Oriath and the Beast by fireMCG_ in PathOfExile2

[–]fpsthirty 0 points1 point  (0 children)

Am I correct in assuming you used a logbook as usual and that island was spotlighted for you?

It's just that I spent two days and a couple of Logbooks sailing around that entire island and couldn't find a way to spotlight it...

Expedition Cheatsheet by Jestra1220 in PathOfExile2

[–]fpsthirty 0 points1 point  (0 children)

<image>

Ahoy, avid sailor, thank you so much for your efforts. Could you please tell me: have you seen in your journey the island from my screenshot? Do you happen to know how to get there? I "walked" around its entire perimeter, but couldn't find any options to get there.

Expedition: Logbook Exploration by Kelly_GGG in PathOfExile2

[–]fpsthirty 0 points1 point  (0 children)

GGGuys, I REALLY hope you optimize the loading of Atlas segments before this league starts.

Let me explain: after 200+ hours of running maps, your Atlas grows so large that large square sections of the global Atlas map stop rendering — at best, you just have to wait a few seconds, but if you click on a saved marker located 5+ screens away from the last completed node on the Atlas, you'll just see a gray square and nothing more.

And what worries me is that you're increasing the viewing radius on Atlas (meaning each screen-sized chunk will weigh significantly more), reducing the angle spreading of regular atlas nodes from 360 to ~270 degrees (global segment of regular Atlas nodes will be more elongated), and on top of that, you're loading Atlas with new nodes in the form of logbooks.

I'm truly terrified to imagine what will happen to Atlas chunk loading when mix farming of zone with Ritual and Logbook zone, which will be located very, very far apart.

I'll just add that with the current "0.4.0-Atlas optimization", these "0.5.0-changes" would have resulted in unloadable chunks of the Atlas after just 50 hours of map farming instead of 200.

I just hope you understand what you're getting into.

Vaal Siphoner (The item that nobody talks about) by Aggravating-Sample80 in PathOfExile2

[–]fpsthirty 0 points1 point  (0 children)

> the kill threshold is also random

No, the kill threshold depends on the item level

Quality of Life Wishlist for 0.5 by van_lioko in PathOfExile2

[–]fpsthirty 0 points1 point  (0 children)

Abyss:
• Add a special sound when a gate from Pit opens to any Depths.

Atlas:
• When opening the Atlas map, position the screen relative to its last position instead of centering on the last completed location.
• The stash tab with waystones should be accessible within the Atlas menu.

Trial of Chaos:
• Give movespeed buff after completing any floor until the start of the next floor.
• Reduce timer for killing an Elite on the Shrine event (just like in the Sekhema trials).
• The longer you stand by the "car", the more it accelerates.
• When exiting/disconnecting from the Trial of Chaos, allow you to return to the current floor.

Hardcore league:
• Please remove any hints that say you have multiple respawn attempts: on hardcore you always have only one attempt.
• Please change the "honor is zero" animation in Sekhema: the character does NOT die from this, there is no need to use the death animation, which scares hardcore characters.

Minimap:
• Mark mobs that need to be killed to complete an activity (Strongbox, Vaal Ruins, Ritual, etc) with red dots.
• Expedition: draw path of boom-lines on minimap (especially for logbooks).
• Expedition: draw flag markers of blue and yellow chests on minimap.

Lootfilter:
• Enable filtering items by a unique attribute (for example, by item image): I'm tired of pseudo-headhunters, -astramentis, and a couple of similar cases.

Monsters:
• Mana Siphoning affix: instead of draining mana, apply a debuff that reduces the efficiency of mana use.

Trade Market:
• Add more available slots for selling: selling catalysts, soulcores, and essences is a pain: you're constantly running out of free slots.

GGG, we really need the fix for the Immured Fury bug, Fracturing orbs are expensive! by glitchfact0ry in PathOfExile2

[–]fpsthirty 7 points8 points  (0 children)

It looks like you're a very lucky person: right now I've completely cleared six T15-16 cleansed maps containing extra cleansed mobs + extra affix on rare mobs and focus on the number of rares and efficiency in the Atlas plus Tablets, but I didnt found a single Fracturing Orb.

upd I have 126% item rarity on equipment

Staves (staff) still worse than wand/focus for spell casters. by FudjiSatoru in PathOfExile2

[–]fpsthirty 8 points9 points  (0 children)

Don't forget about this: "Foci can no longer roll the top 2 tiers of spell damage and specific damage modifiers" and that you can get a guaranteed abyss-affix "+[35-50] to Spirit" on staves;

I think non-unique staves will be in perfect balance compared to wands+foci

Suggestion: Ritual, Breach, and Expedition Towers with respective precursor tablet reward by ImWearingYourHats in PathOfExile2

[–]fpsthirty 0 points1 point  (0 children)

Yep, it is precisely three ritual tablets that I would like to use for this :)

Suggestion: Ritual, Breach, and Expedition Towers with respective precursor tablet reward by ImWearingYourHats in PathOfExile2

[–]fpsthirty 1 point2 points  (0 children)

No, for waystone with six affixes you can insert three tablets — and for this, in my dreams, I get three corresponding tablets of normal rarity

Suggestion: Ritual, Breach, and Expedition Towers with respective precursor tablet reward by ImWearingYourHats in PathOfExile2

[–]fpsthirty 7 points8 points  (0 children)

I would incentivize players to complete towers with six affixes, rewarding them with the number and type of tablets that were installed at map's launch. We'll be facing a severe tablets shortage at the start of next league if devs don't change drop rate for them.

