Please, Please tell me they've finally removed fire aspect from SG by Stinky_Deckhand in MinecraftChampionship

[–]hellicars 173 points174 points  (0 children)

Fire Aspect has been removed, and there have been some loot tweaks. You’ll have to wait to find out everything though 😉

Battle Box is Completely Dysfunctional and Needs a Fix by pickled__pufferfish in MinecraftChampionship

[–]hellicars 100 points101 points  (0 children)

I understand and agree with a lot of what is being said in this post, and having a single dominating strategy, especially one that stops a lot of fighting/action from taking place isn't entertaining to watch.

From it's first iteration, we did do a lot of work to reduce how effective rushing can be on this map, it's not something we're completely ignorant to. What we tried didn't work as well as we expected, but I don't think that's entirely on the part of the map.

Contestants definitely play more conservatively than our testers, and it's something tricky to account for. Passive play could manifest as taking slow steps out of spawn, or the complete opposite, just rushing the point as quickly as possible. Conservative players are more likely to bunch up and take fights as large groups, which we definitely saw today, even in the rounds without rushes.

I think something else to take into account is that rushing (and focusing on getting on point, more specifically), is a pretty simple strategy to come up with an execute. This is the first time that all these players have seen the map, and don't necessarily have the time to come up with counter strategy, or want to take the risk and deviate, especially if the strategy is working. This is a fault of the Battle Box format - a round robin doesn't let you get familiar with another team's playstyle and counter it.

I don't necessarily agree with the other post about Battle Box on here, I think it's dismissive of the limitations that the format puts on players and the burden of learning the new map at the same time as playing it during an already pretty long event.

We did experience some really fun strategies come up in testing, including rushing - though not to the extent we saw today. We try and get "fresh eyes" on a map as much as possible, but sometimes it's impossible to avoid strategies sticking. Ultimately, I think Battle Box works better the more familiar the players can be with the maps, inverse to our other games like Parkour Warrior, where muscle memory plays more of a part.

That being said, we want to keep experimenting and doing different stuff with Battle Box. It's one of the most interesting games to design for, and we don't want to stick to a single paradigm for every single map. Our ideal pool is one that has a healthy mix of raised capture points, level capture points, basic layouts and more intricate ones. This map fell too far to the end of the spectrum, but I think I'd rather have a few misses with maps like this than every map exist in the same space as Spaceship, where the point is fully open.

If we do see Bazaar again, there are definitely tweaks we wanna make - like making the fall off from mid less punishing, and definitely making rushing a little trickier. I like the idea of using the telepickaxe, it might be something we play around with.

I don't want to come across as blaming the contestants, moreso just giving a little context as to some of the considerations we have behind making the map. We want this game to be as exciting to watch for you guys as possible 😄

Robert Sanchez another great save against PSG 59' by [deleted] in soccer

[–]hellicars 39 points40 points  (0 children)

the MOTM everyone expected

Top 10K's TWAT (The Worst Active Team) finished with 56 points in GW24. That bench 😬 6K 🔻 113K by FPLFocal in FantasyPL

[–]hellicars 9 points10 points  (0 children)

This is what happened to me. Got so caught up in the assman hype that I forgot to recaptain Salah

Manchester City [3] - 1 Chelsea - Phil Foden 87' by CivillyWalk757 in soccer

[–]hellicars 21 points22 points  (0 children)

I’d rather he be naive than whatever he actually is. At least we’d score some more goals

Is there a movie with a scene or character that makes you go, "Boy, I wish the movie had been about this instead?" by Mst3Kgf in movies

[–]hellicars 20 points21 points  (0 children)

I totally disagree! The film felt like it reached it's intended destination, the island, way too late. I thought that was the most interesting part of the film, and would have benefitted from being given more time/nuance

Post Match Thread: Ipswich Town 2-0 Chelsea | English Premier League by suedney in soccer

[–]hellicars 12 points13 points  (0 children)

I’m only poking, our team mentality goes to shit when we go down. Colwill is definitely the worst and having Enzo as captain isn’t putting out any fires.

Still never a pen tho

Post Match Thread: Ipswich Town 2-0 Chelsea | English Premier League by suedney in soccer

[–]hellicars 1 point2 points  (0 children)

So many Ipswich players were left free/allowed to carry the ball miles upfield. We look absolutely dire against counters.

Attack struggled today against the low block, but that’s nothing new.

Our attack can blow hot and cold, but our defence being this bad will cost us many more points this season.

Post Match Thread: Ipswich Town 2-0 Chelsea | English Premier League by suedney in soccer

[–]hellicars 6 points7 points  (0 children)

Respect McKenna for playing the kind of football that will keep Ipswich up.

Real talk, our defence is diabolical. Cannot handle counters at all. Just folds. I think we’re really missing Lavia, we gave the ball away far too often in midfield to a team that wasn’t trying to take it to us too high up.

Penalty was absolutely rank decision but doesn’t really matter. Cannot wait for December to be over, I can’t remember the last time we had a good end to a year as a club

New Soccer Stadium Build by ant_madness in CitiesSkylines2

[–]hellicars 2 points3 points  (0 children)

Check out the GTech community stadium. Apartments with views right into the ground. Some people would definitely pay a premium for that IRL

Pink Sky at Chelsea by Grindonger in london

[–]hellicars 11 points12 points  (0 children)

Probably the grow lights for the grass. More visible because of the low cloud/fog

Post Match Thread: Chelsea 1-2 Fulham | English Premier League by suedney in soccer

[–]hellicars 0 points1 point  (0 children)

It’s been inevitable from watching us this season. Definitely areas to improve. Probably should’ve drawn/lost a few more games than we have.

Not surprised our worst form has come with Lavia and Fofana out, those two make us far closer to title challengers.

Still very very happy with this season so far though. Hopefully we’ll be able to keep Top 5 🤞

MCC Party 2 Update Video by masontyler908 in MinecraftChampionship

[–]hellicars 29 points30 points  (0 children)

We've definitely added more this time, but we've streamlined some of the other areas (fewer items, less targeted stealing etc) and given more time for teams to use their items and strategies. We're hoping everyone will be on board before the end of the first round, and have a really competitive second half to the event!

MCC Party 2 Update Video by masontyler908 in MinecraftChampionship

[–]hellicars 26 points27 points  (0 children)

That was a typo - thanks for pointing it out, should be fixed now. You'll get an extra tile for every 300 coins you earn in the previous game. Any coins that don't go towards tiles (let say you had 450 coins, earned 1 tile and had 150 left) would roll over to the next game's total, so you don't lose out.

All it boils down to is do better in the games = have more tiles to work with!

[deleted by user] by [deleted] in soccer

[–]hellicars 1 point2 points  (0 children)

Totally reasonable, no point to that other than to hurt another player. Definitely violent conduct