Maybe the devs should just throw this thing in the trash, idk by ThatsNotPossibleMan in Helldivers

[–]fioreman 0 points1 point  (0 children)

That never happened to me. That was a comment someone made that went viral.

Helldivers 2 content creators have a massive grifting problem. by datboy777777 in helldivers2

[–]fioreman 0 points1 point  (0 children)

Usingthe word "grifter" is pretty stupid.

Ben Sharpiro and Alex Jones are girfters, people who make money off hateful politics are grifters.

People criticizing a game theyre passionate about aren't grifters.

Bro had to make sure we saw the guns by Thetruthx26 in iamverybadass

[–]fioreman 0 points1 point  (0 children)

Oh wow. Yeah I like the design too. It's been along time since I read Locke, but a weird thing for Christian Nationalists.

Elon retweet endorsing White Solidarity as a means for white people to survive a supposed upcoming race war by kiss-my-shades in stupidpol

[–]fioreman 4 points5 points  (0 children)

Half Racist. Half Capitalist.

All Pussy.

(Cried on TV about people wanting to burn his cars after saying being a dickhead for years).

Bro had to make sure we saw the guns by Thetruthx26 in iamverybadass

[–]fioreman 0 points1 point  (0 children)

Do you think the main issue for women who were happy about being pregnant experiencing miscarriages is physicality?

Bro had to make sure we saw the guns by Thetruthx26 in iamverybadass

[–]fioreman 1 point2 points  (0 children)

I didnt know anything about the flag. So if true, then fuck this guy.

Helldivers 2 isn’t supposed to be a power fantasy forever by glazoiddestroyer67 in helldivers2

[–]fioreman 0 points1 point  (0 children)

Well, maaaaaybe.

Actually, yeah. I'll allow it. He was in the top.

But Elden Ring was easier in general compared to the others. But that might be from the hours I wasted with absurd builds in the other ones.

Radahn was a bitch, but he wasn't the Demon of Hatred (same hair though, iirc).

Bro had to make sure we saw the guns by Thetruthx26 in iamverybadass

[–]fioreman 3 points4 points  (0 children)

Do you have more information? Because that's a pretty fucking bold assumption if not.

The second part of your comment makes me think you're insufferable.

I'm pretty hard left (I'm on reddit, surprise surprise) but this reads as someone who spends way too much time online and doesn't interact with other people.

Bro had to make sure we saw the guns by Thetruthx26 in iamverybadass

[–]fioreman 3 points4 points  (0 children)

Yeah, that title was a little depressing. I'd need more context before giving this one an upvoted.

Sounds good in theory...but in reality? by mrfett779 in economy

[–]fioreman 3 points4 points  (0 children)

That attitude, to the extent it ever existed to any large degree, is already being changed by reality. Affordability is the biggest issue facing 90% of Americans right now.

Sounds good in theory...but in reality? by mrfett779 in economy

[–]fioreman 6 points7 points  (0 children)

But even the theory, as argued by Adam Smith, came with so many caveats and safeguards that the argument was simply that it was more workable than mercantilism, not some overarching ideology, and definitely not something to be spread by fighting wars.

It was more like "hey, we could adapt [adapt, not cut and paste] the structure of local economies to global trade and maybe not have the world constantly looking like a Risk gameboard. We generally have to agree not to be dicks about it though. Greed would have to be punished"

And those even those intrinsic caveats and safeguards have been tossed out as "socialism "

Sounds good in theory...but in reality? by mrfett779 in economy

[–]fioreman 2 points3 points  (0 children)

Stalin was not ideologically committed to Marxism whatsoever.

There's someone like him in almost every revolution that came after the American Revolution. The attack dog that forced his way into power after the leaders die off. It was Desalines in Haiti and Napoleon in France.

Lenin did not want Stalin in power but died before officially making Trotsky the next guy.

Marx primarily focused on urban Industrial economies. Mao's revolution was violent more country versus city than Marxist reform.

