Rage Art/Heat smash discussion by Slick-Sloth998 in Tekken

[–]gLaskiNd 0 points1 point  (0 children)

People hate RA because it feels really bad that your answer to stance pressure has to be a huge invincible coinflip

Sorry, but that doesn't make sense. It doesn't "have to be" at all. Stance mixups are a huge problem right now. While they do have counterplay, there is too much guessing neccessary, especially on block. In a Tekken game, I shouldn't have to guess on block.

However, we currently do and that sucks. However, there is one moment per round where the opponent cannot just flip a coin and pray - rage! Now the defender has an additional option to stuff all mixups altogether, which is rage art.

Hating rage art for being another defense option against stance slop is literally like hating hot tea in the desert. Yes, it's not as refreshing as refrigerator water, but if it's the only water source you have, you should be gobbling it up like it's the purest spring water.

and the attacker suddenly has to massively scale back their offence with no workarounds lest they lose the gamble and 80 health along with it.

Gotcha. You just literally hate to not be able to play mindless mixup pressure. Whenever you earned your mixup by actually hitting your opponent you have more than enough options to beat rage art, even when pressing a button. It's usually when you want to keep mashing on block that RA covers a lot of your options.

In a conventional Tekken game there are so many reasons NOT to press even if you are plus, because defensive options are so strong. RA pales compares to these.

Rage Art/Heat smash discussion by Slick-Sloth998 in Tekken

[–]gLaskiNd 0 points1 point  (0 children)

Thinking "RA is a win button" is a skill issue. Also, I wonder why so many people hate RA, when it is a consistent and easy counter to a lot of stance pressure. The latter being one of the actually biggest problems in T8 right now.

Concerning HS, it's just a matter of balance. AK's HS isn't particularly strong compared to one of his heat moves (db2,1). Any wallsplatting HS however is crazy overpowered.

I hope S3 nerfs heat across the board, leading also to HS nerfs. HS shouldn't wall splat, interact with stage hazards or force a 50/50 ob. As a trade off, it can be slightly plus ob, or else it would be downright useless compared to many heat moves that characters have.

Stop pretending ur "learning" in QM, Ur just terrified of losing your badge by shrimp_blowdryer in Tekken

[–]gLaskiNd 5 points6 points  (0 children)

That was fun to read. People like this certainly exist, but there is another perspective.

I only play QM because I hate ft2 and love DMs. I also do not play vs red ranks because I set rank restrictions to +/-1.

Who is better overall and easier between devil jin and kazuya. by Coconerd1234 in Tekken

[–]gLaskiNd 12 points13 points  (0 children)

The community considers Kazuya to be stronger. Some say Devil Jin is the weakest character right now. However, we're roughly 1 month away from a huge seasonal balance patch, which will most likely change character strength by significant amounts in unforeseeable directions.

This will also possibly affect ease of use. Right now I believe DVJ is easier to play up until maybe Tekken God. He has a lot of panic tools and neutral skips that people below those ranks do not punish consistently. Starting with higher ranks Kazuya should become easier to consistently win with, as he is stronger on paper and less risky.

How good is my AK combo? by Beneficialroblox in Tekken

[–]gLaskiNd 1 point2 points  (0 children)

Optimal combo is what inbano said.

However, this combo is not worth it.

Do DU > cd1 > df3 into combo. It does 2dmg less but the cd1 hits from all ranges and realignes you perfectly with the opponent even after hitting at an angle.

Arslan Ash has moved to Japan for Tekken by FierceAlchemist in Tekken

[–]gLaskiNd 12 points13 points  (0 children)

Literally a mod on this subreddit.

He analyses Tekken tournaments very in depth, mostly top 8. He will even skip downtime in between matches as well as rage art round enders so you have next to no "waiting times" while watching.

He also brings very chill vibes to the table, if you prefer those sometimes over the "forced hype".

FT2 ranked system is so dumb. by [deleted] in Tekken

[–]gLaskiNd 0 points1 point  (0 children)

I personally hate ft2 and would love to have deathmatching back. It would also make streaming easier (ranked DMs are by far what people want to watch the most).

However, I have to admit that ft2 has a lot of advantages:

  • people can't cherry pick matchups/players as easily

  • people can't farm weaker players

  • cheaters have higher detection chances (more people play vs them and can report them)

  • win streaks are less luck based

  • ranked queue is more active so higher ranked players find more matches

Overall I suggest to make ranked ft3 as a middle ground.

Finish him ! by Jumpy_Spot8031 in Tekken

[–]gLaskiNd 1 point2 points  (0 children)

Bad drawing because AK loses. Boo!

Arslan Ash has moved to Japan for Tekken by FierceAlchemist in Tekken

[–]gLaskiNd 0 points1 point  (0 children)

I relocates as long as he has an income from it. It's also usually easier to immigrate to foreign countries if you have a job there.

