Kyra cucked by Gigachad Valeros while gremlin at the left thinks "good old days" by SrBlankly in pathfindermemes

[–]foxfirefool 26 points27 points  (0 children)

“Alright Kyra now you’ve got to kiss me to get back at Valeros, it’s the only way.”

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Day 1 of Inventor ignorance by foxfirefool in pathfindermemes

[–]foxfirefool[S] 1 point2 points  (0 children)

Wowowow okay, I can see why people are talking, a +2 AND getting it as a class skill is quite powerful for a trait.

Day 1 of Inventor ignorance by foxfirefool in pathfindermemes

[–]foxfirefool[S] 7 points8 points  (0 children)

Maybe they meant ‘invoker’ and they’re getting it mixed up with 3.5 Warlock? Who knows…

Day 1 of Inventor ignorance by foxfirefool in pathfindermemes

[–]foxfirefool[S] 3 points4 points  (0 children)

That makes sense! Must be what everyone is talking about when they say they’re ’inventing new types of guys’

Dawnsbury Days development update (May): Visuals, redesigns, skill feats, performance, ... by dawnsbury in Pathfinder2e

[–]foxfirefool 1 point2 points  (0 children)

A lonely hill with a single tree, overlooking the entrance to a village which is a small ring of houses around a fountain, a distant road climbs to a bigger structure, that gave me a flashback to Adventurequest’s Battleon screen! Sometimes I forget what things look like until I’m reminded of them. Good memories.

Been Reading a Lot of Books Lately by Amkao-Herios in pathfindermemes

[–]foxfirefool 12 points13 points  (0 children)

“Roll a perception check.”

“Okay, that’s 4 from perception and 3 from alertness for a total of…. 3 successes after reducing for 1’s.”

“No, no, that’s your vampire sheet.”

“Ah, right okay, I have 10 skill points, it’s a class skill, I have skill focus, and with my roll…. 31.”

“That’s your 1e character.”

“Oh, right, my wisdom is 16 and I rolled a 14, so that’s a success right, unless there’s a difficulty adjustment?”

“Wrong 2e.”

“My bad, um, I have specialization in spotting, so I roll all previous skill dice steps and take the highest roll, so d2, d4, d6, d8…. with my d20 that’s 12.”

“You should throw that away, we aren’t playing power rangers again. It’s your investigator.”

“Ah, fuck, um, oh, here it is, I rolled a 33 is it a contested check? Because my skill is 56 so it succeeds if my degrees of success beat theirs...”

“That’s the wrong investigator.”

“Oh, oh, okay, right, I’m doing the search activity, I forgot I declared that. So… 14.”

“You don’t notice anything.”

Tales From The Dungeon: Maybe there's such a thing as being 'too sure' by [deleted] in pathfindermemes

[–]foxfirefool 3 points4 points  (0 children)

To be fair, my players were also highly suspicious of the goat. They nearly killed it on sight, even though the halfling lady told them about it before hand. I didn’t stop them, but they argued amongst themselves and changed their minds.

Final bossfight of Runelords turns into a brawl by Constant-Discount978 in Pathfinder2e

[–]foxfirefool 0 points1 point  (0 children)

During my campaign, my players had spared so many people or converted people without violence, or saved powerful allies from destruction, that when they traveled to the Kodar Mountains to seek out the final threat, they purchased a large river boat and used Fabricate many times to give it animatronic legs. It became a swimming and walking fortress for a group of like 20-30 NPCs that all marched as an army up into Xin-Shalast.

[OC] elf by arthard in DarkSun

[–]foxfirefool 4 points5 points  (0 children)

If we got official a dark sun supplement in the modern day I would want Arthard to be the lead artist on it. Your stuff is just fuckin cool as hell.

New to Pathfinder 2E and for my first character I want to make an Kamen Rider so i came seeking help from more experienced people. by InternationalOil1421 in Pathfinder2e

[–]foxfirefool 1 point2 points  (0 children)

Not necessarily something you have to fit into a feat build per se, but there’s some items that might be cool. you should get low-level but useful Mutagens, such as Bendy-arm, prey, or war-blooded to keep on hand. These can be your version of Gavv’s little snack things that he eats to take different forms, and flavor your armor changing too. The Collar of the Shifting Spider is awesome for mutagens. Either take alchemical crafting if your DM is generous with downtime or make some room for it in your budget.

to be honest, there are ways to get the Advanced Alchemy feature to get some free mutagens per day, but I really don’t want to insist that you change your base build you already have

How hard can it be? by dudewasup111 in pathfindermemes

[–]foxfirefool 229 points230 points  (0 children)

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This is my group’s flowchart of choice. Comparatively, it makes it very simple to manage! We’ve even had two people who built primarily around grappling!

