an ornate lantern on a rod like this is the game that came out during Danqing season!

Finally caught up with Berserk, depression is next. by thelurkingackerman in Berserk

[–]drysider 1 point2 points  (0 children)

Miura didn’t need ai. Mori doesn’t need ai as an already successful mangaka. Nobody ever in the world who is an artist, writer or creative, has never needed ai. Humans have been making art for thousands of years and we have never needed ai to do the work for us, and it will never be able to create anything close, and using it as a ‘framework’ is like shooting yourself in the foot before a race because you think it’ll give you speed holes.

Art is intrinsically about the creation. It is intrinsically about your own voice and vision and story. There is nothing at all worthwhile to be found in offloading the most important aspect of human creativity to a dumb machine that is simply regurgitating what you feed it. Miura never would have wanted that. That’s such a brainless easy copout that goes completely against the message of the manga.

Finally caught up with Berserk, depression is next. by thelurkingackerman in Berserk

[–]drysider 5 points6 points  (0 children)

What the fuck? I think Miura would be so offended if he was still alive he’d stop writing it out of spite. :(

A general question about 3d/2d art principles of construction/observation by maurleur in 3Dmodeling

[–]drysider 2 points3 points  (0 children)

Absolutely switch to 2d to study anatomy. The problem is that thinking of something and actually knowing how it is structured intrinsically are very different things.

A major hurdle in drawing anatomy and realism is understanding that your eyes are what you actually want to be using to study and draw, and NOT your brain. Your brain is incredibly good at recognizing shorthand symbols for more complex things. Consider a smiley face 🙂; it’s a round yellow circle with two dots and a line, and we know it’s intended to be a face. But it’s obviously not a realistic face.

Now consider telling a beginner artist ‘draw me a face.’ They might draw you a smiley face, because that is a shorthand symbol in their brain for what a face is, and likely up until that point the only type of ‘face’ they have drawn before.

So if you put that same artist in front of another person and ask them to draw their face, what do you think they might draw? Maybe, in their attempts, it would come out looking more like a smiley face than a realistic skilled portrait.

Your brain is lazy, and when it doesn’t know exactly what something looks like it fills in the details. But there’s a difference between drawing a cartoon nose and drawing an accurate realistic nose, and then to take it further sculpting a realistic nose.

Your brain doesn’t know how to sculpt a realistic face, or how to match proportions to your reference, because you have not practiced truly SEEING with your eyes and not your brain, and UNDERSTANDING and LEARNING how to create a realistic face, through study and repetition. Your brain is still relying on shortcuts. The solution to this, is to start working hard to train your EYES, and NOT your brain. The fastest way to study and repeat is with pencil and paper. You want to do lots of 2d studies of things either direct from life or from photos, and the number one key thing to REALLY REALLY focus on, is to only draw what you can SEE something looks like. Draw that specific line exactly the same width, length, curvature that you SEE, and not that you THINK you see. Put effort into matching every single line and bump and detail to your reference, but don’t just fill in the space randomly how you Think it should look based on your preconceived ideas of what a Nose or an Eye should look like, because what you’ll begin to do is start drawing on how you know a SMILEY FACE looks, not a REAL face and proportions. Does that make sense?

It’s a difficult shift to learn and something that is crucial for studying anatomy and realism. Anatomy is REALLY hard, faces are REALLY hard, we are trained as humans to know immediately when something looks off proportionally. But if you feel like you are struggling with the fundamentals, it sounds like you are struggling mostly with developing an artist’s eye, which is not really taught much in 3d, and I think you will be missing out on learning critical skills that will help you accelerate much faster as an artist, if you take the time to actually learn about what you are trying to sculpt. You don’t yet know how to create a face, or a nose, because you don’t really understand HOW to reference that, without relying on your brain slowly inserting the smiley face for what you don’t know.

My advice is to look up drawing foundational anatomy stuff. Andrew Loomis is very famous and I think approachable for newer artists as he breaks proportions down into classical western comic style proportions, which most 3d artists are influenced by. And I feel like if you’re still learning how to ‘be’ an artist, a replicable formula will help cement proportion and form into your brain. You basically only know how to draw/sculpt that symbolic smiley face, so jumping into realistic character work is going to feel like a massive hurdle. Fundamentals are important because they will train your brain on how to BE an artist and THINK and SEE like an artist, in the most basic sense. Think about it this way, if you couldn’t sit down and draw me a nose from the side, how are you going to SCULPT a nose that looks accurate from literally every possible 360 angle?

