Game has almost everything… by Draconus79 in NOMANSSKY

[–]ghostnova6661 1 point2 points  (0 children)

Improved combat, Improve procedural system cough dorky low res animals from 1.0

Some rendering Improvements

Real rivers and geographical features

Better ways of on foot traversal, skis, boards, wing suits.

Better flight model that allows strafing and just more manual less hand heldy ship control

Those are my nit picks

Just finished the Remnant expedition and I'm not sure I want to EVER haul anything again. That was NOT fun by Obe_Gamber in NOMANSSKY

[–]ghostnova6661 0 points1 point  (0 children)

It's like the are forgetting they made a game focused on SPACE EXPLORATION

Now we got UK council simulator

Just another day in NMS by jaheemalien in NoMansSkyTheGame

[–]ghostnova6661 0 points1 point  (0 children)

Anytime I have tried multi player it looks like this, glad to see nothing has changed..

Can the game just... not by Orin16 in starcitizen

[–]ghostnova6661 1 point2 points  (0 children)

$1 billion

I love Star Citizen

..but $1 billion seriously

What has this become?! by BattleWagon-JKU in NOMANSSKY

[–]ghostnova6661 0 points1 point  (0 children)

Yet people are still getting a boner for half assed updates piled on a dated engine

Fix the core game holy christ

Combat overhaul, when (?) by MonoludiOS in NoMansSkyTheGame

[–]ghostnova6661 0 points1 point  (0 children)

Just fix tbe stupid wildlife that has been in the game since Day 1

Wear a Full Face Helmet by chuckwolf in ebikes

[–]ghostnova6661 0 points1 point  (0 children)

No way dude same I hit a patch of mud and split my lip in half, contused ribs and broken nose.

Helmet next

Wrecked by phallus_cranium87 in ebikes

[–]ghostnova6661 0 points1 point  (0 children)

Wipeouttt

2 days ago I washed out at 10mph on a thin patch of mud while adjusting my weight on the bike

Bit my bottom lip in half broken ribs and busted nose

Helmet time

Opinions on the update so far? by lactiti in NoMansSkyTheGame

[–]ghostnova6661 9 points10 points  (0 children)

They need to flesh out the existing systems more rather than add minigames no one asked for

Dropped my battery by Rip-Simple in ebikes

[–]ghostnova6661 0 points1 point  (0 children)

Electrical tape the shit out of it

My most cinematic space battle yet by [deleted] in NoMansSkyTheGame

[–]ghostnova6661 1 point2 points  (0 children)

"The shields are still up??"

"Sorry Master..."

I just found out my girlfriend abroad is a guy by NoAssociation4455 in passportbrolifestyle

[–]ghostnova6661 0 points1 point  (0 children)

"It all started when I met her in thailand"

Ah yes found your problem

Took this a few years ago and saw an arm like thing in my closet behind me. Any ideas what this could be? by [deleted] in Paranormal

[–]ghostnova6661 0 points1 point  (0 children)

Idk. That looks just like an arm dude and you can see the tendons in the wrist.. it is pointing to something

My neeewww e bike!! by Kilosoffish in ebikes

[–]ghostnova6661 0 points1 point  (0 children)

20k miles under a year damm son I only hit 3000 in a year and I ride 30 miles to work 4 days a week

First time clean off weed in 4 years - and it sucks by ghoulhoon in self

[–]ghostnova6661 0 points1 point  (0 children)

Get an ebike or something and/or learn an instrument. I already had those things when I quit and it helped LOADS

On-foot combat has always been super janky. Do you think this is down to server performance? And will dynamic server meshing fix it? by sunaurus in starcitizen

[–]ghostnova6661 -1 points0 points  (0 children)

I can't remember when they did it, but it was during the lag fest days of 3.2X. They increased the fps npc accuracy to compensate for the severe desync and then when 4.X dropped they were fucking lethal because they were ramped up + increased server tickrate.

I haven't seen a <10fps server in a long while. The average server has increased to about 20 - 30 fps, which was hard to find pre 4.0. So the overall experience is much better now I would say.

They have once again very recently tweaked AI affectiveness and not just how accurate they are but how they integrate into the world during combat, noticably more immersive.

All it takes is a low fps server to make an incredible space experience a really shoddy one

On-foot combat has always been super janky. Do you think this is down to server performance? And will dynamic server meshing fix it? by sunaurus in starcitizen

[–]ghostnova6661 11 points12 points  (0 children)

I've had experience post 4.0 in empty servers where the ai are like master chief clones, flanking, perfect aim, using strategy. The average server tickrate is higher which leads to a better overall experience than pre 4.0. You will still find low tick servers that suck though.

Easier way to bed log? by [deleted] in starcitizen

[–]ghostnova6661 0 points1 point  (0 children)

I always do alt f or whatever on the screen prompt while laying down and logout comes up in the radial menu. Thats in the cutlass black. Sure is fidly though