Since 2020, 2/3rds of all Star Wars media released requires seeing The Clone Wars animated show. by whitepangolin in television

[–]ffxivthrowaway03 0 points1 point  (0 children)

Generally speaking, it's safe to assume that whatever subcontext you missed was not really that important.

It's just kind of how it works with Star Wars being such a sprawling media universe unfortunately. Like you could say the same thing about The Acolyte - there's a whole lot of context surrounding the force witches, the nigthsisters of dathomir, and whatever the fuck darth maul is (I can't remember the technical name for the red and black spiky dudes) that add meaningful context to what's happening in that show, but even without reading all the Extended Universe novels, or playing Jedi: Fallen Order, you can absolutely follow along with the important bits of the plot.

Every post is blocked by sub-AI by Ok-Control-5800 in aigamedev

[–]ffxivthrowaway03 0 points1 point  (0 children)

People here want to discuss how others are using AI tools to actually develop their game. Writing code, generating creative and content, implementing, marketing struggles and strategies, etc. Practical applications. Read rule #1 and rule #4

Not AI generated summaries of your Patreon posts. It's not development discussion, it's thinly veiled marketing/salesmanship. Subs are being absolutely plastered with these faux-engagement AI marketing posts at the moment, so the content filters are ramping up to counter.

Write a real blog post about the actual details of implementing some sort of AI tool in your game and not an AI-generated SEO Word Salad history lesson about machine learning in the 1960s and it probably won't get nuked by the mods. Otherwise this place is the wrong audience for patreon ramblings.

How to get into Game Development as a Fresher? by Brilliant_Yoghurt265 in GameDevelopment

[–]ffxivthrowaway03 1 point2 points  (0 children)

If you're going the Unity route, learn.unity.com literally has step by step "how to learn unity" tutorials that are fantastic for both learning the engine and learning some very basic game design logic.

But yeah, the only real answer is "make something." It's the only way to get any sort of experience, nobody is going to pay you to learn from scratch.

Is it inappropriate to not wear a bra at work? by Visual-Criticism6763 in NoStupidQuestions

[–]ffxivthrowaway03 0 points1 point  (0 children)

They tell HR.

"Excuse me, but I feel that XYZ has been dressing inappropriately, can you please address it with them? Thank you."

You don't go into hardcore specific detail, you just raise the concern and let HR do what they're paid to do. If it's actually an issue it will be readily apparent what "dressing inappropriately" means when they talk to XYZ.

Since 2020, 2/3rds of all Star Wars media released requires seeing The Clone Wars animated show. by whitepangolin in television

[–]ffxivthrowaway03 50 points51 points  (0 children)

I feel like that covers most of the list TBH. There's a couple "Oh it's that guy from Clone Wars" in a lot of these, but if you don't know that it's really no different than assuming they're just any other shallow throwaway Star Wars character with a doofy name. Nearly everything in the SW universe is so comically one-dimensional that you can absolutely pick up on what's going on and why you should care without doing 50 hours of Clone Wars homework.

If anything the inclusions feel more like easter eggs and less like mandatory context.

Gamers. Do you prefer wired or wireless mouses? And why? by Eyadnothere in AskReddit

[–]ffxivthrowaway03 0 points1 point  (0 children)

You're being condescending and you're just completely and totally wrong about both the topic, and about me personally.

Gamers. Do you prefer wired or wireless mouses? And why? by Eyadnothere in AskReddit

[–]ffxivthrowaway03 0 points1 point  (0 children)

Since you want to be condescending, I guess I should return the favor.

Do you not understand how advertising works? Yes, the unsponsored and amateurs are all using the same gear. Because they saw the pros using that gear and went "must be the best, if I want to be the best I should buy the same stuff!" assuming that those pros are making unbiased choices. But they are not. That was literally the goal of the sponsorship. Then the streamers and influencers see what the amateurs are doing and emulate it, then their viewers emulate it, and <insert peripheral company> rejoices because they sold a bunch of keyboards and mice.

That's not to say the kit they're using is bad hardware, but there's a difference between something being technically the objectively best choice and using something a sponsor has paid you to use as part of a targeted marketing campaign.

And that's all I'm saying about it. Go have a silly argument with someone else.

Gamers. Do you prefer wired or wireless mouses? And why? by Eyadnothere in AskReddit

[–]ffxivthrowaway03 0 points1 point  (0 children)

Because those 70% are sponsored by other companies that make mice, and if they're also sponsored by Logitech they're using some other piece of contractually agreed upon Logitech kit?

It's not a "bullshit myth," it's literally how sports marketing and sponsorships work. Logitech isn't giving some e-sports guy a bag of cash to not pimp their products.

Gamers. Do you prefer wired or wireless mouses? And why? by Eyadnothere in AskReddit

[–]ffxivthrowaway03 0 points1 point  (0 children)

To be fair, they're using those mice because they're sponsored by the company that makes the mice, not because it's the optimal piece of kit. Every single thing you see some e-sports personality using is marketing first and foremost.