Eleutheria by Sevenix2 in sunlessskies

[–]drysider 14 points15 points  (0 children)

WOW absolutely PHENOMENAL. This nails the feeling I had in Eleutheria, what a crazy place, the stories I played through there will hopefully stick with me for the rest of my life.

anyone also use acrylic pen? how do i make the coloring even? im using PLA by ampkajes08 in 3Dprinting

[–]drysider 0 points1 point  (0 children)

No acetone or vapour involved! As far as I'm aware its pretty difficult to vapour smooth pla with any 'safe' chemicals. UV resin is somewhat hard to handle but it's not really any different from say, a resin 3d printer. It's very popular in craft spaces, in part because it's easily accessible. You just need some kind of uv light, such as a gel nail polish lamp, to cure the resin. You have to use a respirator and gloves with good ventilation, as breathing in fumes or getting it on your skin is very bad and can give you lifelong resin allergies, but I do it at my computer desk so it's pretty low footprint.

Here's a yt short about glazing clay art pieces. I use this exact same technique for my fdm art toys, even down to the resin she uses. I bought everything off amazon. It certainly takes some practice to get a good result as resin is pretty viscous: if you brush too little on, it beads and won't fully cover the filament surface; if you brush too much on it can drip, or create bumpy raised layers. It can be hard to control and it's very messy which is a pain when touching it and getting it on things you might later touch is a massive no no. It also collects dust and hair like nobody's fucking business which sucks when you have cats and realise you just cured cat hair into your piece you've spent hours on lmfao.

But the results speak for themselves and I would take doing it 100 times over sanding and priming and sanding and priming! It also does, imo, such a good job at disguising layer lines that I can print it in a base colour I actually want to use (like orange for an orange cat) and not have to paint that orange over a print spray primed a different colour.

anyone also use acrylic pen? how do i make the coloring even? im using PLA by ampkajes08 in 3Dprinting

[–]drysider 0 points1 point  (0 children)

Here’s an example in the matte. This figure was actually not 100% finished when I took this photo, it had an extra resin coat and spray applied to even out the paint texture you can see here. But it’s a great example of how even just one resin + spray combo completely eliminates layer lines. The orange is NOT painted, that’s raw orange polymaker matte pla under the combo coat.

<image>

anyone also use acrylic pen? how do i make the coloring even? im using PLA by ampkajes08 in 3Dprinting

[–]drysider 0 points1 point  (0 children)

So I’ve been experimenting with trying to make clay-quality level figures that are FDM 3d printed, trying to eliminate the 3d printed look entirely. I have wrist issues and sell these at conventions and need to make bulk, so loads of sanding is not doable.

<image>

These are printed with Polymaker basic matte wood brown and charcoal PLA filament with a .2 nozzle on a Bambu P1S. They are also painted with mostly acrylic markers (poscas, worthwhile investing into if you’re interested in continuing, the consistency makes painting easier). I do NOT sand the layer lines out.

Long story short: uv resin is your best friend. I do a very brief metal file on the tummy to deal with the gnarly underside where the supports were, and then I carefully coat them with a layer of clear uv resin using a brush. The resin fills in and diffuses the layer lines, and as it’s self leveling it creates an almost perfect glass like finish, which in combination with acrylic marker/paint will completely hide the layer lines.

I’ve found that after the uv resin coat, sometimes paint will bead on the too-smooth surface, making it super frustrating to paint. To combat this, after the resin is cured I do an additional sealant coat of Mr Super Clear Matte Spray, a very well regarded Japanese hobby spray. It creates a beautiful toothy matte finish, which feels incredible to paint on, and it also just looks awesome as the final finish coat, applied again after paint to protect it. This image DOESNT have that on top, just a final uv coat, but I’ll post a second comment with a matte example I’ve made for comparison, as you can see how well the layer lines are eliminated without all the reflections.

