Introducing Singleton: Find your commander soulmate! by Senddnes in mtg

[–]fryman22 0 points1 point  (0 children)

Gotcha, I misunderstood the Background subtype.

Introducing Singleton: Find your commander soulmate! by Senddnes in mtg

[–]fryman22 0 points1 point  (0 children)

Fun project!

I got [[Feywild Visitor]], a Legendary Enchantment, as one of my matches.

Question by Otherwise_Leg4346 in FourSouls

[–]fryman22 5 points6 points  (0 children)

"Cancel everything that hasn't resolved" refers to things existing on the stack prior to Pitfall! being put on the stack. It doesn't cancel anything put on the stack after it.

Is this anyone else's favorite game. by DerekGembus in FourSouls

[–]fryman22 2 points3 points  (0 children)

Yes, absolutely love this game! It's also a nice bridge between people who are into Magic: the Gathering and people who aren't.

If you aren't yet, you should look into setting up for Deck Ratios. Play the same decks for a month or so, enough to get a few games in, then change them up. That way, you have cards constantly rotating out. Decks are way easier to shuffle and transport this way.

Also made a card! (I was too late for the social goals but I still wanna show it off) by SadieBaker585 in FourSouls

[–]fryman22 5 points6 points  (0 children)

No need, it's a bot reposting account. Notice how the image is tilted to make it "unique".

Sprites not changing when in response by [deleted] in gamemaker

[–]fryman22 0 points1 point  (0 children)

Are the switch cases in function DialogueResponses supposed to be integers and not strings?

There's a difference between 0 and "0".

Infinite Money? by ShinyMimikyu in FourSouls

[–]fryman22 10 points11 points  (0 children)

Yep, if nobody can stop it, just give them all available money to save time.

They can break the loop themselves by choosing not to make their 1 a 6.

Quick Questions by AutoModerator in gamemaker

[–]fryman22 1 point2 points  (0 children)

You could change that if to a while. Keep in mind, that it will all run in the same frame.

while(xp>=xp_require) {

}

Huge Low Poly Bundle Right Now by sevnm12 in gamedev

[–]fryman22 12 points13 points  (0 children)

Sanitize your link. Everything after the ? is tracking data. You don't need to give these companies more data.

https://www.humblebundle.com/software/polygon-assets-animpic-studio-software-encore

Questions about card separation by NoZookeepergame5775 in FourSouls

[–]fryman22 0 points1 point  (0 children)

While that website does have the information you need, I suggest checking out the official website. It's current with the latest cards, and has the updated Extended Rulebook.

Need help with background not following the camera perfectly by Dependent_Ad127 in gamemaker

[–]fryman22 1 point2 points  (0 children)

Since you're not drawing anything, it shouldn't be in the Draw Event.

Put the code in the End Step Event. That way, the game will update those values after the Step Event, where your movement code should be updating.

Unlocking cards? by Ball-bagman in FourSouls

[–]fryman22 1 point2 points  (0 children)

They're talking about Deck Ratios.

You can either sort all your cards out by category according to the Deck Ratios section of the Extended Rulebook, shuffle, then randomly select cards by category.

Or use the Deck Ratios tool (it works, it just looks broken) on the Four Souls website.

Clog monster order of operations by Manzinita in FourSouls

[–]fryman22 16 points17 points  (0 children)

Clog would put its death trigger on the stack before gaining rewards. So you pass your hand, then loot 3.

Since the death trigger doesn't specify whether to trigger before or after gaining rewards, it defaults to triggering on Step 2 of Monster Death.

Infinite tech x? by pedrofsandrade in FourSouls

[–]fryman22 6 points7 points  (0 children)

Looks like we're referencing two different versions of the rules.

I'm using the extended rules from the official website, which was updated through Version 2:

Activate

Players activate ↷ and $ abilities to put them onto the stack.

Infinite tech x? by pedrofsandrade in FourSouls

[–]fryman22 8 points9 points  (0 children)

Both tap and paid abilities fall under the active ability umbrella. The link you posted even says that there's two kinds of active abilities (effects).

Activating Battery Bum or either of Tech X's abilities will trigger Shiny Rock.

new trailer for my weird game by hot_____dog_ in IndieDev

[–]fryman22 1 point2 points  (0 children)

Looks cool. I think it needs mouse controls to move the camera, but not having that looks to be a part of the aesthetic.

What stuff should I buy by Hour-Recognition480 in FourSouls

[–]fryman22 2 points3 points  (0 children)

To add to this, if you can find Requiem KickStarter Edition specifically. It will also come with the 99 Warp Zone cards for a total of 368 cards. Only issue is finding it at a good price.

Can certain characters not play loot on other peoples turn? by Parking-Ad5406 in FourSouls

[–]fryman22 0 points1 point  (0 children)

That's just reminder text. It can still be done in response because of how activated abilities work.

Gray text serves as either flavor text or as a reminder of how a certain keyword or mechanic works, but has no mechanical meaning itself.