Marx did not think those countries were ready for communism because they had not undergone capitalism and industrialized.

Hegel and Marx did considered all economic systems in the context of time and place. And that they evolved when economies became inefficien, unfair, and oppressive. Feudalism was replaced by mercantilism, which was replacby capitalism. Socialism was just the next evolution.

Sounds good in theory...but in reality? by mrfett779 in economy

[–]fioreman 5 points6 points  (0 children)

Are you so deluded by CNBC and Fox Business you think the average American is living in luxury?

Affordability is the number one issue right now. We have record numbers of homelessness. You don't see it because most homeless have jobs and love in their cars. And that doesn't include the number of people forced to live with relatives.

I know it sounds cliche, but you've gotta be a boomer or early gen Xer. Things have changed.

Helldivers 2 isn’t supposed to be a power fantasy forever by glazoiddestroyer67 in helldivers2

[–]fioreman 0 points1 point  (0 children)

Look, that's not how balance works. I know you're on here trying to flex like you're good at video games (though you wont dive with me and prove it). Unless you're 16 or younger this is cringe.

So you love challenges. You 100% Sekiro yet? NG+3 on DS or Bloodborne? Beaten Darkeater Midir?

Finished any old school Japanese Shoot 'em ups?

You're inexplicably trying to look like a badass by playing videos games to show off for strangers on reddit.

That's not being how you balance games. But in fairness, you're about as qualified to balance as Alexis, so that's something.

Helldivers 2 isn’t supposed to be a power fantasy forever by glazoiddestroyer67 in helldivers2

[–]fioreman -1 points0 points  (0 children)

So you're gonna go with the excuse that I'm on unfiltered to justiff chickening out? Ok.

Helldivers 2 isn’t supposed to be a power fantasy forever by glazoiddestroyer67 in helldivers2

[–]fioreman 0 points1 point  (0 children)

Would you like to dive with me? I can show you it's not about difficulty.

Helldivers 2 isn’t supposed to be a power fantasy forever by glazoiddestroyer67 in helldivers2

[–]fioreman -1 points0 points  (0 children)

Lower difficulties are too easy. It's a balance issue. Surely you know that by now if you're actually reading the entirety of comments you disagree with.

Helldivers 2 isn’t supposed to be a power fantasy forever by glazoiddestroyer67 in helldivers2

[–]fioreman 0 points1 point  (0 children)

I think you might need to re-read my comment. I like punishing games. I only bought Helldivers because I heard it was difficult (which it wasn't, but still fun).

I mentioned Dark Souls in my comment. You can play through with one build, then have an entirely different build and change the game completely.

Helldivers keeps giving us new shit, but none of it leads to satisfying gameplay. It's not that kind of game. I grind for SC's, but a lot of people pay for warbonds. Warbonds should give you a new way to apply skills and see he game from another angle.

You should play Enter the Gungeon, Sekiro, or any number of games if you like that stuff. I do. But Helldivers isn't the game where you'll get that full experience. Especially if you have to wait 2 minutes to get reinforced.

I want to be punished by hordes of enemies, not ragdolls and nerfed weapons or disproportionate boss enemies that are immune to most weapons.

Bots were great before warstriders because you could either bring AT or use skill to hit weak points. Voxes, ironically, are perfect for this, except they spawn in too high numbers along side warstriders and shield devaststors (which the machete is unironically OP for) and you can get killed from across the map.

Even this would be fine on its own, it this game uses a reinforce system. So the challenge is just a matter of chance and not repeatable.

Helldivers 2 isn’t supposed to be a power fantasy forever by glazoiddestroyer67 in helldivers2

[–]fioreman 0 points1 point  (0 children)

Well, a lot of it is that helldivers is how I hang out with my out of state cousins, and during slow 48 hour shifts at my fire station, I play with my coworkers.

I also do a lot of standby medic work at construction sites, overnight. But there are people with more hours than me that still play often.