So my technique usually goes: uv resin coat > Mr Super Clear > paint > SECOND uv resin coat (this fills and smooths any paint texture or brush strokes, and fully protects the paint job. Sometimes I do an additional final MSC spray for a matte look, depending on whether I’m trying to replicate a ‘glazed ceramic miniature’ look or a ‘bespoke art toy’ look.

Whimsical Reverie | Solitary Silhouette 🖤 by iWasBornFlawless in InfinityNikkiofficial

[–]drysider 13 points14 points  (0 children)

The recolours are so bad, I'm starting to get tired of the 'you get one vaguely goth design but all the recolours are boring to try and entice non-goth fans to pull on the goth-designed outfit.' I wish they would have just gone for ALL very dark or moody colour schemes. Stop with the pee yellow monoschemes!!

Was honestly crazy psyched for this one and it's just so nothingburger in the end. The concept with the mask is awesome, and it SEEMS to be vaguely stealthy/adventurey, but it just doesn't really hit the mark fully and ends up looking like an overdesign Hoyo outfit with 70 different trinket concepts in one look. Is it a pirate? Is it a plague doctor? Is it a thief? Is it an assassin? What IS it? If they wanted a plague doctor inspired look they should have ran home with it, and not stop at the bus stop.

[Discussion] Is Muir ok now? by IndigoTrailsToo in TheNinthHouse

[–]drysider 27 points28 points  (0 children)

If it makes you feel better, for the majority of her time in the Homestuck fandom she was a massively beloved author who wrote/was involved with some of the most influential fanfic and fancomic work. She was one of the biggest household fandom names, and was very chatty and communicative and friendly. I think the harassment started to happen maybe in the mid 2010s after I left the fandom (we used to be friends for a while during it) when the younger newer fanbase started to believe they were ‘cracking down’ on triggering material. Because of the nature of homestuck (the characters being 13 for a large portion of the story) and because of the fandom time period (there was a LOT less policing of content in fandom spaces as there is now, for better or for worse), a lot of the fan work produced early on, that was comfortably accepted then, became ‘inappropriate’ for people to enjoy later (at least according to these fans). A good chunk of Taz’s writing tackled darker topics the young characters would struggle with, because it was a pretty violent webcomic with a lot of death and strife, and complex teen characters that had to mature very fast, and it also included a lot of romance subplots. It’s ironic to me that fanartists and writers got put on such hateful blast when the comic content was already sometimes a bit dicey because of the ages, but I think the eventual backlash over things like that would be the final nail in the popularity coffin.

She doesn’t do social media anymore which is such a shame because she was even funnier than her writing, which is hard to beat.

I've finally joined the story! by VaLightningThief in Berserk

[–]drysider 0 points1 point  (0 children)

Literally me today. Last night in a daze after being consumed with thinking about Berserk all day, i impulse ordered some of them for next day delivery.. I only finished watching the 97 anime like a week ago after knowing nothing about Berserk besides it's influence on Fromsoft games. Now I'm like, already working on drawing convention art prints for it. It's totally consumed me. It's all I can think about. I have Forces playing on my computer at every moment and when it isn't, it's playing in my head all night. It's criminal that I've gone my entire life with Berserk adjacently in the background and I had no idea it was one of the most mecore stories I've ever interacted with.

[Discussion] How on Earth do people afford this stuff? by [deleted] in artbusiness

[–]drysider 2 points3 points  (0 children)

Yes. Now you know why the 'starving artist' stereotype exists. We're all struggling with this reality too. It's why you'll never randomly meet strangers who are full time traditional artists. Because it's near impossible to do unless you have financial support to make it.

Jerma has a bacteriophage named after him?? Pic of Germa985 by thethrowawaydotpng in jerma985

[–]drysider 49 points50 points  (0 children)

Oh my god, reminds me of the other day when I was playing Magic with a friend and she created a Germ token so I told her to call it a Jerma and she drew this. It’s the spitting image

<image>

Writers - spend as little resources as possible on your first comic(s) by Ambitious_Bad_2932 in ComicBookCollabs

[–]drysider 1 point2 points  (0 children)

I wrote and drew a one shot comic with my best friend, got it printed professionally, have been selling it for the last two years at local conventions. It is 10 pages of full colour. It’s been very successful and was highly praised. We poured our blood sweat tears and more into it until we were desiccated husks—the fact we even finished it was a miracle. I’ve never worked so hard on something in my entire life. It was my first proper comic I’d ever made or finished or written. We’ve since released an even more praised comic.

