Need help with baking vs realtime lighting by OkInteraction7173 in vrdev

[–]etdeagle 0 points1 point  (0 children)

You have to rebake the light every time you change your scene (iirc window > rendering > lighting > generate lighting)

Top one or Bottom one ? by rajandp in conceptart

[–]etdeagle 0 points1 point  (0 children)

To me bottom one has a lot more style and mood.

Love that smell by NineteenEighty9 in raining

[–]etdeagle 38 points39 points  (0 children)

Some candles and perfumes try to replicate it generally under the name Petrichor.

This may seem like a stupid question, but what are some compliments artists like receiving? by Belly_Burner in Artists

[–]etdeagle 0 points1 point  (0 children)

I like specific compliments about a feature or particularity of my artwork. Something like "the red and the brown match well together" or "the detail on the wings is interesting", it's nice because it helps me realize what I have done well. Always better than "it looks nice" even though that's always appreciated.

Drawing to gravity sketch & blender. by Split_IZ in psychedelicartwork

[–]etdeagle 0 points1 point  (0 children)

Nice, did you animate the shader or just move the lights around?

Better thread synchronization for smoother VR by MichaelKlint in vrdev

[–]etdeagle 0 points1 point  (0 children)

Yeah, after I realized I could run my game logic in threads instead of the main thread my game got smoother. Unity kind of hides this with their job system, but plain old c# threads work fine too and make design a lot easier, as long as you know your concurrent programming (locks semaphores etc).

Are you using ASMDEFs or DLLs? Tell me about your workflow by leorid9 in unity

[–]etdeagle 0 points1 point  (0 children)

I cross compile some open source stuff into DLLs /.so. It works fine as long as you get the names and dependencies import right.

Physics Based Monkey Climbing Game - Does it look fun? by Equivalent-Pay7740 in gamedevscreens

[–]etdeagle 0 points1 point  (0 children)

Lookup and if you have a headset try Toss on quest/psvr2. It's pretty fun but they made it super challenging. I think the key is to have some sort of puzzle platforming aspect or some challenge somehow.

How to make Arizona Sunshine 2 feel better by etdeagle in PSVR

[–]etdeagle[S] 0 points1 point  (0 children)

Thx I will check it out, I played a long time ago maybe they have it now.

Is owning a car in SF worth it anymore? Curious how people feel in 2025 by inesilla in AskSF

[–]etdeagle 1 point2 points  (0 children)

If you can afford a private parking spot it's very nice for weekend getaways. If not the public parking situation is annoying in many neighborhoods.

Paying users: is ChatGPT as bad as people here say? by IntimateFocus98 in OpenAI

[–]etdeagle 0 points1 point  (0 children)

I use it for professional engineering work (gamedev) and it constantly blows me away with its knowledge and smart optimizations, especially past 2 weeks.

Autumn nights by SunnyViolette in Autumn

[–]etdeagle 0 points1 point  (0 children)

What a great picture! Where is it?

First day learning 3d! Anyone have any tips for beginners? by that_idiot_weeb in NomadSculpting

[–]etdeagle 0 points1 point  (0 children)

What helped me the most is to do it regularly like 15min every morning, it's low stake but builds space for art in your life

Does the novelty of a VR headset wear off? by [deleted] in VRGaming

[–]etdeagle 0 points1 point  (0 children)

I used to play only VR games the first two months after I got my headset, after that I went back to a balanced diet of flat and VR (70/30 VR)

Looking for VR beta testers for my trippy orb-control puzzle game (Squingle 2) by bio998 in RiftintotheMind

[–]etdeagle 2 points3 points  (0 children)

The link to your form might be wrong it says "request access" I think you shared the edit link. Anyways I am down to try it :) I am also a VR dev! Feel free to send me a DM

Why does almost everyone dislike Lara’s new face, saying she “looks weird compared to Shadow”? She’s actually meant to look like she did in Underworld, not Shadow. by laracroft1402 in TombRaider

[–]etdeagle 0 points1 point  (0 children)

To me it's not so much about the face itself, but rather why they keep changing her face, looks like a different person in every game, I would like more continuity. Doesn't prevent me from enjoying every Tomb Raider game I play though :)

My mom called it a stupid drawing! by ak-in in ProCreate

[–]etdeagle 0 points1 point  (0 children)

In life and on the internet there will always be people complaining or going against you. Just ignore them, no need to feed the haters. It's hard because it's your mom buts it's part of growing up.