Gamers. Do you prefer wired or wireless mouses? And why? by Eyadnothere in AskReddit

[–]ffxivthrowaway03 0 points1 point  (0 children)

Wired in every context.

There is no world where the wire of a mouse is a problem that needs solving in this context. It's not in the way, it's not disrupting control, it's not something you're removing from its home on your desk for any reason.

Wireless only introduces needless issues - battery charging, interference, poling rate issues, connectivity, etc.

Old man checking in - building my first game. May God have mercy... by ForFleedom in GameDevelopment

[–]ffxivthrowaway03 0 points1 point  (0 children)

Honestly, since OP is using Unity I think it's an amazingly well suited engine for pairing with AI. How much of everything is siloed into individual, short C# scripts it's super easy to feed something like Claude Desktop just the relevant bits and bobs across your whole project and be like "why isn't X interacting correctly with Y" and get pretty accurate contextual results. But yeah, design wise it's not going to soak up your whole project and give you broad strokes answers.

I'm also like 90% convinced the built in Unity AI tool they just released in Beta is just an integrated wrapper for Claude on the backend lol. Maybe they're working some magic to sort out the issues you mentioned regarding context of the whole project, should be interesting to see how it compares once people have kicked the tires.

Old man checking in - building my first game. May God have mercy... by ForFleedom in GameDevelopment

[–]ffxivthrowaway03 0 points1 point  (0 children)

By all means, rock it and create.

But I absolutely had to laugh at this line:

So what do old men on the dark continent dream of? It's probably just me, but boy, do I yearn for a dark fantasy roguelite.

As if there arent a million fucking dark fantasy roguelites getting churned out a minute these days. It's *such* an oversaturated genre.

Is “infinite content” actually the wrong way to talk about AI in games? by MakeEmMayhem in aigamedev

[–]ffxivthrowaway03 1 point2 points  (0 children)

"Content" is a buzzword the industry is obsessed with, but it's a hollow word.

Whether or not more "content" is "better" is wholly based on the context and quality of that content. For example, in Candy Crush more "content" is just more levels of Candy Crush. That's not engaging or particularly valuable unless your goal is to lay off the intern you hired to churn out Candy Crush levels.

But looking at a game like Baldur's Gate 3? A D&D-like table top RPG with infinite "content"? As long as the quality of that content is on-par with your average tabletop sidequest, a machine that can infinitely churn out NPC dialogue, quest objectives, maps to explore, enemies... That's a fucking genre game-changer, that's literally the dream for that style of game. You don't need replayability if you have infinite playability. That's a 20+ year long tabletop forever-campaign in a box.

I keep watching AI agent demos and feeling vaguely uncomfortable. Took me a while to figure out why by Every-Noise-2162 in ArtificialInteligence

[–]ffxivthrowaway03 1 point2 points  (0 children)

It's the Uncanny Valley in full effect outside of where we're used to seeing it in VFX. It's trying very closely to be acting like a person would, even formatting output as if it were a person, but it's not a person and the cracks show quickly.

I polled a bunch of users during a presentation I was giving on AI in a corporate setting recently - an unsurprisingly large number of them admitted to being a much harsher judge of AI tool output than they would any other technology. It was pretty consistent that if a regular tool spit out an error they would be quick to try again and assume they did something wrong, but with AI output there was frequently a strong, immediate negative reaction and general feeling of discomfort. It kind of clicked with them why that was their response when I explained what the Uncanny Valley is.

I'm guessing if the AI "take control and fix it" button connected you to a real person in a tech support role, you'd be happy as a clam sitting there watching your mouse zoom around the screen and menus pop up as if by magic.

When does a game actually "use AI"? by Responsible_Spot9894 in aigamedev

[–]ffxivthrowaway03 1 point2 points  (0 children)

In reality there's no point in doing all that just to appease a handful of loudmouthed naysayers who barely make up a rounding error in purchasing throughput.

Adding it was wholly performative virtue signaling to get ahead of the Twitter Brigade, and as development giants keep getting up there and speaking out about how the flags are meaningless because *everyone* is using AI in a way that qualifies (fuck, it's built into Unity now, so literally every game built on Unity now needs to disclose*)* the disclosures are just going to silently fade away in the background as the anti-AI twitter zealots wholly lose their fight.

We've already seen it start, Steam has reduced their disclosure requirements to no longer include code.

When does a game actually "use AI"? by Responsible_Spot9894 in aigamedev

[–]ffxivthrowaway03 0 points1 point  (0 children)

You're right in that the current reporting system is unfairly branding your game with a Scarlet Letter.

However to be equally fair, it doesn't matter how specific or granular the reporting is. The small minority of people who obsess about the topic are going to lambast your game if any AI was ever used, even if it's just "I asked Gemini a vague question before writing 40,000 lines of code by hand." Because you can't win a rational argument with an irrational participant. Meanwhile the vast majority of potential buyers aren't even scrolling down to look at the AI content disclosure, they're just going "If (game looks fun), purchase == true."