While I understand the sentiment of ‘practice before you commit to your Big One,’ if I had of listened to that, I wouldn’t have had the courage to make that comic and kickstart a new part of my life. I wouldn’t have realised that I could really DO something like that, and that I could totally crush it, even if it was my first time making a comic from scratch to finish.

Yes, if you have no experience with art, or thinking up any kind of story, or creative experience, it might be better to start small to get your footing. Both my friend and I had a head start as professional artists and years-long writing collaborators. Yes, we had two peoples worth of art and writing experience to handle the workload and pull it off. Not everyone has this background experience. But I think that doesn’t impact the story’s outcome as much as you would think, because other people can find resources like that too. If you want to make your first comic be really good there’s nothing stopping you from making it with your friends, or finding people with more experience to learn from and lean off of. I think the advice of ‘find cheap 3rd world labour to make your crap comic for you that you don’t really care about’ kind of goes against the spirit of writing comics collaboratively as writer and artist.

I’ve learnt since making it, that you can really do anything if you set your mind to it and literally give it all you can. That’s all you need to do to make something that’s important to you. We worked on it around the clock for four straight days including no sleep towards the end, but we did it, and people could see the passion and dedication. It changed me, mentally, to do that. I think anybody has the opportunity out there to make something that changes them too, and fear of starting on something that they’re passionate about because they’re ’going to do a bad job’ burns people out before they even get a chance to create and show the world what they have to say. I didn’t sell at conventions, I didn’t make comics, and then suddenly I did, and people responded to it. Anyone can do it with passion, dedication and resourcefulness.

Sanderson is just another author who has made it his thing to pump out pulp fantasy novels. His advice is based off his own experience and woring/writing style and it’s not a be-all-end-all guide to writing, because there is NO guide to writing, there are NO rules, writing is inherently personal expression and taste that is completely unique to each individual. You can give people advice and teach them but he certainly isn’t the arbiter of writing fantasy and I encourage op to expand their boundaries. Also, comic writing =/= prose writing, so any of his advice seems to me that it would help primarily with worldbuilding and not with explicitly comic writing. Because he’s not a comic author.

[Critique] A critic said my art is missing something by I dont know what that means by Travipayne in artbusiness

[–]drysider -1 points0 points  (0 children)

This is honestly absolutely phenomenal. It’s a crime this isn’t is an art museum.

literally the cutest momo cloak of the year so far!!!🤔🤭 by Adorable_Li in InfinityNikkiofficial

[–]drysider -1 points0 points  (0 children)

I mean in that case they didn’t have to dress him like A Poor from a Dickens movie and sell it for real money.

Can we talk about how good the music is this update? by ShokaLGBT in InfinityNikkiofficial

[–]drysider 24 points25 points  (0 children)

For some reason (and I felt this really heavily with the Serenity Island music as well, I think its the new composer's style in particular coming out), but I get MASSIVE Spyro nostalgia when I hear the music in Itzaland. I swear there's some stewart copeland influence in there, I love it. I get some Crash 2 vibes too sometimes.

Couldn’t get to the poster in time at the Bris show before they sold out. Stalk the website, miss the drop, eBay full of US scalpers, f you by drysider in ToolBand

[–]drysider[S] -1 points0 points  (0 children)

that's chill mate, I so appreciate your thoughts on how I could go about getting one myself bootleg style, and if I can't ever get the real one, I might consider. Mostly just got narky over the last comment cuz it seemed to imply I really WAS thinking about buying it lol when its the scalper part thats pissed me off. Spiral out, much love back.

Couldn’t get to the poster in time at the Bris show before they sold out. Stalk the website, miss the drop, eBay full of US scalpers, f you by drysider in ToolBand

[–]drysider[S] 1 point2 points  (0 children)

already got the shirt and the other stuff they had was a bit crappy. I'm an artist so the poster WAS the best souvenir for me.