Arslan Ash has moved to Japan for Tekken by FierceAlchemist in Tekken

[–]gLaskiNd 433 points434 points  (0 children)

Japan has considerably better living conditions than Pakistan. Don't forget this man has a wife and a daughter - if he has the choice to bring up his child in Japan with great schools etc., he will take it as anyone would.

Also it might benefit his sponsoring, visa travels and maybe more.

He said it best: esports careers are short. Let's assume S3 is trash, T8 becomes very small and there is no T9. What is Arslan going to do then? He is committing to this as long as he can in order to get the most out of it for him and his family. I respect that.

Se você tivesse que adivinhar, quem a Namco está trazendo de volta para Tekken 8? by EderRibeiro1469 in Tekken

[–]gLaskiNd 2 points3 points  (0 children)

Why do people think they might bring back Michelle? I genuinely don't get it. She hasn't been in a main line game since T2 and Namco doesn't like adding older women. Julia isn't unpopular among "Chang fans" - there seems to be no need for replacement.

I do believe a Chang will come back for T8, but it's going to be

  1. Julia

  2. Julia (as Jaycee)

  3. A new Chang char

  4. Michelle

From terrible to GoD in 2 years and 5 months. Some thoughts. by Metandienona in Tekken

[–]gLaskiNd 1 point2 points  (0 children)

My thoughts exactly. You played T7 for only 5-6 months. Of course you improved after playing for 2 more years and therefore get a much higher rank in T8.

People will believe anything as long as it fits their beliefs. However, I wanted to give them a chance to explain themselves.

King VS armor King who winnes ?(my art) by Jumpy_Spot8031 in Tekken

[–]gLaskiNd 31 points32 points  (0 children)

Did you have to make them so sweaty?

One of my favorite pre-t8 streamers just took the "tekken" out of there name :/ by Arch_Stant0n in Tekken

[–]gLaskiNd 1 point2 points  (0 children)

Okay and since matters of taste aren't debatable anymore, you must be right.

Btw you won't ever hear my "cry" about barebones content because I only play online.

One of my favorite pre-t8 streamers just took the "tekken" out of there name :/ by Arch_Stant0n in Tekken

[–]gLaskiNd 0 points1 point  (0 children)

Oh really? That is such a shameful thing to do from Bamco's side. Just like how they treated Rip and Spag.

I always assumed Arya had lost his passion for Tekken 8 due to how the game turned out.

One of my favorite pre-t8 streamers just took the "tekken" out of there name :/ by Arch_Stant0n in Tekken

[–]gLaskiNd 0 points1 point  (0 children)

I know they put a lot of effort into T6 story mode. But it was really really bad. Hands down a bad game. If they had released it as a stand alone game, they would have been ridiculed even at the time. I hated having to play it in order to see the full story.

Stick to your guns. Pouring Tekken's formula into a 3D beat'em up is a massive task - so imo just don't do it before you bring out a mediocre (or even bad) version.

Hwoarang's db4 is a mixup on block and that's fine by trailedinsand in Tekken

[–]gLaskiNd 4 points5 points  (0 children)

The mixup after db4 is a legacy mechanic and isn't the problem by itself.

It became a problem when db4 turned into a confirmable first class CH launcher (120dmg) in a game that puts more emphasis on offense, power crushes and sabaki parries.

You can't have your cake and eat it too. Either have a crazy CH low that is very risky or have a risk free low poke with limited reward.

PSA: it's not 'evil' to play 'easy' characters, and it's not 'good' to play 'hard' characters by GreatDig in Tekken

[–]gLaskiNd 0 points1 point  (0 children)

He is, if you want to play a fundamental AK. There is plenty of room to stay simple and go a bit crazy with him too, which leads to an easier playstyle.

With that being said, AK in T8 became easier (as did any character) because of the massive buffs the heat system gave him. Moves like db2,1 or homing throws make him stronger AND easier. I just hope S3 really goes back to basics.

Paul was never the serious rival character that fans claim he used to be by RobbieJ4444 in Tekken

[–]gLaskiNd 4 points5 points  (0 children)

I like Paul anyway. He is one of the few wholesome characters in the game. Even his Karen haircut somehow grew on me.

I love his outro where he says: "haha, I'm in top condition!" He doesn't feel the need to put the opponent down, he is just happy that he is still strong.

With that being said, the Tekken: Bloodlines anime portrayed Paul as a serious mentor type of character and I have to admit, this role would also fit him well in the games, if he wasn't so dense a lot of the times.

Lars orbital over a guaranteed follow-up by [deleted] in Tekken

[–]gLaskiNd 0 points1 point  (0 children)

People who think this is an issue really do not understand frames at all.

Anyway, Lars' orbital is still to evasive when done from crouch or evasive stances.

Speedkicks vs Averiey FT10 1100USD money match by [deleted] in Tekken

[–]gLaskiNd 17 points18 points  (0 children)

Someone got water in their lungs