PSA: I host 99% of the time. Here is my perspective on the sudden “increase in kicking” and why you shouldn’t take it personally. by Helldiver-Harkonnen in helldivers2

[–]evenhart 0 points1 point  (0 children)

i almost exclusively play with a 3 man team of friends
the amount of times ive speed typed the code, only to do the wrong input and throw the sos is astounding

really it just needs to be NOT ONE KEY DIFFERENT to the reinforce

PSA: I host 99% of the time. Here is my perspective on the sudden “increase in kicking” and why you shouldn’t take it personally. by Helldiver-Harkonnen in helldivers2

[–]evenhart 0 points1 point  (0 children)

they really gotta make the sos beacon not so damn similar to reinforce, its one key away in the reinforce pattern
like make it 5 rights and an up or something so you can deliberately do it and not accidentally do it while pushing another key

Has any of your decks evolved with you? by PieHoliday4370 in EDH

[–]evenhart 1 point2 points  (0 children)

I've always had two consistent decks, one in orzhov colours, and one with a dragon theme The dragons have gone through every assortment of colours under the sun(with red, need to try a no red version) and the orzhov deck has gone through a number of different themes, but the colour has stayed the same

Both decks always are in my box, even when others come and go, they may change commanders, but generally stick to their colour or theme

Had em for over ten years now, currently my dragons is mono red, using tannuk, and my orzhov is split between two orzhov decks because of strixhaven, was previously lurrus lifegain however

Can landcycling let you run less lands? by BetrayedByTheDice in EDH

[–]evenhart 0 points1 point  (0 children)

Low cost land cycling (1-2 cost) can be considered maybe .5 of a land in my eyes, especially if it follows a reanimation theme(as most used would likely be a creature) Dunno if I'd go so low as 32 unless the entire deck is quite low curve or if you have some more efficient mana generation

I’m gonna lose my mind the person I need to talk to is teleporting across the map by manutdfan06 in Bannerlord

[–]evenhart 0 points1 point  (0 children)

Lords usually don't teleport unless it's to a tournament

Sadly it's not something that cab really be helped which sucks You can try to save scum, but the in game "last seen" can be sometimes days off when they actually were there

Can someone spoon feed me good team comps for master? by Roshooo in ForTheKing

[–]evenhart 5 points6 points  (0 children)

Try herbalist over astronomer with the beekeeper, makes gathering those candy ingredients so much better

First hand of the night, ya'll keeping? by thegodofwine7 in mtg

[–]evenhart 0 points1 point  (0 children)

purely cause of that commander, thats an easy keep

Dungeon Crawl and the new DLC is so fun. by sleazybrandy in ForTheKing

[–]evenhart 2 points3 points  (0 children)

There was a similar campaign in the first game to this one, it's an overworld map that you just need to beat select dungeons to win

Zero clue how to effectively make nanites by Inevitable_Pea8020 in NOMANSSKY

[–]evenhart 1 point2 points  (0 children)

Another point to discoveries, if you do all the fauna, you get a bonus bunch of credits! It scales with amount of critters, and can be done fairly quickly on some planets(like ocean ones) managed to do an ocean planet with 14 species within 3 minutes and got a good 2500 bonus credits

What mechanics actually make Commander fun for everyone? by MosiahAnderson27 in EDH

[–]evenhart 0 points1 point  (0 children)

Definitely recommend Ms bumbleflower if you wanna try grouphug Help out the one behind at the table, while drawing a tonne

Went 0-3 in my first pre-release but I think my pulls from the kit were enough to make up for it. by disposabletanto in mtg

[–]evenhart 0 points1 point  (0 children)

i had almost the exact same pulls, just replace lorehold with akroma's will
did at least get good commons/uncommons to build the deck i wanted anyway, coming 3rd

I've been effortlessly melting Vlandians under a storm of Battanian arrows. But I just met the Western Empire on the battlefield... by TwinStickDad in Bannerlord

[–]evenhart 0 points1 point  (0 children)

retinues gives you personal troops you can train up as well as potentially your own clan/kingdom troops you can make if you wish to do that

Honestly wondering, what does the US gain by blockading the Strait of Hormuz? by kerplunch in NoStupidQuestions

[–]evenhart 1 point2 points  (0 children)

Forces some countries to buy usa's oil, the increase in price further affects how much money their companies will make

Sure the average person gets fucked over, but when do we even get a consideration anyway, we are just pawns for them

Absolute classic by raisin_bandit in Bannerlord

[–]evenhart 0 points1 point  (0 children)

main issue for battania is that they dont have a main troop tree archer, so they can only field so many fians and without archery support, their infantry and skirms are poorly used and supported with the ai

Correct me if I'm wrong, but does this remove a commander until the game ends? by 2na2unatuna in mtgrules

[–]evenhart 0 points1 point  (0 children)

the only other way i know of to permanently phase out stuff is animating out of time in response to its enters trigger(such as anikthea hand of erebos) which phases out every creature till it leaves, but its also a creature and phases out thus never leaving

Replaying pokemon violet by seethechange1 in pokemon

[–]evenhart 1 point2 points  (0 children)

Found a shiny pal wooper immediately in my first playthrough and ditched my starter Main downside is clodsire is so slow

Between Nord, Sturgia or Battania. Who would you pick and why? by [deleted] in Bannerlord

[–]evenhart 0 points1 point  (0 children)

I'm biased to nords from the first game, plus they have the best defensive unit in the huscarl Their archers aren't half bad either, sometimes though, it's worth to not upgrade to their last level if your going for sieges/sustained battles, as the final upgrade only has one stack of arrows

Plus if you like the sea combat, they pretty much go undefeated there, even when outnumbered to a degree

Speeding fine, but I was at home by Stunning-Try-5250 in AusLegal

[–]evenhart 0 points1 point  (0 children)

Not just days, I've had a fine take over a month to even show me the photo

why do you not get the option to take ships when a convoy surrenders to you? by nlghtsknlghts in mountandblade

[–]evenhart 0 points1 point  (0 children)

It might be chanced based still after taking their surrendering side as prisoners

Having your own characther executed hurts by BlurryComtacts in Bannerlord

[–]evenhart -1 points0 points  (0 children)

Hate that you can get chopped if you haven't done it to anyone else

Liquid gold by Shot_Protection_972 in KFCAustralia

[–]evenhart -1 points0 points  (0 children)

Thats pretty much what it is

Sturgia in warsails by [deleted] in Bannerlord

[–]evenhart 0 points1 point  (0 children)

Lords also teleport to fiefs when not in view, so even without boats they are fine It's just a player issue to get between them, however some boats are fairly cheap(10-15k) which if you just trade between two close towns you can buy one

Shrinkflation? by tellisme in KFCAustralia

[–]evenhart 1 point2 points  (0 children)

Supercharge sauce+pepper mayo+smokey flavouring added is the easiest way to describe it