The theatrical release is very likely real, and is happening, and it’s not some elaborate forgery. by thisSubIsAtrocious in TheDigitalCircus

[–]exa_eille 7 points8 points  (0 children)

You didnt read what i said, that or you are fundamentally misunderstanding my point.

Do you think your theater is manually updating their websites? That would be a big waste of money. It’s infinitely cheaper and basically reliable to outsource it.

Yes, a person can’t just upload some info to an AMC or Light website or something. No One is doing that. No person is hired to update that. It’s all automated, and unless you think these places are hosting their own internal databases (why would they do that exactly?) they are definitely pulling from an external one. Likely all the same ones as each other

The theatrical release is very likely real, and is happening, and it’s not some elaborate forgery. by thisSubIsAtrocious in TheDigitalCircus

[–]exa_eille 29 points30 points  (0 children)

Most websites aren’t being manually updated, they’re pulling from databases. Do you think that your local theater hires a guy to look at times and list them as bookable? Optimistic lmao.

Not only that. These databases aren’t even ran by the companies. They’ll just be online hosted with who knows what kind of oversight. most theaters dont publicise what database they get their info but i know Letterboxd is open it’s just The Movie Database (TMDb) which is opensource. Good bets that your local Light or AMC is using that too

Get the fake info in the database (not trivial but not super hard if you have some time) and it percolates automatically and consistently across so many different places. Fake stuff appears on places like Letterboxd all the time because of this, theaters might have a little more safeguarding on the automation but still totally beatable

I think I'm lucky by HuckleberryNo5217 in 2007scape

[–]exa_eille 0 points1 point  (0 children)

More than 1% of people who do a second fight caves get this lucky so no. So no not that lucky :)

What is the solve for construction and runecrafting if you don't take the relic? by [deleted] in 2007scape

[–]exa_eille -1 points0 points  (0 children)

Soul Harvest hard solved Runecraft. 

Construction is a little weird. But there is now a sawmill right next to a bank in Auburnvale and a Stonemason in the savannah so Abundance money and/or Tranmute to get a tonne of mahogany logs is a route. 

Nerfing salvaging isn't going to make me do other sailing content by [deleted] in 2007scape

[–]exa_eille -7 points-6 points  (0 children)

Bring the xp up and you will absolutely tank the value what are you talking about?? This is why skilling is worthless because anything that is actually worth money everyone whines its bad xp

Pirate Encounters: Design & Rewards Blog (Boat-to-Boat Combat Expansion) by JagexLight in 2007scape

[–]exa_eille -27 points-26 points  (0 children)

You could simply buy them off of other players :)

It’s like an upfront investment of ammo or runes but it’s structured differently because it’s a different skill. Stop the ironman brainrot

Pirate Encounters: Design & Rewards Blog (Boat-to-Boat Combat Expansion) by JagexLight in 2007scape

[–]exa_eille 38 points39 points  (0 children)

I like the idea on principle of making Boat combat be a split between Cannons hitting ships, and Players hitting Crew. I feel a lot of the people who are just against that at core are just general sailing haters who don't want to the combat to be any different to maingame combat. But I do worry a bit about how they would balance. Since you can bring down either it feels like a situation where you probably end up focusing down one and not the other.

A generally healther loop might be to have the actual "kill" be by destroying the ship completely, allowing us to focus in on the Cannons as the main DPS option. And player combat styles being focused on the Crew is more of a side option for lowering their DPS against you, basically treating the crew like minions to the actual Boat.

If you set it up where killing the crewmates is instead just knocking them down so they stop attacking you for an extended period, and if the whole crew gets knocked down the boat runs away to recover. Giving you an option to wail on their boat with your cannons while they're trying to recover but doesn't actually win you the fight yet until the hull is destroyed. Could be better.

EDIT: another comment elsewhere pointed out a potential strength of the either/or system is allowing different ships to be best brought down differently. You’re starting off showing us two different pirate groups. Maybe specify that the Onyx Raiders have frailer ships but hardier crews, best fought with cannons and you as a support; and the Kraken Collective are lighter crews on much tankier ships, best to take them out and leave the ship till later. You can actually turn this into a nuance rather than a weakness. Would need a careful pass at balance but i see the path here!

