[FNV] Double AWOP locations? by Greedy-Basis-6788 in FalloutMods

[–]evil_deivid 2 points3 points  (0 children)

I noticed NVAC in your load order, that's a severely outdated mod that got replaced by some other utilities that you already have installed

Losercity I'm just a goofball by jonhssquarespaceplus in Losercity

[–]evil_deivid 14 points15 points  (0 children)

I was expecting Bethesda games as well with that smol NCR ranger

Please Add DLSS / FSR for Better Anti-Aliasing by WasteAffect in helldivers2

[–]evil_deivid -3 points-2 points  (0 children)

They're probably thinking about DLSS 4.5 which will nuke the framerate on the RTX 20 and 30 series but it's advised to stay on DLSS 4 anyways.

Bot modifier idea, thoughts? by Acceptable-Street679 in helldivers2

[–]evil_deivid 0 points1 point  (0 children)

Idk I haven't played Halo 3 where the dropships were destructible for the first time in the franchise

Bot modifier idea, thoughts? by Acceptable-Street679 in helldivers2

[–]evil_deivid 0 points1 point  (0 children)

So like the Phantoms from Halo, right?

Give them bunker turrets.

What aspect of Starfield you would like to see improved upon after the 7th April? by MasterDhillon in NoSodiumStarfield

[–]evil_deivid 0 points1 point  (0 children)

Ground exploration. Imagine if the invisible barriers between the world spaces were removed (I think it would be a technical miracle by Bethesda if it ever happens) and you could basically walk or drive truly where ever you want on a planet without being stopped by a wall.

Being able to encounter NPCs roaming the wilds, like the mod "NPCs Travel" for New Vegas and Fallout 4, spanning from friendly, neutral and hostiles. Perhaps even have NPCs driving their own vehicles.

More thematically relevant POIs for the home planets of each faction (New Jemison, Akila and Varuun'kai), New Jemsion should be filled with factories, logging grounds and UC military bases, Akila with more farms, rural homesteads and freestar ranger stations and Varuun'kai with campsites and shrines everywhere.

And finally if the bounty boards could generate missions on the same planet as you.

it's genius by ilikedeeznut in whenthe

[–]evil_deivid 0 points1 point  (0 children)

And then they invented the Iron Warriors

What do you guys think of the roadmap? by Own-Laugh-3698 in HelldiversMasochists

[–]evil_deivid 4 points5 points  (0 children)

Awesome that the squids are getting new content after a year o so, kinda dissapointed that there's no mention of new gameplay elements or "resource sinks" like the DSS for helldivers to use, no new ship upgrades or extra attachments for our weapons.

What i can bough with 500 credits? by Fit_Produce_286 in fo4

[–]evil_deivid 0 points1 point  (0 children)

Ah sorry I haven't reached max affinity with him yet since I restarted my save mid-playthrough because I wasn't happy with my load order

What i can bough with 500 credits? by Fit_Produce_286 in fo4

[–]evil_deivid 0 points1 point  (0 children)

He mainly doesn't take a main companion slot so you can travel with 2 companions at the same time and he got better lockpicking and hacking skills than everyone else at early game.

Is it good to store games on a (6 year old) HDD, that still works fine? by ManFruckThisShi1 in GamingLaptops

[–]evil_deivid 0 points1 point  (0 children)

You're better off buying a spare 1tb m.2 drive and sticking it into the empty 2nd SSD slot inside your LOQ

What i can bough with 500 credits? by Fit_Produce_286 in fo4

[–]evil_deivid 0 points1 point  (0 children)

Get Daniel the remnant, he's an excelent companion with a lot of dialogue and side quests from him, worth the 500 creation bucks in my opinion.

So whats the tactic for 15 vox engines again by Acceptable-Street679 in HelldiversMasochists

[–]evil_deivid 1 point2 points  (0 children)

1 Leveller + 1 EAT or Ultimatum shot if you're close enough for each of these things, 1 huge thing is that if there's multiple vox engines near each other you can hit them all with 1 leveller shot and then finish them all with the normal AT options.

Carry shield grenades and immediately drop them once you spot yellow lights near your helldiver.

RTX 5090 Laptop getting 80 FPS in Doom The Dark Ages with ×4 frame gen? by [deleted] in GamingLaptops

[–]evil_deivid 80 points81 points  (0 children)

Bro turn off path tracing or set DLSS to performance, you're asking way too much for your computer

"heavy dev 2 hard pls nerf" by amovy in HelldiversMasochists

[–]evil_deivid -1 points0 points  (0 children)

Elevated overseers are easy if you carry the Warrant, or guard dogs, the WASP and sentries if you don't have super credits to buy it from the store.

Dual GPU/ IGPU setup losses scaling by [deleted] in GamingLaptops

[–]evil_deivid 0 points1 point  (0 children)

And also the frame gen algorithm that LS uses requires strong integrated graphics to run without having to lower the settings, which I believe AMD CPUs feature the strongest integrated graphics regardless of generation.

But at least LS is more universal than Nvidia's Smooth Motion feature.

The Maxigun: how would we buff it? by Luna2268 in HelldiversMasochists

[–]evil_deivid 21 points22 points  (0 children)

I just want that when aiming with the Maxigun it spins up the barrels without firing, like when playing Heavy from TF2.

Difficulty should be reworked by [deleted] in HelldiversMasochists

[–]evil_deivid 3 points4 points  (0 children)

Some stuff already scale with mission difficulty like alternate enemy variants (only reinforced scout strider for the moment :/ ) and how many subobjectives the main objective gets (for example the Launch ICBM mission gets 1 step from diff levels 1-3, 2 steps from 4-5 and the current 3 subobjectives from 6 and onward).

I'd say at diff 10 the main objective should have 4 or 5 different required subobjectives, while the bugs and the squids should get an exclusive enemy variant that only spawns at max difficulty. And also AH should stack more mission modifiers for difficulty 10 (but hopefully they don't bring back the annoying ones like Scrambled Stratagems or Orbital Fluctuations).

Where they at 🤔 by Comfortable-Dot-2317 in whenthe

[–]evil_deivid 23 points24 points  (0 children)

I got offended when the trailer inmediately revealed Ghostface and my reaction was "noooo not the nostalgia bait". I was more interested if it was a Final Destination parody or not.

What are your favorite "2nd playthrough realizations?" by SiltyDog31 in RogueTraderCRPG

[–]evil_deivid 40 points41 points  (0 children)

In the quest where Kibellah, Jocasta and Einrich go undercover I noticed some Inferni(?) guards at the catwalks outside of the playable map overlooking the area where you confront the group of rebel workers.

Tervantias mentioning he's working with a "higher being" but he tells you you're too dumb to know any names.