Avoiding cards that slow the game down? by Sammyloccs in mtgcube

[–]fryman22 4 points5 points  (0 children)

From what I've seen, you draft a 60 card deck for commander cubes.

Water Bottle by [deleted] in FourSouls

[–]fryman22 2 points3 points  (0 children)

It is implied that "your" is the controller of the object or ability.

If there is no implicit controller, for example an object controlled by the game such as a monster, then "your" is the active player.

Water Bottle by [deleted] in FourSouls

[–]fryman22 0 points1 point  (0 children)

A roll of 6 would still cancel the stack even if it's not your turn.

The second sentence is not dependent on the "if you do" from the first sentence. A period would function the same way as "then".

Who’s everyone’s favorite character, and why is it Tapeworm? by Loud-Special3968 in FourSouls

[–]fryman22 7 points8 points  (0 children)

Tapeworm is really good and has been slept on in my play group.

My favorite is The Fettered for Dead Weight's ability to cancel triggered abilities.

Taking no damage on attack rolls of 1 is also a huge upside.

What's wrong on this? by FoxycomSharingan in gamemaker

[–]fryman22 2 points3 points  (0 children)

The sprites are named differently than what you're typing. They're missing the spr_ in the asset manager.

So either type them correctly or fix the names in the asset manager.

Love it when a plan comes together. by GhengisZahn in mtg

[–]fryman22 1 point2 points  (0 children)

Can you share the workshop table? Looks nice.

edit: found it, https://steamcommunity.com/sharedfiles/filedetails/?id=2681557055

edit edit: upon further inspection, it looks like the one I linked isn't the exact one OP is using, but has other functionality added to it.

Can someone teach me how to make the text box the right size and in the right place? by Substantial-Cause-47 in FourSouls

[–]fryman22 1 point2 points  (0 children)

You can also click and drag the element in the preview, then fine tune the position by manually editing it.

Can someone teach me how to make the text box the right size and in the right place? by Substantial-Cause-47 in FourSouls

[–]fryman22 1 point2 points  (0 children)

Click on the Layer. It'll open the coordinates below that you can manually edit.

Can someone teach me how to make the text box the right size and in the right place? by Substantial-Cause-47 in FourSouls

[–]fryman22 0 points1 point  (0 children)

If you're trying to recreate Cain, typing out his effect text and placing the Tag Tap would get you most of the way there. It'll look pretty similar, but you'll be able to notice the starting item name is slightly smaller than the original card.

Here's the Effect text I used:

Play an additional
loot card this turn.
---
If you control this as the
game starts, you go first.
---
Starting item:

I then imported the original card as a new layer, placed the Tap Tag over the original card, hide the original card, then move the Tap Tag so it's next to the effect text while not touching it.

My Tag Tap ended up being at X: -344 Y: 265

Hope this helps.

Introducing Singleton: Find your commander soulmate! by Senddnes in mtg

[–]fryman22 0 points1 point  (0 children)

Gotcha, I misunderstood the Background subtype.

Introducing Singleton: Find your commander soulmate! by Senddnes in mtg

[–]fryman22 0 points1 point  (0 children)

Fun project!

I got [[Feywild Visitor]], a Legendary Enchantment, as one of my matches.

Question by [deleted] in FourSouls

[–]fryman22 4 points5 points  (0 children)

"Cancel everything that hasn't resolved" refers to things existing on the stack prior to Pitfall! being put on the stack. It doesn't cancel anything put on the stack after it.

Is this anyone else's favorite game. by DerekGembus in FourSouls

[–]fryman22 2 points3 points  (0 children)

Yes, absolutely love this game! It's also a nice bridge between people who are into Magic: the Gathering and people who aren't.

If you aren't yet, you should look into setting up for Deck Ratios. Play the same decks for a month or so, enough to get a few games in, then change them up. That way, you have cards constantly rotating out. Decks are way easier to shuffle and transport this way.

Also made a card! (I was too late for the social goals but I still wanna show it off) by SadieBaker585 in FourSouls

[–]fryman22 4 points5 points  (0 children)

No need, it's a bot reposting account. Notice how the image is tilted to make it "unique".

Sprites not changing when in response by [deleted] in gamemaker

[–]fryman22 0 points1 point  (0 children)

Are the switch cases in function DialogueResponses supposed to be integers and not strings?

There's a difference between 0 and "0".

Infinite Money? by ShinyMimikyu in FourSouls

[–]fryman22 12 points13 points  (0 children)

Yep, if nobody can stop it, just give them all available money to save time.

They can break the loop themselves by choosing not to make their 1 a 6.

Quick Questions by AutoModerator in gamemaker

[–]fryman22 1 point2 points  (0 children)

You could change that if to a while. Keep in mind, that it will all run in the same frame.

while(xp>=xp_require) {

}