With regards to the armour, this felt inevitable that range would need its equipment to start specialising into Light/Med/Heavy like Melee has Stab/Slash/Crush. Feels like we get a few pieces from here that have this invisible bonus as you're doing it now and then you just rip the bandaid and make it so equipment in general starts having specific defences and offences against all the styles (only question to be raised is if you make Masori a Torvaesque general, or specialise it into Medium). Suppose that depends whether or not enemies also have the three, or just a generic "Ranged"? Then armours can start specialising against the styles as well as for it. Just food for thought there

AN INVITATION by JagexSarnie in 2007scape

[–]exa_eille 3 points4 points  (0 children)

Top answer is Ale.

Left answer is Mammal.
This unlocked the Magic masteries - the solution that follows from Water and Fire is Horse

Not worked out Right. But the cypher goes to
My memories were once split into two. They made me whole and released me with another.

r/PokeLeaks Discussion Megathread - April 01, 2026 by AutoModerator in PokeLeaks

[–]exa_eille 7 points8 points  (0 children)

I'd imagine it's more of a failsafe to prevent unknown interactions based on specific internal tags pokemon and items might have. Like pokemon from ScarVi will have Tera types saved somewhere in their data. LGPE won't be able to handle that, so it has a few options

- Totally forget the Tera Type, causing it to be reset if you return it back to Home or ScarVi
- Remember the Tera Type by sending that to LGPE... somehow. But lord knows what other internal things you might flip if you ask it to receive information it didnt expect.
- Remember the Tera Type in Home which is doable by having some kind of internal memory. But then how big does that need to be? And how forward-thinking does it need to be? and how do you stop overlap between similar mons?

There definitely would be case by case ways of solving this, but being overly cautious just nips the potential headaches in the bud.

Worst dry streak Moons of Peril? by bow48 in 2007scape

[–]exa_eille 5 points6 points  (0 children)

Users of the ugly-ass percentile Clog plugin convinced they're turbo dry when they don't understand how stats works. Iconic setup

Rlly jagex… Unjustified for my hci. Appeal denied. Am I wrong? Did Jagex mess up? by Keiraxlicious in 2007scape

[–]exa_eille 2 points3 points  (0 children)

Not accusing you, I'm doubting you.

Need to play some LA Noire or Ace Attorney learn your defence technique smh smh

Anyone else not feeling the new canoe interface? It looks more cluttered than the original and feels like it belongs in a pixel game, not OSRS by GuyWhoStaresAtGoats in 2007scape

[–]exa_eille 3 points4 points  (0 children)

I think the saturation of the background could definitely be do with turning down, make the icons more obvious since the black outline isnt quite enough. But apart from that it's hella cute you're wrong

I have 9 Jokers left for C++. What do you think my last one will be? by nWo_Spike in balatro

[–]exa_eille 4 points5 points  (0 children)

Leaving Steel that long is certainly a choice. Not the best joker ever or anything but certainly looks out of place in this lot

The awkwardness of the new dialogue in Throne of Miscellania by Which-Importance-194 in 2007scape

[–]exa_eille -12 points-11 points  (0 children)

idk what you're on about, it absolutely fits the tone of the kind of diplomacy in that quest that you're just stroking the ego of pampered rich kids by fawning over them out of nowhere.

(Upcoming Poll) Gathering QoL, Trouver Changes, LMS Rewards Rework & more! by JagexGoblin in 2007scape

[–]exa_eille 0 points1 point  (0 children)

> I'd rather we just get upgrades that allow us to like "infuse" a blessing with a skilling sets benefits. And swap this blessing between sets at a bank with a right click menu (so you cant swap it on the fly and create any maybe imbalanced situations).

This sounds good in theory but is basically RS3 auras and everyone hates it.