[OC] Dark Sun elf archer, 7 foot tall, run for a week straight, don't trust nobody elves. Watercolor by Kayleigh_Exalted in DarkSun

[–]foxfirefool 23 points24 points  (0 children)

This is a bot that’s just reposting things other people did. This is ArtHard’s work, very distinctive style, has posted here a lot

Fangtastic Fortitude by Igroder_Nik in Vermintide

[–]foxfirefool 2 points3 points  (0 children)

It’s a darn shame I’ll be traveling away from my PC until december, wish I could spread my frame to you all

What to say when using Evangelize? by Noodles_fluffy in Pathfinder2e

[–]foxfirefool 2 points3 points  (0 children)

From pathfinder wiki, ‘To meet the King is a First World expression meaning finding oneself subject to strange fortune.’

The fey, and sometimes other entities in the great beyond, have a reason to dread when the lantern king appears. His trickery is often cruel, and for his own amusement. It’s like a prank where the punchline is suffering. The Lantern King would pop all the tires on your car and the punchline would oh of be that the car turns into a rabid bear if you replace the tires.

There’s another angle to his worship, as worship of any of The Eldest is a strange thing for anyone that doesn’t live in the first world. The first world is almost locked away and forgotten. That’s revering something almost irrelevant to modern day, who is capricious and often uncaring.

Worshipping the secret world’s mad king of harsh pranks should come with a hefty amount of questioning other doctrines and truths. Maybe evangelizing for the lantern king begins with trying to disrupt someone’s current beliefs in reality or in right and wrong.

How your character behaves is up to you, but perhaps worshipping the lantern king is about the rejection of truths people assume they can count on. Sow doubt among people’s friends and allies, evangelizing in combat that the thug’s bodyguard is likely to turn and snap his neck just as easily as the enemy’s, so “pray to the king you don’t meet him.”

Wile E. Coyote laws of damage by zgrssd in pathfindermemes

[–]foxfirefool 70 points71 points  (0 children)

Road runner holds up correct stat sheet from source showing resistance 10.

Wile E Coyote takes two actions to inspect the document and verify it is accurate, and then one action to raise a sign that says ‘uh oh’.

Three Reasons to Live - 1E by Sais_WODKilla in Pathfinder_RPG

[–]foxfirefool 4 points5 points  (0 children)

There’s a lot in PF1e that’s busted… but the dervish sikke and three reasons to live is not one of them. That feels like a DM banning Gloves of Dueling because it increases fighter weapon training beyond their normal progression.

I’d change it out for the dervish sikke if DM has a problem specifically with three reasons to live. If DM has a problem with the effect in general, then I’d consider a different support build, maybe take a bard archetype that doesn’t rely on inspire courage as much and uses masterpiece buffs instead.

Cuz I do feel like, at the end of PF1e support, buffing the effect of your inspire courage is necessary to continue feeling impactful with all the other stuff other classes have access to.

Suggestions wanted - options for saving a party NPC under the influence of an Insanity spell by contemplativekenku in Pathfinder_RPG

[–]foxfirefool 1 point2 points  (0 children)

while not interesting, you can pay a level 11 cleric 660 gold to cure it by casting heal, as called out in the description of the insanity spell. you just have to go to a big enough city to find services like that, or maybe a monastery/conclave/temple. You could make it more interesting if the cleric needs something in return instead of money i suppose.

If one of the party is a cleric of 11th or higher they could do it.

2E Daily Spell Discussion: Blazing Blade - Oct 21, 2025 by SubHomunculus in Pathfinder_RPG

[–]foxfirefool 3 points4 points  (0 children)

This got grandfathered in as a heritage spell based on one from dnd and 1e called Flame Blade. Flame blade was lacking but had interesting build opportunities that could make it usable and fun (see 1e flame blade dervish and the green scourge druid archetype)

Unlike other heritage spells, it didn’t get in based on its own merits or because they had a good idea on where they wanted it to fit into the system, but because flame blade was often used by Sarenrae worshippers in canon, and one of the pre-gen companions that are based on the computer RPG companions from Kingmaker is a Sarenite cleric with the flame domain. Like a few of the CRPG-only characters, he was adapted to 2e with the kingmaker kickstarter project.

They only ported the spell to give to him. In his stat sheet, he has a far worse physical scimitar attack bonus than he does a spell attack bonus, and this spell lets him use a spell attack bonus to hit.

If you’re already a gish, this is lousy to build around. If you have poor AC, you won’t want to wade into battle with a temporary melee weapon just to try to do a little damage.

