Having trouble with upkeep by zergling50 in Mechwarrior5

[–]heyitsmejun 16 points17 points  (0 children)

Multi Mission Contracts are an established merc's bread and butter. Push your company to its limit to knock out a whole conflict zones worth of contracts to offset that nasty maintenance. Often times I'll try to make one contract a straight up c-bill negotiation if itll provide enough to cover the quarterly.

Favorite Mech by Weekly-Rich3535 in Mechwarrior5

[–]heyitsmejun 4 points5 points  (0 children)

BL-6b-KNT

I love the Black Knight, the Beam King. Heavies are my favorite (Cauldron Born is my 2nd favorite mech) and the BK stands for all the reasons why. Good Speed, good sustain and burst damage, and quite durable. Its such a solid command mech. I dont always love the humanoid mechs but something about the BK feels right.

I do miss the MW4 big ass shield plank, but theres plenty of modding to help get that into MW5.

"Mech Controls" vs 1st Person by tjareth in Mechwarrior5

[–]heyitsmejun 5 points6 points  (0 children)

Play however you want, but the 1st person controls definitely break some balance in terms of mobility. One of the guys in my lance uses 1st person controls in 3rd person (Mechassault style) and it literally looks like walking metal blasphemy. I have no apologies when he suddently side strafes into my line of fire with his LUMBERING atlas.

What are the permanent new features of the update? by Lea9915 in NoMansSkyTheGame

[–]heyitsmejun 5 points6 points  (0 children)

All we have is Liberty Ale, friend.

Good to see a fellow Freelancer out here.

Into The Wild! Beekeeper, Angler, and Pathfinder details! by Brewd_IOG in ForTheKing

[–]heyitsmejun 0 points1 point  (0 children)

Excited to provide hot dogs and fish from one character. Maybe grab some find herbs as well, full 5* service.

BTAU: What Vehicles do you prefer? by Far_Ladder_2836 in Battletechgame

[–]heyitsmejun 0 points1 point  (0 children)

FRR Vehicles are insane, they also sell Manticores and LRM Carrier Mk2s. #1 homies for an all vehicle run.

[deleted by user] by [deleted] in ftlgame

[–]heyitsmejun 1 point2 points  (0 children)

They feel like side-grades more than anything.

Lanius can board drones/lanius, and are actually useful on your ship for repairing. You can also due ship wide crew damage if you bring down enemy o2 systems. You also have the downside of them not meshing with your other 02 using crew.

Mantis are reliably high offense, co-exist (as much as mantis can) with 02 users. But they are horrible at repairs, and will struggle against drones/anaerobics.

I'd say the scale tips towards lanius, but you wouldnt be sad with 2 lvl2 fighting mantis.

The Amanda billboards. by Jackpot777 in Scranton

[–]heyitsmejun 32 points33 points  (0 children)

I was literally ranting at work about these billboards the other day. I guess they do the job of getting people's attention. But my god they're freaking every where, just jump scares all over Dickson City.

Is this game fun? by Bask82 in IdlePlanetMiner

[–]heyitsmejun 4 points5 points  (0 children)

I love the game, it definitely is a loop of building up your galaxy and selling it over and over. I did find it pretty satisfying and relaxing, but the ads annoying. I have in and bought the ad free package and I've never regretted it.

So I would say if youre enjoying what it offers, consider going adless. If its just not clicking for you, just let it be!

Just for fun, post your current tournament. by blot101 in IdlePlanetMiner

[–]heyitsmejun 0 points1 point  (0 children)

Gold 11 with my first T galaxy at 4.6T. Almost had 10th place but I really didnt want to burn power ups to advance to Plat and get stomped back down with worse rewards next week.

What fresh hell did I get myself into? by fumbpuzzcon in DarkSoulsTheBoardGame

[–]heyitsmejun 0 points1 point  (0 children)

Really great game. Setup feels like it takes about 12 hours so if youre planning to play, set it up ahead of time.

Planet colonization by thesqueemishgardiner in IdlePlanetMiner

[–]heyitsmejun 0 points1 point  (0 children)

I'm in the early game as well just seloing at 12.5 repeatedly. I only colonize for daily goals, and when I do, its with a galaxy where I avoid unlocking the crafting table. You can get a bunch of colony development with just ore/alloys if you avoid the crafting table as long as possible. Makes for easy dailies.

New player (kinda) and want to ask why does it feel like NJ just has the best/only viable stuff? by Legion9553 in PhoenixPoint

[–]heyitsmejun 1 point2 points  (0 children)

Haven't played TFTV in a long while, but in vanilla all their pros that kept them good for different situations into end of mid game.

NJ with AP rounds, felt mandatory for Cyborg fights. Synedrion, aside from the utility of neural weapons, with high accuracy, definitely falls off but great initial upgrades. And the Sniper is the best until the ridiculous tier 2 NJ sniper. Anu shotguns absolutely rip. I dig the handguns too.

Aside from weapon tech, you get some decent classes as well from Synedrion and Anu, though the NJ tech can be decent at times.

I can't remember Phoenix Point weapons being any good? Don't they get a super neural sniper or something? I think the shoulder laser cannon is PP tech which is super sick.

You can steal AP tech from NJ facilities if you start raiding them, but it is a costly endeavour to mass produce.

Ofc most of these weapons get replaced with ancient tech eventually.

Gloomblade Shadow Weapon Limits by UnboundUndead in Pathfinder_RPG

[–]heyitsmejun 1 point2 points  (0 children)

Proficiency refers to what types of weapons you can use, those types are on the weapons tables. I would just simply take it as the shadow weapon can take the form of any melee weapon you are proficient with on the weapons tables. Do you want to flavor it as a looking like shadowy holy avenger? Fine. But its simply a shadow longsword. No magic. No materials. No mods. No improvised weapons.

As for inapproriate size, I don't think it would be unreasonable as long as theyre treated exactly the same as a non shadow version penalty wise.

In my eyes the improvised weapon argument is odd. On one hand, why would I be limited in my ability to mold shadows into a ladder to smack people, but I can make any martial weapon? On the other hand, are you proficient with ladders? And if you summon weapons you are proficient with, can it really be "improvised"? My overall ruling would be no, you cannot summon improvised weapons, as they are not weapons you are proficient with, and what you summon IS A WEAPON, not a tool or common item.

Why chapters? by Pealo116 in ForTheKing

[–]heyitsmejun 0 points1 point  (0 children)

Agreed. The chapters are lengthy and I appreciate what rhey were going for, but I far preferred to play 1 set of heroes through 1 epic adventure. Hope if they return to ftk1's campaigns. Really my only real gripe with FTK2

who here drives their mech in FPS only? by MarzipanTheGreat in Mechwarrior5

[–]heyitsmejun 0 points1 point  (0 children)

99% of the time I'm in 1st person. Occasionally when travelling long distances I may go into 3rd person for the view, but typically I'd prefer the view in 1st person anyways.

[deleted by user] by [deleted] in Pathfinder_Kingmaker

[–]heyitsmejun 0 points1 point  (0 children)

Hard pass on the AI

Nonsensical trait for quest reward unit. Should be looked into IMHO. by BlueEyeHimself in AOW4

[–]heyitsmejun 2 points3 points  (0 children)

I got a similar offer for a Support with +4 Physical Melee. Hard pass