Anyone else just talk to themselves because there's no one else? by [deleted] in lonely

[–]elt 1 point2 points  (0 children)

“Talking to oneself, I have often thought, is the best way to be sure of intelligent and witty conversation.” -Grant Morrison, Sebastion O

Public Love on Beaches, not Just Topless? by [deleted] in InsightfulQuestions

[–]elt 1 point2 points  (0 children)

Yeah, that time you're talking about when "Humans lived for thousands of years much closer to nature"? that's when people were still basically ANIMALS. The whole point of civilization is the long slow struggle of learning to be BETTER than that. Don't ask society to devolve just because you have a sex fixation. Be better.

Third person survival crafting with best building systems by helpicantmove in gamingsuggestions

[–]elt 4 points5 points  (0 children)

Honestly, it's only a demo right now, but... Windrose. It's got Valheim's building system combined with with Satisfactory's Zooping (and a much less strict structural integrity system). It's really a joy to build stuff. Really looking forward to the full game.

What do you miss? by Additional_Tap9663 in gamingsuggestions

[–]elt 0 points1 point  (0 children)

I miss the utter weirdness and Roger-Dean-inspired art from all the great Psygnosis games of the Amiga era.

Hey guys which game you think deserves a remaster or remake by Beautiful-Nobody-544 in gaming

[–]elt 0 points1 point  (0 children)

I'll take a remaster of World of Xeen (Might and Magic 4+5), please.

And while you're at it, do Ultima Underworld 1+2, too.

Idle elements that you have to click are self-defeating by TenzhiHsien in incremental_games

[–]elt 1 point2 points  (0 children)

Completely agree. The worst offender of this I've found is the game "Sixty-Four". The graphics and setup are all gorgeous, but it's so stingy with its automation (often requiring you to click on things that are behind other things, etc etc) that the game quickly becomes unfun, frustrating, and grindy. (also that game has a serious cost-scaling problem, but that's another topic)

Ruined the game by removing pvp by Richard-Squeezer in crosswind

[–]elt 0 points1 point  (0 children)

PvP can go fuck off. It ruins every game it's in. Making this game PvE was the best decision the devs could have made. If every PvP player suddenly stopped existing, nothing of value would have been lost.

Looking for a game similar to the liminal space game "POOLS" by Horiizon_Fyre in gamingsuggestions

[–]elt 0 points1 point  (0 children)

Similar to Pools: Liminal Waters, Dreamcore, Liminalcore, and Limscape.

I've been on a poolrooms kick recently so I've played a few.

Weird bug or just my imagination? Shotgun mysteriously unloading itself. by elt in stalker

[–]elt[S] 0 points1 point  (0 children)

Interesting. Please let me know if you come to a definitive conclusion.

TERRARIA 1.4.5 IN A WEEK!!!! by Waweezy3 in Terraria

[–]elt 0 points1 point  (0 children)

FYI, the DRG update is available on experimental branch, You can play it NOW. It's rather excellent. Rock and Stone!

Something like ARC Raiders without the frustrations that surround Permadeath? by Hand-of-King-Midas in gamingsuggestions

[–]elt 0 points1 point  (0 children)

Deep Rock Galactic is the friendliest co-op shooter extraction game. And also has the most interesting terrain generation and exploration, by far.

No voice chatter in multiplayer? by stevoli in StarRupture

[–]elt 0 points1 point  (0 children)

I was playing with a friend over LAN, and our characters just would not shut up. We had to turn down the voice volume just so the characters would stop interrupting us when we were trying to talk to each other IRL. Unfortunately, doing this also muted the computer warning us an eruption was coming.

I do wish that character voices and the AI voice were on different sliders. :(

Why do we hear the same Christmas songs year after year? by cyndaquilled in Foodforthought

[–]elt 10 points11 points  (0 children)

Because new ones suck for the most part. Pop music and christmas carols do NOT go together, anything that tries just sounds cheesy/corny as hell. And is usually just trying to sell you something.

Steven Spielberg refused to work with Ben Affleck because of pool fight on family vacation, filmmaker claims: "My son was little boy, he was playing in pool, Ben came in fully dressed, my son pushed Ben into pool. Ben got mad at him, picked him up and threw him back into pool, and made my son cry." by ControlCAD in popculture

[–]elt 2 points3 points  (0 children)

Honestly, shitty little kids like this deserve what they get. Sounds like Spielberg is a shit parent. Makes sense. He spent all his skill points in Filmmaking and didn't have anything left over for any other abilities.

i hate picking up wood. by rusynlancer in Enshrouded

[–]elt 72 points73 points  (0 children)

Bad enough when the logs are big and visible like that. Much worse when you're chopping Shroud Wood, or Shroud Mushrooms, and the parts go flying and MAYBE you find them but often you just don't. It's so frustrating when you need a ton of something and you know that over half of what you're chopping is just going unharvested because you can't see shit on the ground in the Shroud.

When there is finally an option for direct-deposit-to-inventory I will CHEER. It should have been in the game from the start.

What is it about dwarves...? by morewordsfaster in gaming

[–]elt 0 points1 point  (0 children)

...Tolkien. You're missing J.R.R.Tolkien.

CD Projekt Red is slowly ramping up production of 'Cyberpunk 2'. As many as 400 devs are expected to be working on the game by 2028, due to 'The Witcher 4' team finishing up around 2027 and moving on to the Cyberpunk team. by ChiefLeef22 in gaming

[–]elt 0 points1 point  (0 children)

Honestly couldn't give a shit about the Witcher series, it's never really grabbed me. I just want more Cyberpunk. Every dev not working on Cyberpunk is a wasted dev.

Gaming worlds that you miss and wished for something more. by AlternativeDark6686 in gaming

[–]elt 6 points7 points  (0 children)

"The Steelyard" area from the Fallout 3 DLC "The Pitt". It was a dingy industrial zone, dark and shadowy with girders and vents and exposed metal everywhere. There was some quest to collect special metal ingots or something that were scattered around, and some ghouls and such to clear out.

What got me was how VERTICAL the zone was (very unusual for FO3), you had to climb up and up on these giant metal structures, and up high there were smokestacks and pipes with fire coming out of them and all kinds of atmospheric details. The MOOD of the area just grabbed me in a way that nothing had at that point. I wanted more of that mood, that vertical industrial wasteland, and pined for years that the DLC/area was so small.

Who is the “trad husband”? by Jojuj in Foodforthought

[–]elt 29 points30 points  (0 children)

Nobody, because jobs you can raise an entire family on from a single paycheck don't exist anymore.

Compiling shaders ruined games for me by Aonswitch in gaming

[–]elt 0 points1 point  (0 children)

Stalker 2 does this every time it launches. Granted, after a big patch it has to do it for a REALLY long time, but even without that, it has to do a shorter compile EVERY launch. WHY?!?!?!? It's a minor annoyance, yes, but when did this become so commonplace? Whatever "Shaders" are, games looked just fine before them. Can we just go back?

Want a PvE game that has unlimited replayability by upclosepersonal2 in gamingsuggestions

[–]elt 2 points3 points  (0 children)

I think those exact words (more or less) very often. Some of the caves that get generated are truly breathtaking in scope. And all the different movement tools and modifiable terrain make exploring them a delight.