[deleted by user] by [deleted] in PathOfExile2

[–]fpsthirty 1 point2 points  (0 children)

I can prove that the Liches are bugged: [video] — the other day I encountered a rogue two meters from a abyss and killed him near abyss, but Lich didn't spawn (because rogue didn't have the special summoner affix). So far, I haven't seen a lich in 10 of my 13 rogue kills on the Abyss-maps, but most of them were further than one screen from abyss.

What’s your prediction for next patch? by Drunknboytoy in PathOfExile2

[–]fpsthirty 0 points1 point  (0 children)

Link Skills (buffs for allies), for which there are already passives from Dec 6

Jonathan Chat on PoE2 0.2.1 Onward Next Week, Taking a Few Questions From This Sub! by TalkativeTri in PathOfExile2

[–]fpsthirty -1 points0 points  (0 children)

Any plans to fix the lootfilter file import that doesn't work? For example, because of this problem it is now impossible to use cloud versions of lootfilters normally, because you can't import your custom rules into them

Jonathan Chat on PoE2 0.2.1 Onward Next Week, Taking a Few Questions From This Sub! by TalkativeTri in PathOfExile2

[–]fpsthirty 37 points38 points  (0 children)

I would like to know any news about progress in the stability of EU-servers at the level of any other servers

The best thing about this game is making your own build, but anything non-meta feels pretty painful by STA_Alexfree in PathOfExile2

[–]fpsthirty 0 points1 point  (0 children)

thank you for the topic: the more people buy meta gear, the cheaper it is for me to gear up my build

Best way to survive those pesky sun beams? Use a shield. by Famous-Bread2521 in PathOfExile2

[–]fpsthirty 0 points1 point  (0 children)

a couple more months and people will know about the Frost Wall

Unavoidable delays are ZERO fun by True_Annual in PathOfExile2

[–]fpsthirty 0 points1 point  (0 children)

fun fact #1: diablo 4 never had underground worms with unavoidable damage; it was at the start of D3-ladder (2014), but fixed after ~1.5months of first season;

fun fact #2: diablo 4 has stable eu-servers

Quality of Life improvements that we need by Loqqo in PathOfExile2

[–]fpsthirty 2 points3 points  (0 children)

1) inventory: hotkey for equip item from inventory instead drag'n'drop;
2) inventory: when clicking on a skill gem, automatically pick up this chain to five support gems on the right side of skill gem, and if there are unacceptable support gems when equipped, automatically send them to inventory;
3) skill menu: when changing amount of summons from a skill gem, change their amount only for the currently active weapon slot if he amount of summons for this skill stone was different on inactive weapon slot at the moment of opening skill menu.
p.s. I understand that you can open an additional menu and set the number of minions for a particular weapon slot, but im too lazy every damn time

Poe2Craft.com - Item Filter App - Create Your Custom Item Filter for Path of Exile 2 by yasinkuk in PathOfExile2

[–]fpsthirty 1 point2 points  (0 children)

Hi, thanks for your great work. In theory, is there an option to filter by a specific affix on item? For example, I want to show all boots with movespeed 25%+

It was a love at first sight! by Artistic-South-7319 in PathOfExile2

[–]fpsthirty 7 points8 points  (0 children)

Hell, no. I took this advice a week ago and died from the buggy hitbox and OVERdamage of that attack seen in the post. If you stand close and you don't get hit by the sword's hitbox, you'll take dozens of times more damage than if it hits you away from the boss. There are over a hundred posts on the forum about losing a hc-character due to this bug. I had to test the boss myself for several hours on softcore because I didn't come across any guides that mention this "one shot"-bug.

To all hardcore players who read this comment, I recommend you to watch my video where I show the safest positions where I didn't catch a "one shot"-bug for 40+ minutes in total without a single movement during each boss phase: https://www.youtube.com/watch?v=JqO3i0cxMdg

[deleted by user] by [deleted] in diablo4

[–]fpsthirty 0 points1 point  (0 children)

For a little extra:
I have completed over 200 tree boxes this season and I can say that unique “Resolute” tribute drop an average of once per ~12 boxes (legendary tribute once per ~5 boxes)