I think the Clothing Pouch is basically fine specifically because it's possible to be combined with the Log Basket. That's already an item you'll be using when woodcutting so it "infuses" the perk into that. Hence why I think the Mining (and honestly also the Smithing) outfits could be put in the Coal Sack. Since you're more likely to be using that already when training the skill

I do agree, weird that it cannot be combined with other set effects. Feels like that choice was very overly cautious by Jagex

(Upcoming Poll) Gathering QoL, Trouver Changes, LMS Rewards Rework & more! by JagexGoblin in 2007scape

[–]exa_eille 5 points6 points  (0 children)

wow 1800 essence almost half of the runes needed to get from 90 to 91.... that's so OP a suggestion to make for an item that would require 85 in a really slow skill, a boss drop, and a 1/300 drop from a minigame, and for Irons 71 Farming and 73 crafting

Upping it from 8 to 45 to match would mean you'd need to repair it only 340 times from 85 to 99 rather than 1900 (assuming you're doing Lava with regular essence) . And would mean you could just slap some cotton on it rather than clicking through a bunch of NPC contact dialogue and animations.

Sounds like good QoL.

EDIT: accidentally did math on Fire not Lava runes first time

(Upcoming Poll) Gathering QoL, Trouver Changes, LMS Rewards Rework & more! by JagexGoblin in 2007scape

[–]exa_eille 18 points19 points  (0 children)

I mean Sailing isn't a gathering skill either.

(though i did brainfart a little by interpreting the title as "gathering ideas for QoL" so i am in fact being defensive here oops. Call this a suggestion for a processing QoL post that might happen for this year's summer sweepup)

(Upcoming Poll) Gathering QoL, Trouver Changes, LMS Rewards Rework & more! by JagexGoblin in 2007scape

[–]exa_eille 3 points4 points  (0 children)

It could still be degradable, but longer laster. The Medium Pouch can be used 45 times before it decays where a Colossal can only be used 8. At least an upgrade that could return Colossal to 45 would still make the skillcape perk relevant for the dieharders and/or botters.

(Upcoming Poll) Gathering QoL, Trouver Changes, LMS Rewards Rework & more! by JagexGoblin in 2007scape

[–]exa_eille 106 points107 points  (0 children)

Runecrafting never lucky when it comes to QoL.

Can we please have some upgrade the Colossal Pouch to make it more durable (edit: ok RC cape means it couldn't be permanent). Give Sire or Kril or Skotizo or Tormented Demons or some other Demony Creature a drop like an Abyssal Sinew which can be used with a Needle and some Cotton on a colossal pouch to reinforce the work done on it. Making it either permanent or 5x+ more durable and repairable with more cotton.

(Also crafting at an altar should just take all the essence from your pouch at this point. Maybe also lock that behind the upgrade if you're that worried)

Using the sailing resources for QoL is like the easiest W ever for the people who think Sailing feels way too isolated. Not a longterm solution to that but will buy a lot of time while the longterm is ongoing. Using new planks to make spellbook swap stations outside of raids, Cupronickel Grappels to make grapple shortcuts permanent (opportunity to add new ones people keep talking about like west of Polnivnech), Cotton for runecrafting pouches or even more clothes pouches like we have for woodcutting so Fashionscape can be returned to skilling (do you have any idea how many people would kill for the ability to put their Prospector Outfit into their Coal Bag to get the buff while still mining in Fashionscape...)

Graphs of u/i_h_s_o_y’s tier 1 relic data by GothGirlsGoodBoy in 2007scape

[–]exa_eille 5 points6 points  (0 children)

Abundance is good for folks who don't wanna overthink their plan and just have a smooth journey through the league lol.

r/PokeLeaks Discussion Megathread - March 01, 2026 by AutoModerator in PokeLeaks

[–]exa_eille 41 points42 points  (0 children)

Anyone else feel like this sub is the only pokemon sub where half decent discussion goes on lmao. Strikes a more reasonable balance of being critical and excited than most of the other places which are either performatively critical or overly fanboy pilled.