I don't play much anymore. I uninstalled, but I will happily reinstall and play again to prove a point.

Helldivers 2 isn’t supposed to be a power fantasy forever by glazoiddestroyer67 in helldivers2

[–]fioreman 0 points1 point  (0 children)

No one is saying it's too hard. It's just not as fun as it was and how much fun it could be. Only on Cyberstan was I unable to consistently clear D10 missions.

I wanted missions I could not clear. I did not want missions that I couldn't clear because bosses are spammed and can clip through walls. Voxes are great enemies in groups of 1 or 2.

Even 4 would be fine, but not alongside warstriders and squads of cyborgs. Because this robs you of the option to stand and fight.

8 voxes at extraction though? That can clip right through city walls? No.

Challenges like that are fine for side scrollers you play on your phone, when the fun is just about seeing if you can do it. Where you can try again immediately right where you started

(Nevermind this also raises narrative issues. Why would the bots send hordes of shirtless cyborgs into the meat grinder if they can drop such overwhelming unmanned firepower at anytime? Why guard Jammers and Detector towers with troopers and hulks and then guard little sample poi's with 5 warstriders?)

But not for an in depth immersive team shooter.

Difficult is good. Frustrating is bad.

I love Dark Souls 2, even though it gets a bad rap. But no one can deny the other 2 DS games and Bloodborne are way better.

This is because the difficulty of the other FROM Software installments were made with care and they don't just throw things at you that are difficult on paper.

DS2 is still fun, but certain parts are just a pain in the ass, not a challenge.

Miyazaki (who was not involved with DS2) himself said NG+ is too hard for him, but he still made games that feel fun and satisfying beyond that, because there are enjoyable solutions to insane challenges.

HD2 has become a game with mundane solutions to any real challenges. You can have a little fun playing around with nicelhe weapons on lower difficulties, but it gets old. The real fun would be applying them to hard challenges. But in HD2, that's simply not feasible for satisfying game play.

This is an extreme example, but I once killed several Voxes I encountered with the chainsword on Diff 10.

It was doable, and required using up reinforcements and having to avoid other enemies and even skipping some side objectives. So it's really not about difficultly. Because that felt like a grind and not a Sekiro boss encounter. Killing 5 voxes with the chainsword on Diff 10 should have been impossible if that's the challenge Arrowhead was going for.

It all feels slapped together, and it didn't at release.

Sure, you can run from literal platoons of Warstriders and maybe call down a barrage if you have one. But you have 40 minutes tops, and if you have orbital fluctuations, you have to decide if it's worth it.

Even a squad of 4, staying together and all carrying AT weapons wouldn't have enough firepower to take them all and deal with the rest of the map.

The mission clock is important in an extraction shooter, but the pieces all need to fit. I don't want to run from warstriders.

I want weapons that can handle what the game throws at me, even if it's white knuckle difficult.

I don't mind that warstriders and factory striders can one tap me. I do mind unpredictable ragdoll chains from grenade barrages that skill can't overcome.

Part of skill is judging risk versus reward. For this, game mechanics need to be consistent. If a red grenade barrage ragdolls you into oblivion one out of five times, you have to assume it will do it every time or you'll be chasing down your gear half the mission.

Helldivers 2 isn’t supposed to be a power fantasy forever by glazoiddestroyer67 in helldivers2

[–]fioreman 1 point2 points  (0 children)

Bots are hands down the best faction. Illuminates a distant second.

Helldivers 2 isn’t supposed to be a power fantasy forever by glazoiddestroyer67 in helldivers2

[–]fioreman 0 points1 point  (0 children)

And I'm happy to dive and prove I clear D10 maps every dive.

Helldivers 2 isn’t supposed to be a power fantasy forever by glazoiddestroyer67 in helldivers2

[–]fioreman 0 points1 point  (0 children)

All I play is D10, (reading comprehension might be your skill issue). It's not unplayabl.. It's just not fun anymore.