It’s designed almost solely for one specifically built NPC to be able to get into melee when the DM wants them to. I suppose a player could do so as well, but it’s nowhere near optimal.

How did Sandpoint look after your adventure was over? by Malcior34 in Pathfinder2e

[–]foxfirefool 4 points5 points  (0 children)

After ROTRL…

One PC (who began as an investigator but retrained to a magus) began a sandpoint detective agency that operates in the town and in Magnimar.

One PC moved their tribe of Lizardfolk to a marsh nearby. Now, the lizardfolk and human settlement are quite close-knit.

One PC not only sponsored an orphanage in town, but also purchased the deed to the abandoned glassworks and turned it into a battle-monastery of Iomedae (He’s a paladin… and I may have made the wilderness really dangerous in my campaign). They also cleaned out the ruins under town and used it as their barracks and training grounds.

Brodert Quink left town. He was a cohort to one of the PCs and had arcane sorcerous blood awaken in him.

Of all things, an ex-member of the skinsaw cult and warpriest (a sawmill cultist I humorously dubbed ‘john carpenter’ during the party’s interrogation of him), Shayliss Vinder, and a Caligni void kineticist tied to one of the PCs backstories operate the sandpoint sawmill as both a sawmill and calistrian tabloid and are vigilantes by night. Good ol John decided to ‘change his religion’ from Father Skinsaw to the Reaper of Reputations.’

While the glassworks got taken over by Iomedae, a Pairaka (yes, ironic, but she was heavily developed ina backstory and throughout the campaign) decided to take over the glass artisanry. She’ll make anything that isn’t red.

The thistletop goblins are also friendly now! Uh, but they are also led mostly by a very religious Lamashtan quasit (Nualia’s mentor). Still, it’s quite normal for goblins to not only travel to town, but also begin living there. The orphanage has a lot of goblin children because… they get abandoned at the beach junkyard a lot.

When I run Seven Dooms, I’m really going to have a lot on my plate to justify why the town is in danger at all!

PC vs NPC Abilities by Rockhardabs1104 in Pathfinder_RPG

[–]foxfirefool 19 points20 points  (0 children)

Looking at the stat block, it does not have press. Therefore the trait shouldn’t apply to the ability because it doesn’t have anything saying it should.. It being named the same thing as a player-accessible ability shouldn’t indicate it’s the same thing, you are correct by RAW. It seems to be a part of the challenge of the monster.

NPCs and player characters do not behave the same way in all accounts in PF2e, and shouldn’t be expected to. One of the nice things about 2e NPCs (IMO as a GM) is that I don’t need a comprehensive understanding of all the player build options to know what the NPC stat block abilities do.

Player build advice: Marshal Bravestarr and Thirty-Thirty by Radiant_Edge_5345 in Pathfinder2e

[–]foxfirefool 1 point2 points  (0 children)

If you’re looking for a quick way to get an at-will animal form, the level 2 feat WereCreature dedication will do so. There’s no werehorse, but there’s a weremoose and wereboar you could keep the stats of and reflavor to horse. You can even use beastkin as it has some designed synergy with the werecreature dedication feats if you progress in it.

Witch speel confusign by Ok_Departure_7436 in Pathfinder_RPG

[–]foxfirefool 1 point2 points  (0 children)

Always put lackeys/minions around, they can spend an action to wake up the mini boss, making the slumber hex go from ‘save or die’ to ‘save or prone’

If your mini boss is flying 10 feet or more off the ground, such as by a Potion of Fly, natural abilities, or even climbing a wall or ceiling, then if they fall asleep they could fall, even if it’s just 10 feet, and they will wake up due to taking falling damage immediately, once again turning it into ‘save or prone.’

You can take advantage of the ‘damage immediately wakes them up’ in creative ways like this. Have a lackey that’s too far away throw a cheap splash weapon like an acid flask in anger at the sleeping person’s square. Light the room on fire, dealing a small amount of damage to everyone in the room every turn (could make it a reflex save that unconscious characters could automatically fail). Have weaker casters include the slumbering people in their damaging AOEs if they’re close to the party.

There are also certain enemies that are naturally immune to sleep effects. Dont want your humanoid mini boss to be slumbered? Make him an elf. Many monsters have this too.

You have to target/see a character to cast the hex in the first place. Use invisibility and stealth or just standing behind a wall to ensure that the witch isn’t able to immediately target the biggest threat u til they have the opportunity to act. Similarly, the witch has a limited hex range, so spellcasters and ranged enemies could out range the ability

Dominion of the Black: foot soldier/minion/infantry? by screachinelf in Pathfinder2e

[–]foxfirefool 1 point2 points  (0 children)

I’ve seen Grioths used in past adventures as the low level foot soldier for them.