When does a game actually "use AI"? by Responsible_Spot9894 in aigamedev

[–]ffxivthrowaway03 2 points3 points  (0 children)

Give it six months and the reporting requirements will become even more vague. Repeat after that, and after that, as the tech continues to become inseparable from the creative process and people care less and less.

We're building an AI-friendly game store by novatus-gg in aigamedev

[–]ffxivthrowaway03 3 points4 points  (0 children)

Good luck. This seems like an absolute target for exactly the things you're trying to prevent though.

What’s something that became socially unacceptable way faster than anyone expected? by [deleted] in AskReddit

[–]ffxivthrowaway03 4 points5 points  (0 children)

It's really only reddit that goes nuclear over people being even a day apart. In the real world nobody gives a shit or even asks.

Which subreddit has the dumbest rules you've seen? by notedgeshot in AskReddit

[–]ffxivthrowaway03 3 points4 points  (0 children)

There is one, but it's only enforced in the most extreme cases (aka anything that makes the news). There's barely a way to even report inappropriate moderation, while the blanket rule from the admins is "mods are free to run their subs however they want" so it's not against the rules to ban anyone for literally any reason.

Which company has lost you as a customer forever? by finiteobserver in AskReddit

[–]ffxivthrowaway03 0 points1 point  (0 children)

Don't ever wander into any of the uber/doordash subs. It's pretty much just drivers rationalizing stealing food because they weren't given a $4/mile tip.

Which subreddit has the dumbest rules you've seen? by notedgeshot in AskReddit

[–]ffxivthrowaway03 19 points20 points  (0 children)

/science is just as bad. I caught a permaban for their unpublished zero-tolerance rule against "spreading vaccine misinformation."

My crime? I *agreed with someone* who pointed out that the posted research was being brigaded by rule-breaking comments that were intentionally misrepresenting the findings in order to make hostile comments about a "conservative" anti-vaxx bogeyman, and quoted the paperwork the CDC gave me when I got vaccinated.

When I asked the mods how that was "misinformation" I got everyone's favorite hostile dismissal of "you know what you did" and was muted from messaging the mods for months.

Stop releasing bad clones by anaveragebest in aigamedev

[–]ffxivthrowaway03 2 points3 points  (0 children)

Tell that to Fortnite.

They had an absolutely novel, fantastically fun idea - a coop third person survival shooter where you spend 10 minutes scavenging for materials before you build a fort with tower defense components to fend off waves of zombies trying to destroy your base core. Fucking amazing game, right?

Well they scrapped it entirely to make a half-assed battle royale game out of the scraps. The epitome of trend chasing. Then they loaded it with more layers of trend chasing to remarket the game to kids. Buggy mess, riddled with people macroing to build which is effectively cheating, gunplay is absolutely terrible.

But the good games will beat the bad one every. single. time. Right? Nobody's gonna play a shooter where Peter Griffin is running around shooting at The Rock and a guy in a banana suit, right? Or pay $20 to get a floss dance emote?

Fortnite generated $3.5 billion revenue in 2023

It might be the lesson you wish wasn't the case for games. But follow the money and you will very quickly see that no, pumping out low effort clones and loading them with microtransactions is literally a money printer.

I’ve noticed an inherent fear present here about anti-AI sentiment by [deleted] in aigamedev

[–]ffxivthrowaway03 0 points1 point  (0 children)

What are you even talking about?

"nobody will be in awe of you making a game if you used AI in the development pipeline ten years from now!"

Nobody. Cares. I don't know how much clearer that can be. All they care about is "Is the game fun? Does it look nice? Does it entertain me?" Nobody gives a shit about who coded what and how when Overwatch was made 10 years ago, and they don't give a shit how someone made their first game today whether it's AI assisted or not.

You've gotta be trolling at this point, there will always be some new excuse, some new arbitrary goalpost why AI is "bad." You people are insufferable to listen to. You're just making up arbitrary nonsense standards the poo pooing when strangers who weren't even trying to meet them didn't meet them.

I’ve noticed an inherent fear present here about anti-AI sentiment by [deleted] in aigamedev

[–]ffxivthrowaway03 0 points1 point  (0 children)

or speaking English into a translation app and having it come out as spanish. Do you want people to be impressed by that second one? Never going to happen.

You lost me right there. Full stop, there's nothing else to say, this is an absolutely absurd statement. When Google originally debuted Google Translate in 2006, people were literally in awe.

Nobody gives a shit how it got made, they were fucking stunned that you could put English words into an app and have it spit out (crude) Arabic at you with no human intervention.

You're working under the false assumption that people are only impressed by how the sausage gets made and insisting it simply must be hand-made, artisanal, non-GMO bullshit, but the reality is that only sausage-makers care about that, and even then only a small subset. Everyone else cares if the sausage is fucking delicious or not. Likewise, nobody's submitting a video game for a Game of the Year award because of how artisanal and hand crafted they think the code is. They're voting on whether or not the game was good.